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AnasenDeadChannelMap.h
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Modified DeadChannels such that there is now a Sabre and Anasen version. Implemented in AnasenEfficiency. Small changes to StripDetector.
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2021-12-06 13:19:54 -05:00 |
AnasenEfficiency.h
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Modified DeadChannels such that there is now a Sabre and Anasen version. Implemented in AnasenEfficiency. Small changes to StripDetector.
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2021-12-06 13:19:54 -05:00 |
AngularDistribution.h
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Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup.
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2021-09-06 17:06:02 -04:00 |
DecaySystem.h
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Finally fully applied power of polymorphic systems by reducing MaskApp to a single Run function. ReactionSystems can now be queried for a vector of their data.
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2021-10-08 16:20:46 -04:00 |
DetectorEfficiency.h
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Major update. Now uses a homeade file type MaskFile to save data. Separated kinematics simulation (Mask), plotting (RootPlot/python), and detector efficiency (DetectEff). Mask itself no longer depends on ROOT, only RootPlot does.
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2021-09-03 17:03:41 -04:00 |
Eloss_Tables.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
EnergyLoss.h
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Style corrections, modified some plotting tools to handle detected energy effects.
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2021-12-03 09:28:08 -05:00 |
KinematicsExceptions.h
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Modified reading in of layered target data to be more intuitive, which lead to finding and fixing a bug in the logic for handling zero thickness or zero energy EnergyLoss::GetEnergyLoss calls
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2021-10-08 15:41:23 -04:00 |
LayeredTarget.h
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Fixed energy loss bugs, including case of backwards travel through a non-uniform target. Modified premake file to be more universally compatible for ROOT. Requires user specification of ROOT directories in the premake file.
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2021-09-23 11:42:14 -04:00 |
LegendrePoly.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
MaskApp.h
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Style corrections, modified some plotting tools to handle detected energy effects.
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2021-12-03 09:28:08 -05:00 |
MaskFile.h
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Style corrections, modified some plotting tools to handle detected energy effects.
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2021-12-03 09:28:08 -05:00 |
MassLookup.h
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Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup.
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2021-09-06 17:06:02 -04:00 |
Nucleus.h
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Finally fully applied power of polymorphic systems by reducing MaskApp to a single Run function. ReactionSystems can now be queried for a vector of their data.
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2021-10-08 16:20:46 -04:00 |
OneStepSystem.h
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Finally fully applied power of polymorphic systems by reducing MaskApp to a single Run function. ReactionSystems can now be queried for a vector of their data.
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2021-10-08 16:20:46 -04:00 |
QQQDetector.h
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Modified DeadChannels such that there is now a Sabre and Anasen version. Implemented in AnasenEfficiency. Small changes to StripDetector.
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2021-12-06 13:19:54 -05:00 |
RandomGenerator.h
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Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup.
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2021-09-06 17:06:02 -04:00 |
Reaction.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
ReactionSystem.h
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Finally fully applied power of polymorphic systems by reducing MaskApp to a single Run function. ReactionSystems can now be queried for a vector of their data.
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2021-10-08 16:20:46 -04:00 |
RootPlotter.h
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Style corrections, modified some plotting tools to handle detected energy effects.
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2021-12-03 09:28:08 -05:00 |
Rotation.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
RxnType.h
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Style corrections, modified some plotting tools to handle detected energy effects.
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2021-12-03 09:28:08 -05:00 |
SabreDeadChannelMap.h
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Modified DeadChannels such that there is now a Sabre and Anasen version. Implemented in AnasenEfficiency. Small changes to StripDetector.
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2021-12-06 13:19:54 -05:00 |
SabreDetector.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
SabreEfficiency.h
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Modified DeadChannels such that there is now a Sabre and Anasen version. Implemented in AnasenEfficiency. Small changes to StripDetector.
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2021-12-06 13:19:54 -05:00 |
Stopwatch.h
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Major update. Now uses a homeade file type MaskFile to save data. Separated kinematics simulation (Mask), plotting (RootPlot/python), and detector efficiency (DetectEff). Mask itself no longer depends on ROOT, only RootPlot does.
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2021-09-03 17:03:41 -04:00 |
StripDetector.h
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Modified DeadChannels such that there is now a Sabre and Anasen version. Implemented in AnasenEfficiency. Small changes to StripDetector.
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2021-12-06 13:19:54 -05:00 |
Target.h
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Fixed energy loss bugs, including case of backwards travel through a non-uniform target. Modified premake file to be more universally compatible for ROOT. Requires user specification of ROOT directories in the premake file.
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2021-09-23 11:42:14 -04:00 |
ThreeStepSystem.h
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Finally fully applied power of polymorphic systems by reducing MaskApp to a single Run function. ReactionSystems can now be queried for a vector of their data.
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2021-10-08 16:20:46 -04:00 |
TwoStepSystem.h
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Finally fully applied power of polymorphic systems by reducing MaskApp to a single Run function. ReactionSystems can now be queried for a vector of their data.
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2021-10-08 16:20:46 -04:00 |
Vec3.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
Vec4.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |