Updated README to reflect change to Premake

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Gordon McCann 2021-12-18 15:54:55 -05:00
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@ -6,19 +6,19 @@ It can convert CoMPASS data to ROOT, sort the data in time, build events, perfor
WHEN TESTING, RUN WITH WIDE WINDOWS
## Installation
To install the event builder, the CMake build system is used. From the SPS_SABRE_EventBuilder directory first make a build directory:
To install the event builder, the Premake build system is used. To install Premake, simply go to the [Premake](https://premake.github.io/) site and Download the right prebuilt binary for your system (there's no need to try and build from source). Place the binary in a location on your path so that you can call it on the commandline by simply typing `premake5`.
`mkdir build`
To clone the repository use `git clone --recursive https://github.com/sesps/SPS_SABRE_EventBuilder.git`. If you're using the devel branch be sure to specify this with the `--branch` flag. The recursive flag is important; this tells github to pull all submodules associated with the repository.
Then, in the `build` directory, run the following command to build and install the release version of the event builder:
Once the repository is cloned, go into the event builder directory and run the command `premake5 gmake2` on Linux or Mac for a Makefile style build, or `premake5 Xcode4` to build an XCode project on Mac. Then the program can be built using the standard methods of the chosen build type (i.e. `make` or XCode Build).
`cmake -DCMAKE_BUILD_TYPE=Release .. && make install`
The binaries are installed to the `bin` directory of the event builder, and should be run from the event builder directory (i.e. `./bin/EventBuilderGui`).
This will compile and link all event builder programs and dependencies. The executables will be installed to the `bin` directory of the SPS_SABRE_EventBuilder directory, shared libraries for ROOT dictionaries will be in the `lib` directory (with necessary .pcm files), and the header files for the shared libraries will be installed to the `include` directory. To rebuild the program after a change to the code (assuming no files were added), simply run
In general, one should only build for Release (this is the default), for maximum optimization. However, it can be useful to run in Debug (in make do `make config=debug`) when testing new features.
`make clean && make install`
Note: On Mac, if you have XCode installed, it is best to build through XCode. Results when linking can be unreliable otherwise.
## GWMEVB vs. GWMEVB_CL
## EventBuilder vs. EventBuilderGui
There are two programs provided. They are `EventBuilderGui` and `EventBuilder`. The first is a full GUI version of the event builder. The GUI supports all conversion methods and the plotting tool.
### Building Events