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Mask/include/DeadChannelMap.h

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#ifndef DEADCHANNELMAP_H
#define DEADCHANNELMAP_H
#include <string>
#include <iostream>
#include <unordered_map>
class DeadChannelMap {
public:
DeadChannelMap();
DeadChannelMap(std::string& name);
~DeadChannelMap();
void LoadMapfile(std::string& name);
bool IsDead(int det, int channel, int ringwedgeFlag);
bool IsValid() { return validFlag; };
private:
std::unordered_map<int, bool> dcMap;
bool validFlag;
static constexpr int RING = 0;
static constexpr int WEDGE = 1;
/*
Channel identifier calculated like detector*24 + 16*(RING or WEDGE) + channel
Example:
Detector 1 ring 15
1*24 + 16*0 + 15 = 39
Detector 1 wedge 0
1*24 + 16*1 +0= 40
*/
};
#endif