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AnasenEfficiency.h
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Changed name of Kinematics class to MaskApp, better enforced use of scoped RxnType across all applications (see new RxnType.h)
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2021-10-08 14:17:20 -04:00 |
AngularDistribution.h
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Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup.
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2021-09-06 17:06:02 -04:00 |
DeadChannelMap.h
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Added several key new features. Dead channels are now implemented in a text file in etc. Decays can now have an angular distribution based on inputed l values. New dependancy: gsl
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2021-04-12 10:22:35 -04:00 |
DecaySystem.h
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Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup.
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2021-09-06 17:06:02 -04:00 |
DetectorEfficiency.h
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Major update. Now uses a homeade file type MaskFile to save data. Separated kinematics simulation (Mask), plotting (RootPlot/python), and detector efficiency (DetectEff). Mask itself no longer depends on ROOT, only RootPlot does.
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2021-09-03 17:03:41 -04:00 |
Eloss_Tables.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
EnergyLoss.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
KinematicsExceptions.h
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Major overhaul. Fixed bugs in decay angular distribution, now classed. Added ANASEN geometry. Minor bugfixes throughout. Added center of mass switch for main reaction (better randomization where ejectile is not fixed in theta).
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2021-08-23 10:00:36 -04:00 |
LayeredTarget.h
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Fixed energy loss bugs, including case of backwards travel through a non-uniform target. Modified premake file to be more universally compatible for ROOT. Requires user specification of ROOT directories in the premake file.
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2021-09-23 11:42:14 -04:00 |
LegendrePoly.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
MaskApp.h
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Changed name of Kinematics class to MaskApp, better enforced use of scoped RxnType across all applications (see new RxnType.h)
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2021-10-08 14:17:20 -04:00 |
MaskFile.h
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Changed name of Kinematics class to MaskApp, better enforced use of scoped RxnType across all applications (see new RxnType.h)
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2021-10-08 14:17:20 -04:00 |
MassLookup.h
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Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup.
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2021-09-06 17:06:02 -04:00 |
Nucleus.h
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Major update. Now uses a homeade file type MaskFile to save data. Separated kinematics simulation (Mask), plotting (RootPlot/python), and detector efficiency (DetectEff). Mask itself no longer depends on ROOT, only RootPlot does.
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2021-09-03 17:03:41 -04:00 |
OneStepSystem.h
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Major update. Now uses a homeade file type MaskFile to save data. Separated kinematics simulation (Mask), plotting (RootPlot/python), and detector efficiency (DetectEff). Mask itself no longer depends on ROOT, only RootPlot does.
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2021-09-03 17:03:41 -04:00 |
QQQDetector.h
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Fixed energy loss bugs, including case of backwards travel through a non-uniform target. Modified premake file to be more universally compatible for ROOT. Requires user specification of ROOT directories in the premake file.
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2021-09-23 11:42:14 -04:00 |
RandomGenerator.h
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Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup.
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2021-09-06 17:06:02 -04:00 |
Reaction.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
ReactionSystem.h
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Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup.
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2021-09-06 17:06:02 -04:00 |
RootPlotter.h
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Major update. Now uses a homeade file type MaskFile to save data. Separated kinematics simulation (Mask), plotting (RootPlot/python), and detector efficiency (DetectEff). Mask itself no longer depends on ROOT, only RootPlot does.
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2021-09-03 17:03:41 -04:00 |
Rotation.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
RxnType.h
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Changed name of Kinematics class to MaskApp, better enforced use of scoped RxnType across all applications (see new RxnType.h)
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2021-10-08 14:17:20 -04:00 |
SabreDetector.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
SabreEfficiency.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
Stopwatch.h
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Major update. Now uses a homeade file type MaskFile to save data. Separated kinematics simulation (Mask), plotting (RootPlot/python), and detector efficiency (DetectEff). Mask itself no longer depends on ROOT, only RootPlot does.
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2021-09-03 17:03:41 -04:00 |
StripDetector.h
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Fixed energy loss bugs, including case of backwards travel through a non-uniform target. Modified premake file to be more universally compatible for ROOT. Requires user specification of ROOT directories in the premake file.
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2021-09-23 11:42:14 -04:00 |
Target.h
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Fixed energy loss bugs, including case of backwards travel through a non-uniform target. Modified premake file to be more universally compatible for ROOT. Requires user specification of ROOT directories in the premake file.
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2021-09-23 11:42:14 -04:00 |
ThreeStepSystem.h
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Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup.
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2021-09-06 17:06:02 -04:00 |
TwoStepSystem.h
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Singleton'd a random number generator class to avoid chaining a generator manually. Fixed singleton pattern for MassLookup.
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2021-09-06 17:06:02 -04:00 |
Vec3.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |
Vec4.h
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Fixed some stylistic incosistencies. Incorporated all classes used for Mask into the Mask namespace. Updated some comments.
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2021-09-06 16:18:49 -04:00 |