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Switched to build with cmake rather than premake for easier ROOT integration

This commit is contained in:
Gordon McCann 2022-06-08 15:51:26 -04:00
parent 95c05cc3af
commit c4ef429d8b
7 changed files with 97 additions and 0 deletions

14
CMakeLists.txt Normal file
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@ -0,0 +1,14 @@
cmake_minimum_required(VERSION 3.16)
project(Mask)
set(MASK_BINARY_DIR ${CMAKE_CURRENT_SOURCE_DIR}/bin)
set(MASK_LIBRARY_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib)
set(MASK_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include)
set(CMAKE_CXX_STANDARD 17)
add_subdirectory(src/Mask)
add_subdirectory(src/MaskApp)
add_subdirectory(src/Detectors)
add_subdirectory(src/Plotters/ROOT)

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@ -0,0 +1,19 @@
add_executable(DetectEff)
target_include_directories(DetectEff PUBLIC ${MASK_INCLUDE_DIR})
target_sources(DetectEff PUBLIC
AnasenDeadChannelMap.cpp
AnasenEfficiency.cpp
DetectorEfficiency.cpp
QQQDetector.cpp
SabreDeadChannelMap.cpp
SabreDetector.cpp
SabreEfficiency.cpp
StripDetector.cpp
)
target_link_libraries(DetectEff
Mask
)
set_target_properties(DetectEff PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${MASK_BINARY_DIR})

29
src/Mask/CMakeLists.txt Normal file
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@ -0,0 +1,29 @@
add_library(Mask STATIC)
target_include_directories(Mask
PUBLIC ${MASK_INCLUDE_DIR}
)
target_sources(Mask PRIVATE
AngularDistribution.cpp
DecaySystem.cpp
EnergyLoss.cpp
LayeredTarget.cpp
LegendrePoly.cpp
MaskApp.cpp
MaskFile.cpp
MassLookup.cpp
Nucleus.cpp
OneStepSystem.cpp
RandomGenerator.cpp
Reaction.cpp
ReactionSystem.cpp
Rotation.cpp
Stopwatch.cpp
Target.cpp
ThreeStepSystem.cpp
TwoStepSystem.cpp
Vec3.cpp
Vec4.cpp
)
set_target_properties(Mask PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${MASK_LIBRARY_DIR})

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@ -126,6 +126,8 @@ namespace Mask {
input>>junk>>par1;
switch(m_rxn_type)
{
case RxnType::PureDecay : break;
case RxnType::None : break;
case RxnType::OneStepRxn :
{
dynamic_cast<OneStepSystem*>(m_sys)->SetReactionThetaType(par1);
@ -152,6 +154,8 @@ namespace Mask {
input>>junk>>dfile2;
switch(m_rxn_type)
{
case RxnType::PureDecay : break;
case RxnType::None : break;
case RxnType::OneStepRxn :
{
DecaySystem* this_sys = dynamic_cast<DecaySystem*>(m_sys);

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@ -0,0 +1,12 @@
add_executable(MaskApp)
target_include_directories(MaskApp PUBLIC ${MASK_INCLUDE_DIR})
target_sources(MaskApp PUBLIC
main.cpp
)
target_link_libraries(MaskApp
Mask
)
set_target_properties(MaskApp PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${MASK_BINARY_DIR})

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@ -0,0 +1,17 @@
find_package(ROOT REQUIRED)
add_executable(RootPlot)
target_include_directories(RootPlot
PUBLIC ${MASK_INCLUDE_DIR}
SYSTEM PUBLIC ${ROOT_INCLUDE_DIRS}
)
target_sources(RootPlot PUBLIC
RootPlotter.cpp
)
target_link_libraries(RootPlot
Mask
${ROOT_LIBRARIES}
)
set_target_properties(RootPlot PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${MASK_BINARY_DIR})

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@ -163,6 +163,7 @@ std::vector<Mask::Nucleus> GetParents(const Mask::MaskFileData& data, Mask::RxnT
Mask::Nucleus temp1, temp2, temp3;
switch(rxn_type)
{
case Mask::RxnType::None : break;
case Mask::RxnType::PureDecay :
{
temp1.SetIsotope(data.Z[0], data.A[0]);
@ -210,6 +211,7 @@ std::vector<Mask::Nucleus> GetParents(const Mask::MaskFileData& data, Mask::RxnT
return parents;
}
}
return parents;
}
void SetThetaCM(Mask::Nucleus& daughter, const Mask::Nucleus& parent)