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51 lines
1011 B
C++
51 lines
1011 B
C++
#ifndef KINEMATICS_H
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#define KINEMATICS_H
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#include "ReactionSystem.h"
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#include "DecaySystem.h"
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#include "OneStepSystem.h"
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#include "TwoStepSystem.h"
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#include "ThreeStepSystem.h"
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#include <random>
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namespace Mask {
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class Kinematics {
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public:
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Kinematics();
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~Kinematics();
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bool LoadConfig(const std::string& filename);
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bool SaveConfig(const std::string& filename);
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inline int GetNumberOfSamples() { return m_nsamples; };
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inline const std::string GetSystemName() { return sys == nullptr ? "" : sys->GetSystemEquation(); };
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inline const std::string GetOutputName() { return m_outfile_name; };
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inline const int GetReactionType() { return m_rxn_type; };
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void Run();
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enum RxnType {
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ONESTEP_DECAY,
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ONESTEP_RXN,
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TWOSTEP,
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THREESTEP
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};
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private:
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void RunOneStepRxn();
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void RunOneStepDecay();
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void RunTwoStep();
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void RunThreeStep();
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ReactionSystem* sys;
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std::string m_outfile_name;
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int m_rxn_type, m_nsamples;
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std::mt19937* global_generator;
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};
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}
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#endif
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