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Mask/include/ReactionSystem.h

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/*
ReactionSystem.h
ReactionSystem is the base class from which all kinematics calculations should inherit. It contains all members and functions
to perform a single step reaction/decay, which is the basic building block of all subsequent types of reactions in MASK. More
complicated systems (see TwoStepSystem and ThreeStepSystem) add further data members and override the virtual functions.
--GWM Jan. 2021
*/
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#ifndef REACTIONSYSTEM_H
#define REACTIONSYSTEM_H
#include "Reaction.h"
#include "KinematicsExceptions.h"
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#include <vector>
#include <TRandom3.h>
namespace Mask {
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class ReactionSystem {
public:
ReactionSystem();
virtual ~ReactionSystem();
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virtual bool SetNuclei(std::vector<int>& z, std::vector<int>& a) = 0;
virtual void RunSystem() = 0;
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void AddTargetLayer(std::vector<int>& zt, std::vector<int>& at, std::vector<int>& stoich, double thickness);
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/*Set sampling parameters*/
virtual void SetRandomGenerator(TRandom3* gen);
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inline void SetBeamDistro(double mean, double sigma) { m_beamDist = std::make_pair(mean, sigma); };
inline void SetTheta1Range(double min, double max) { m_theta1Range = std::make_pair(min*deg2rad, max*deg2rad); };
inline void SetPhi1Range(double min, double max) { m_phi1Range = std::make_pair(min*deg2rad, max*deg2rad); };
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inline void SetExcitationDistro(double mean, double sigma) { m_exDist = std::make_pair(mean, sigma); };
inline const std::string& GetSystemEquation() const { return m_sys_equation; };
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protected:
virtual void LinkTarget() = 0;
virtual void SetSystemEquation() = 0;
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LayeredTarget target;
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//Sampling information
std::pair<double, double> m_beamDist, m_theta1Range, m_phi1Range, m_exDist;
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TRandom3* generator; //not owned by ReactionSystem
bool target_set_flag, gen_set_flag;
int rxnLayer;
std::string m_sys_equation;
static constexpr double deg2rad = M_PI/180.0;
};
};
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#endif