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Specter/SpecProject/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.16)
set(CMAKE_CXX_STANDARD 20)
if(NOT CMAKE_BUILD_TYPE STREQUAL "Release")
set(CMAKE_BUILD_TYPE "Debug")
message("Building debug")
else()
message("Building release")
endif()
project(SpecProject)
set(SPECPROJECT_BINARY_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../bin)
set(SPECTER_CONFIG_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../lib/cmake)
#Use this to find Specter and its libraries. Specify the path to the Specter/lib & Specter/lib/cmake dir after the PATHS keyword (handles windows/linux usecases)
find_package(Specter REQUIRED PATHS ../lib ../lib/cmake)
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add_executable(SpecProject)
target_include_directories(SpecProject PUBLIC
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./src
)
target_sources(SpecProject PRIVATE
./src/SPSApp.cpp
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./src/MassMap.cpp
./src/MassMap.h
./src/SPSAnalysisStage.cpp
./src/SPSAnalysisStage.h
./src/SPSInputLayer.cpp
./src/SPSInputLayer.h
)
target_link_libraries(SpecProject PRIVATE Specter::Specter)
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set_target_properties(SpecProject PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${SPECPROJECT_BINARY_DIR})
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if(NOT EXISTS "${SPECPROJECT_BINARY_DIR}/Assets")
if(MSVC)
add_custom_command(TARGET SpecProject
POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/Assets
${SPECPROJECT_BINARY_DIR}/Assets
)
else()
add_custom_command(TARGET SpecProject
POST_BUILD COMMAND ${CMAKE_COMMAND} -E create_symlink
${CMAKE_CURRENT_SOURCE_DIR}/Assets
${SPECPROJECT_BINARY_DIR}/Assets
)
endif()
endif()