mirror of
https://github.com/gwm17/Mask.git
synced 2024-11-22 10:18:50 -05:00
Overhaul for multi-threading. Needs some testing to validate, but first signs are good.
This commit is contained in:
parent
76ae86d595
commit
0456f230f5
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@ -1,5 +1,6 @@
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----------Data Information----------
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OutputFile: /media/data/gwm17/mask_tests/10B3Hea_16800keV_5Lia_74B.root
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NumberOfThreads: 6
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----------Reaction Information----------
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NumberOfSamples: 100000
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begin_chain
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@ -24,6 +24,7 @@ int main(int argc, char** argv)
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return 1;
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}
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calculator.Run();
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//calculator.RunSingleThread();
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}
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catch(const std::exception& e)
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{
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@ -50,7 +50,13 @@ target_sources(Mask PRIVATE
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ThreeStepSystem.h
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TwoStepSystem.cpp
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TwoStepSystem.h
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ThreadPool.h
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FileWriter.h
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FileWriter.cpp
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)
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target_link_libraries(Mask catima MaskDict ${ROOT_LIBRARIES})
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set(THREADS_PREFER_PTHREAD_FLAG On)
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find_package(Threads REQUIRED)
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target_link_libraries(Mask catima MaskDict ${ROOT_LIBRARIES} Threads::Threads)
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set_target_properties(Mask PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${MASK_LIBRARY_DIR})
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75
src/Mask/FileWriter.cpp
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75
src/Mask/FileWriter.cpp
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@ -0,0 +1,75 @@
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#include "FileWriter.h"
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namespace Mask {
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FileWriter::FileWriter() :
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m_file(nullptr), m_tree(nullptr), m_queueSize(0)
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{
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}
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FileWriter::FileWriter(const std::string& filename, const std::string& treename) :
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m_file(nullptr), m_tree(nullptr)
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{
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m_file = TFile::Open(filename.c_str(), "RECREATE");
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if(m_file != nullptr && m_file->IsOpen())
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{
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m_tree = new TTree(treename.c_str(), treename.c_str());
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m_tree->Branch("nuclei", &m_dataHandle);
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}
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}
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FileWriter::~FileWriter()
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{
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Close();
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}
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void FileWriter::Open(const std::string& filename, const std::string& treename)
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{
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if(m_file != nullptr || m_tree != nullptr)
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Close();
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m_file = TFile::Open(filename.c_str(), "RECREATE");
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if(m_file != nullptr && m_file->IsOpen())
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{
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m_tree = new TTree(treename.c_str(), treename.c_str());
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m_tree->Branch("nuclei", &m_dataHandle);
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}
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}
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void FileWriter::Close()
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{
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if(m_file->IsOpen())
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{
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if(m_tree != nullptr)
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m_tree->Write(m_tree->GetName(), TObject::kOverwrite);
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m_file->Close();
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delete m_file;
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m_file = nullptr;
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}
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}
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void FileWriter::PushData(const std::vector<Nucleus>& data)
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{
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std::scoped_lock<std::mutex> guard(m_queueMutex);
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m_queue.push(data);
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++m_queueSize;
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}
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bool FileWriter::Write()
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{
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if(m_queueSize == 0)
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return false;
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//Aquire lock for as short a time as possible
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{
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std::scoped_lock<std::mutex> guard(m_queueMutex);
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m_dataHandle = m_queue.front();
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m_queue.pop();
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}
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--m_queueSize;
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m_tree->Fill();
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return true;
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}
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}
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45
src/Mask/FileWriter.h
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45
src/Mask/FileWriter.h
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#ifndef FILE_WRITER_H
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#define FILE_WRITER_H
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#include "Nucleus.h"
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#include "TFile.h"
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#include "TTree.h"
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#include <queue>
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#include <mutex>
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#include <atomic>
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namespace Mask {
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class FileWriter
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{
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public:
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FileWriter();
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FileWriter(const std::string& filename, const std::string& treename);
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~FileWriter();
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bool IsOpen() const { return m_file->IsOpen(); }
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bool IsTree() const { return m_tree == nullptr ? false : true; }
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std::size_t GetQueueSize() const { return m_queueSize; } //Implicitly thread-safe
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void PushData(const std::vector<Nucleus>& data); //Thread-safe
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bool Write(); //Not thread safe!
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void Open(const std::string& filename, const std::string& treename);
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void Close(); //Not thread safe!
