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Mask/include
2021-08-24 15:41:09 -04:00
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AnasenEfficiency.h Major overhaul. Fixed bugs in decay angular distribution, now classed. Added ANASEN geometry. Minor bugfixes throughout. Added center of mass switch for main reaction (better randomization where ejectile is not fixed in theta). 2021-08-23 10:00:36 -04:00
AngularDistribution.h Major overhaul. Fixed bugs in decay angular distribution, now classed. Added ANASEN geometry. Minor bugfixes throughout. Added center of mass switch for main reaction (better randomization where ejectile is not fixed in theta). 2021-08-23 10:00:36 -04:00
DeadChannelMap.h Added several key new features. Dead channels are now implemented in a text file in etc. Decays can now have an angular distribution based on inputed l values. New dependancy: gsl 2021-04-12 10:22:35 -04:00
DecaySystem.h Fixed the ReactionSystem inheritance. ReactionSystem is now abstract, added DeacySystem and OneStepSystem. 2021-08-24 11:55:32 -04:00
Eloss_Tables.h First commit 2020-11-16 13:38:39 -05:00
EnergyLoss.h Some commenting added 2021-02-13 17:38:38 -05:00
Kinematics.h Fixed the ReactionSystem inheritance. ReactionSystem is now abstract, added DeacySystem and OneStepSystem. 2021-08-24 11:55:32 -04:00
KinematicsExceptions.h Major overhaul. Fixed bugs in decay angular distribution, now classed. Added ANASEN geometry. Minor bugfixes throughout. Added center of mass switch for main reaction (better randomization where ejectile is not fixed in theta). 2021-08-23 10:00:36 -04:00
LayeredTarget.h First commit 2020-11-16 13:38:39 -05:00
LegendrePoly.h Major overhaul. Fixed bugs in decay angular distribution, now classed. Added ANASEN geometry. Minor bugfixes throughout. Added center of mass switch for main reaction (better randomization where ejectile is not fixed in theta). 2021-08-23 10:00:36 -04:00
LinkDef_Kinematics.h README updated. Added MASK namespace, commented math classes and SABRE classes. More to follow. 2020-12-11 16:56:27 -05:00
MaskFile.h Major overhaul. Fixed bugs in decay angular distribution, now classed. Added ANASEN geometry. Minor bugfixes throughout. Added center of mass switch for main reaction (better randomization where ejectile is not fixed in theta). 2021-08-23 10:00:36 -04:00
MassLookup.h First commit 2020-11-16 13:38:39 -05:00
Nucleus.h Added several key new features. Dead channels are now implemented in a text file in etc. Decays can now have an angular distribution based on inputed l values. New dependancy: gsl 2021-04-12 10:22:35 -04:00
OneStepSystem.h Fixed the ReactionSystem inheritance. ReactionSystem is now abstract, added DeacySystem and OneStepSystem. 2021-08-24 11:55:32 -04:00
Plotter.h Added a modifier option to the plotter to allow for separation of identical particles 2021-08-24 15:41:09 -04:00
QQQDetector.h Major overhaul. Fixed bugs in decay angular distribution, now classed. Added ANASEN geometry. Minor bugfixes throughout. Added center of mass switch for main reaction (better randomization where ejectile is not fixed in theta). 2021-08-23 10:00:36 -04:00
Reaction.h Major overhaul. Fixed bugs in decay angular distribution, now classed. Added ANASEN geometry. Minor bugfixes throughout. Added center of mass switch for main reaction (better randomization where ejectile is not fixed in theta). 2021-08-23 10:00:36 -04:00
ReactionSystem.h Fixed the ReactionSystem inheritance. ReactionSystem is now abstract, added DeacySystem and OneStepSystem. 2021-08-24 11:55:32 -04:00
Rotation.h README updated. Added MASK namespace, commented math classes and SABRE classes. More to follow. 2020-12-11 16:56:27 -05:00
SabreDetector.h Added deadlayer considerations to SabreEfficiency, fleshed out cross products 2021-03-10 15:00:35 -05:00
SabreEfficiency.h Major overhaul. Fixed bugs in decay angular distribution, now classed. Added ANASEN geometry. Minor bugfixes throughout. Added center of mass switch for main reaction (better randomization where ejectile is not fixed in theta). 2021-08-23 10:00:36 -04:00
StripDetector.h Major overhaul. Fixed bugs in decay angular distribution, now classed. Added ANASEN geometry. Minor bugfixes throughout. Added center of mass switch for main reaction (better randomization where ejectile is not fixed in theta). 2021-08-23 10:00:36 -04:00
Target.h First commit 2020-11-16 13:38:39 -05:00
ThreeStepSystem.h Fixed the ReactionSystem inheritance. ReactionSystem is now abstract, added DeacySystem and OneStepSystem. 2021-08-24 11:55:32 -04:00
TwoStepSystem.h Fixed the ReactionSystem inheritance. ReactionSystem is now abstract, added DeacySystem and OneStepSystem. 2021-08-24 11:55:32 -04:00
Vec3.h README updated. Added MASK namespace, commented math classes and SABRE classes. More to follow. 2020-12-11 16:56:27 -05:00
Vec4.h README updated. Added MASK namespace, commented math classes and SABRE classes. More to follow. 2020-12-11 16:56:27 -05:00