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/*
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ReactionSystem.h
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ReactionSystem is the base class from which all kinematics calculations should inherit. It contains all members and functions
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to perform a single step reaction/decay, which is the basic building block of all subsequent types of reactions in MASK. More
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complicated systems (see TwoStepSystem and ThreeStepSystem) add further data members and override the virtual functions.
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--GWM Jan. 2021
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*/
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2020-11-16 13:38:39 -05:00
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#ifndef REACTIONSYSTEM_H
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#define REACTIONSYSTEM_H
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#include "Reaction.h"
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#include "KinematicsExceptions.h"
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#include <vector>
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#include <TRandom3.h>
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2020-12-11 16:56:27 -05:00
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namespace Mask {
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2020-11-16 13:38:39 -05:00
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class ReactionSystem {
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public:
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ReactionSystem();
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virtual ~ReactionSystem();
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virtual bool SetNuclei(std::vector<int>& z, std::vector<int>& a) = 0;
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virtual void RunSystem() = 0;
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void AddTargetLayer(std::vector<int>& zt, std::vector<int>& at, std::vector<int>& stoich, double thickness);
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/*Set sampling parameters*/
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virtual void SetRandomGenerator(TRandom3* gen);
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inline void SetBeamDistro(double mean, double sigma) { m_beamDist = std::make_pair(mean, sigma); };
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inline void SetTheta1Range(double min, double max) { m_theta1Range = std::make_pair(min*deg2rad, max*deg2rad); };
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inline void SetPhi1Range(double min, double max) { m_phi1Range = std::make_pair(min*deg2rad, max*deg2rad); };
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inline void SetExcitationDistro(double mean, double sigma) { m_exDist = std::make_pair(mean, sigma); };
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inline const std::string& GetSystemEquation() const { return m_sys_equation; };
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protected:
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virtual void LinkTarget() = 0;
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virtual void SetSystemEquation() = 0;
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LayeredTarget target;
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//Sampling information
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std::pair<double, double> m_beamDist, m_theta1Range, m_phi1Range, m_exDist;
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TRandom3* generator; //not owned by ReactionSystem
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bool target_set_flag, gen_set_flag;
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int rxnLayer;
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std::string m_sys_equation;
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static constexpr double deg2rad = M_PI/180.0;
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};
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2020-12-11 16:56:27 -05:00
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};
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2020-11-16 13:38:39 -05:00
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#endif
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