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private:
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TFile* m_file;
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TTree* m_tree;
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std::vector<Nucleus> m_dataHandle;
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std::mutex m_queueMutex;
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std::atomic<std::size_t> m_queueSize;
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std::queue<std::vector<Nucleus>> m_queue;
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};
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}
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#endif
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@ -8,7 +8,7 @@
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namespace Mask {
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MaskApp::MaskApp() :
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m_system(nullptr)
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m_system(nullptr), m_resources(nullptr)
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{
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std::cout<<"----------Monte Carlo Simulation of Kinematics----------"<<std::endl;
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}
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MaskApp::~MaskApp()
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{
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delete m_system;
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for(std::size_t i=0; i<m_systemList.size(); i++)
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delete m_systemList[i];
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}
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bool MaskApp::LoadConfig(const std::string& filename)
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@ -31,10 +33,18 @@ namespace Mask {
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std::string junk;
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std::getline(input, junk);
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input>>junk>>m_outputName;
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input>>junk>>m_nthreads;
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std::getline(input, junk);
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std::getline(input, junk);
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input>>junk>>m_nsamples;
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std::cout<<"Allocating resources... Asking for " << m_nthreads << " threads...";
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m_resources = std::make_unique<ThreadPool>(m_nthreads);
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std::cout<<" Complete."<<std::endl;
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std::cout<<"Outputing data to file: " << m_outputName <<std::endl;
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m_fileWriter.Open(m_outputName, "SimTree");
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std::vector<StepParameters> params;
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int z, a;
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while(input>>junk)
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m_system = CreateSystem(params);
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if(m_system == nullptr || !m_system->IsValid())
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{
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std::cerr<<"Param size: "<<params.size()<<std::endl;
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std::cerr<<"Failure to parse reaction system... configuration not loaded."<<std::endl;
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return false;
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}
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for(uint32_t i=0; i<m_nthreads; i++)
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{
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m_systemList.push_back(CreateSystem(params));
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if(m_systemList.back() == nullptr || !m_systemList.back()->IsValid())
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{
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std::cerr<<"Failure to parse reaction system... configuration not loaded."<<std::endl;
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return false;
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}
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}
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std::getline(input, junk);
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std::getline(input, junk);
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@ -132,9 +152,13 @@ namespace Mask {
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}
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m_system->SetLayeredTarget(target);
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std::cout<<"Outputing data to file: "<<m_outputName<<std::endl;
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std::cout<<"Reaction equation: "<<GetSystemName()<<std::endl;
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std::cout<<"Number of samples: "<<GetNumberOfSamples()<<std::endl;
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for(auto system : m_systemList)
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{
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system->SetLayeredTarget(target);
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}
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std::cout<<"Reaction equation: "<<m_system->GetSystemEquation()<<std::endl;
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std::cout<<"Number of samples: "<<m_nsamples<<std::endl;
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return true;
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}
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}
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void MaskApp::Run()
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{
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std::cout<<"Running simulation..."<<std::endl;
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if(m_systemList.size() != m_nthreads)
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{
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return;
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}
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//Give our thread pool some tasks
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for(auto system : m_systemList)
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m_resources->PushJob({std::bind(&MaskApp::RunChunk, std::ref(*this), std::placeholders::_1), system});
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uint64_t count = 0;
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double percent = 0.05;
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uint64_t flushVal = m_nsamples*percent;
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uint64_t flushCount = 0;
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while(true)
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{
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if(count == flushVal)
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{
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count = 0;
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++flushCount;
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std::cout<<"\rPercent of data written to disk: "<<percent*flushCount*100<<"%"<<std::flush;
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}
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if(m_resources->IsFinished() && m_fileWriter.GetQueueSize() == 0)
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break;
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else if(m_fileWriter.Write())
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++count;
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}
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std::cout<<std::endl;
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std::cout<<"Complete."<<std::endl;
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std::cout<<"---------------------------------------------"<<std::endl;
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}
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void MaskApp::RunSingleThread()
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{
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std::cout<<"Running simulation..."<<std::endl;
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if(m_system == nullptr)
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tree->Branch("nuclei", m_system->GetNuclei());
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//For progress tracking
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uint32_t percent5 = 0.05*m_nsamples;
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uint32_t count = 0;
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uint32_t npercent = 0;
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uint64_t percent5 = 0.05*m_nsamples;
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uint64_t count = 0;
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uint64_t npercent = 0;
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for(uint32_t i=0; i<m_nsamples; i++)
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for(uint64_t i=0; i<m_nsamples; i++)
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{
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if(++count == percent5)
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{
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std::cout<<"---------------------------------------------"<<std::endl;
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}
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void MaskApp::RunChunk(ReactionSystem* system)
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{
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if(system == nullptr)
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return;
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uint64_t samples = m_nsamples / m_nthreads;
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for(uint64_t i=0; i<samples; i++)
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{
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system->RunSystem();
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m_fileWriter.PushData(*(system->GetNuclei()));
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}
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}
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}
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#include "TwoStepSystem.h"
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#include "ThreeStepSystem.h"
