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Mask/include/Plotter.h

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2020-11-16 13:38:39 -05:00
#ifndef PLOTTER_H
#define PLOTTER_H
#include <TROOT.h>
#include <TH1.h>
#include <TH2.h>
#include <TGraph.h>
#include <THashTable.h>
#include "Nucleus.h"
struct GraphData {
std::string name;
std::string title;
std::vector<double> xvec;
std::vector<double> yvec;
int color;
};
class Plotter {
public:
Plotter();
~Plotter();
inline void ClearTable() { table->Clear(); };
inline THashTable* GetTable() {
GenerateGraphs();
return table;
};
void FillData(const Nucleus& nuc);
private:
THashTable* table;
void GenerateGraphs();
void MyFill(const char* name, const char* title, int bins, float min, float max, double val);
void MyFill(const char* name, const char* title, int binsx, float minx, float maxx, int binsy, float miny, float maxy, double valx, double valy);
void MyFill(const char* name, const char* title, double valx, double valy, int color); //TGraph
std::vector<TGraph*> garbage_collection;
std::vector<GraphData> graphs;
static constexpr double rad2deg = 180.0/M_PI;
};
#endif