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Mask/src
2022-02-08 11:44:32 -05:00
..
Detectors Some updates to the SABRE detector classes. Minor refinement of RootPlot 2022-02-08 11:44:32 -05:00
Plotters Some updates to the SABRE detector classes. Minor refinement of RootPlot 2022-02-08 11:44:32 -05:00
AngularDistribution.cpp Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup. 2021-09-06 17:06:02 -04:00
DecaySystem.cpp Finally fully applied power of polymorphic systems by reducing MaskApp to a single Run function. ReactionSystems can now be queried for a vector of their data. 2021-10-08 16:20:46 -04:00
EnergyLoss.cpp Fixed energy loss for case of neutron. Now returns zero (energy loss here only for ions) 2022-01-12 14:15:43 -05:00
LayeredTarget.cpp Fixed energy loss bugs, including case of backwards travel through a non-uniform target. Modified premake file to be more universally compatible for ROOT. Requires user specification of ROOT directories in the premake file. 2021-09-23 11:42:14 -04:00
LegendrePoly.cpp Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments. 2021-09-06 16:18:49 -04:00
main.cpp Changed name of Kinematics class to MaskApp, better enforced use of scoped RxnType across all applications (see new RxnType.h) 2021-10-08 14:17:20 -04:00
MaskApp.cpp Some updates to the SABRE detector classes. Minor refinement of RootPlot 2022-02-08 11:44:32 -05:00
MaskFile.cpp Style corrections, modified some plotting tools to handle detected energy effects. 2021-12-03 09:28:08 -05:00
MassLookup.cpp Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup. 2021-09-06 17:06:02 -04:00
Nucleus.cpp Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup. 2021-09-06 17:06:02 -04:00
OneStepSystem.cpp Finally fully applied power of polymorphic systems by reducing MaskApp to a single Run function. ReactionSystems can now be queried for a vector of their data. 2021-10-08 16:20:46 -04:00
RandomGenerator.cpp Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup. 2021-09-06 17:06:02 -04:00
Reaction.cpp Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments. 2021-09-06 16:18:49 -04:00
ReactionSystem.cpp Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup. 2021-09-06 17:06:02 -04:00
Rotation.cpp Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments. 2021-09-06 16:18:49 -04:00
Stopwatch.cpp Major update. Now uses a homeade file type MaskFile to save data. Separated kinematics simulation (Mask), plotting (RootPlot/python), and detector efficiency (DetectEff). Mask itself no longer depends on ROOT, only RootPlot does. 2021-09-03 17:03:41 -04:00
Target.cpp Fixed energy loss bugs, including case of backwards travel through a non-uniform target. Modified premake file to be more universally compatible for ROOT. Requires user specification of ROOT directories in the premake file. 2021-09-23 11:42:14 -04:00
ThreeStepSystem.cpp Finally fully applied power of polymorphic systems by reducing MaskApp to a single Run function. ReactionSystems can now be queried for a vector of their data. 2021-10-08 16:20:46 -04:00
TwoStepSystem.cpp Finally fully applied power of polymorphic systems by reducing MaskApp to a single Run function. ReactionSystems can now be queried for a vector of their data. 2021-10-08 16:20:46 -04:00
Vec3.cpp Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments. 2021-09-06 16:18:49 -04:00
Vec4.cpp Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments. 2021-09-06 16:18:49 -04:00