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#include "RxnType.h"
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#include "ThreadPool.h"
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#include "FileWriter.h"
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#include <memory>
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namespace Mask {
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~MaskApp();
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bool LoadConfig(const std::string& filename);
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bool SaveConfig(const std::string& filename);
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int GetNumberOfSamples() const { return m_nsamples; }
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const std::string GetSystemName() const { return m_system == nullptr ? "Invalid System" : m_system->GetSystemEquation(); }
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const std::string GetOutputName() const { return m_outputName; }
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const RxnType GetReactionType() const { return m_rxnType; }
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void Run();
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void RunSingleThread();
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private:
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void RunChunk(ReactionSystem* system);
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ReactionSystem* m_system;
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std::string m_outputName;
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RxnType m_rxnType;
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int m_nsamples;
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uint64_t m_nsamples;
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uint32_t m_nthreads;
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std::vector<ReactionSystem*> m_systemList; //One system for each thread
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FileWriter m_fileWriter;
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std::unique_ptr<ThreadPool> m_resources;
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};
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@ -1,7 +1,6 @@
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#include "RandomGenerator.h"
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namespace Mask {
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RandomGenerator* RandomGenerator::s_instance = new RandomGenerator();
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RandomGenerator::RandomGenerator()
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{
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@ -10,12 +10,15 @@ namespace Mask {
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public:
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~RandomGenerator();
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std::mt19937& GetGenerator() { return rng; }
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static RandomGenerator& GetInstance() { return *s_instance; }
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static RandomGenerator& GetInstance()
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{
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static thread_local RandomGenerator s_instance;
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return s_instance;
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}
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private:
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RandomGenerator();
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static RandomGenerator* s_instance;
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std::mt19937 rng;
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};
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115
src/Mask/ThreadPool.h
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115
src/Mask/ThreadPool.h
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/*
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ThreadPool.h
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Simple thread pool implementation. Jobs are q'd, and as threads are made available, jobs are dispatched to these threads.
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GWM -- Aug 2022
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*/
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#ifndef THREAD_POOL_H
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#define THREAD_POOL_H
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#include "ReactionSystem.h"
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#include <vector>
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#include <atomic>
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#include <thread>
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#include <mutex>
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#include <functional>
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#include <queue>
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#include <condition_variable>
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namespace Mask {
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using JobFunction = std::function<void(ReactionSystem*)>;
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struct Job
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{
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JobFunction func;
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ReactionSystem* argument;
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};
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class ThreadPool
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{
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public:
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ThreadPool(uint32_t nthreads) :
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m_isStopped(false), m_numberRunning(0), m_queueSize(0), m_initShutdown(false)
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{
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for(uint32_t i=0; i<nthreads; i++)
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{
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m_pool.push_back(std::thread(std::bind(&ThreadPool::ExecuteJob, std::ref(*this))));
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}
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}
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~ThreadPool()
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{
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if(!m_isStopped)
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Shutdown();
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}
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void PushJob(Job job)
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{
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{
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std::unique_lock<std::mutex> guard(m_poolMutex);
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m_queue.push(job);
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m_queueSize++;
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}
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m_wakeCondition.notify_one();
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}
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bool IsFinished()
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{
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return m_numberRunning == 0 && m_queueSize == 0;
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}
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void Shutdown()
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{
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m_initShutdown = true;
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m_wakeCondition.notify_all();
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for(auto& thread : m_pool)
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{
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thread.join();
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}
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m_pool.clear();
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m_isStopped = true;
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}
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private:
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void ExecuteJob()
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{
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while(true)
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{
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Job job;
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{
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std::unique_lock<std::mutex> guard(m_poolMutex);
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m_wakeCondition.wait(guard, [this](){
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return (!m_queue.empty() || m_initShutdown);
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});
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if(m_initShutdown)
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return;
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job = m_queue.front();
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m_queue.pop();
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}
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//Change number running first so that no crash
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m_numberRunning++;
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m_queueSize--;
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job.func(job.argument);
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m_numberRunning--;
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}
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}
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std::queue<Job, std::deque<Job>> m_queue;
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std::vector<std::thread> m_pool;
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std::mutex m_poolMutex;
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std::condition_variable m_wakeCondition;
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bool m_isStopped;
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std::atomic<int> m_numberRunning;
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std::atomic<int> m_queueSize;
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std::atomic<bool> m_initShutdown;
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};
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}
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#endif
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