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Mask/include/AngularDistribution.h

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#ifndef ANGULARDISTRIBUTION_H
#define ANGULARDISTRIBUTION_H
#include <TRandom3.h>
#include <string>
#include <vector>
class AngularDistribution {
public:
AngularDistribution();
AngularDistribution(const std::string& file);
~AngularDistribution();
void ReadDistributionFile(const std::string& file);
void AttachRandomNumberGenerator(TRandom3* random) { generator = random; };
double GetRandomCosTheta();
int GetL() { return L; };
double GetBranchingRatio() { return branchingRatio; };
private:
bool IsIsotropic();
bool IsGeneratorSet() {
if(generator) {
return true;
} else {
return false;
}
}
TRandom3* generator; //NOT OWNED BY ANGULAR DISTRIBUTION
double branchingRatio;
int L;
std::vector<double> constants;
bool isoFlag;
};
#endif