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42 lines
1.6 KiB
C++
42 lines
1.6 KiB
C++
#ifndef REACTIONSYSTEM_H
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#define REACTIONSYSTEM_H
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#include "Reaction.h"
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#include <vector>
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#include <TRandom3.h>
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class ReactionSystem {
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public:
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ReactionSystem();
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ReactionSystem(std::vector<int>& z, std::vector<int>& a);
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virtual ~ReactionSystem();
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virtual bool SetNuclei(std::vector<int>& z, std::vector<int>& a);
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void AddTargetLayer(std::vector<int>& zt, std::vector<int>& at, std::vector<int>& stoich, double thickness);
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inline void SetRandomGenerator(TRandom3* gen) { generator = gen; gen_set_flag = true; };
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inline void SetBeamDistro(double mean, double sigma) { m_beamDist = std::make_pair(mean, sigma); };
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inline void SetTheta1Range(double min, double max) { m_theta1Range = std::make_pair(min*deg2rad, max*deg2rad); };
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inline void SetExcitationDistro(double mean, double sigma) { m_exDist = std::make_pair(mean, sigma); };
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virtual void RunSystem();
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inline const Nucleus& GetTarget() const { return step1.GetTarget(); };
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inline const Nucleus& GetProjectile() const { return step1.GetProjectile(); };
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inline const Nucleus& GetEjectile() const { return step1.GetEjectile(); };
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inline const Nucleus& GetResidual() const { return step1.GetResidual(); };
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inline const char* GetSystemEquation() { return m_sys_equation.c_str(); };
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protected:
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virtual void LinkTarget();
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virtual void SetSystemEquation();
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Reaction step1;
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LayeredTarget target;
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std::pair<double, double> m_beamDist, m_theta1Range, m_exDist;
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TRandom3* generator; //not owned by ReactionSystem
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bool target_set_flag, gen_set_flag;
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int rxnLayer;
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std::string m_sys_equation;
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static constexpr double deg2rad = M_PI/180.0;
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};
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#endif |