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Specter/premake5.lua

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workspace "Specter"
architecture "x64"
configurations {
"Debug",
"Release"
}
startproject "SpecProject"
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- External directories to be included
IncludeDirs ={}
IncludeDirs["glfw"] = "Specter/vendor/glfw/include"
IncludeDirs["ImGui"] = "Specter/vendor/imgui"
IncludeDirs["glad"] = "Specter/vendor/glad/include"
IncludeDirs["ImPlot"] = "Specter/vendor/implot"
IncludeDirs["glm"] = "Specter/vendor/glm"
IncludeDirs["asio"] = "Specter/vendor/asio/asio/include"
IncludeDirs["IconFonts"] = "Specter/vendor/IconFontCppHeaders"
include "Specter/vendor/glfw"
include "Specter/vendor/imgui"
include "Specter/vendor/glad"
project "Specter"
location "Specter"
kind "StaticLib"
language "C++"
cppdialect "C++17"
targetdir ("lib/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
filter "system:windows"
defines "SPEC_WINDOWS"
pchheader "specpch.h"
pchsource "Specter/src/specpch.cpp"
forceincludes {"specpch.h"}
filter "system:linux or macosx"
pchheader "%{prj.name}/src/specpch.h"
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filter "system:macosx"
sysincludedirs {
"%{prj.name}/vendor/spdlog/include/",
"%{IncludeDirs.glfw}",
"%{IncludeDirs.ImGui}",
"%{IncludeDirs.glad}",
"%{IncludeDirs.ImPlot}",
"%{IncludeDirs.glm}",
"%{IncludeDirs.asio}",
"%{IncludeDirs.IconFonts}"
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}
filter {}
includedirs {
"%{prj.name}/src/",
"%{prj.name}/vendor/spdlog/include/",
"%{IncludeDirs.glfw}",
"%{IncludeDirs.ImGui}",
"%{IncludeDirs.glad}",
"%{IncludeDirs.ImPlot}",
"%{IncludeDirs.glm}",
"%{IncludeDirs.asio}",
"%{IncludeDirs.IconFonts}"
}
files {
"%{prj.name}/src/**.h",
"%{prj.name}/vendor/implot/**.h",
"%{prj.name}/src/**.cpp",
"%{prj.name}/vendor/implot/**.cpp"
}
defines {
"_CRT_SECURE_NO_WARNINGS"
}
links {
"GLFW",
"GLAD",
"ImGui"
}
systemversion "latest"
defines {
"GLFW_INCLUDE_NONE",
"IMGUI_IMPL_OPENGL_LOADER_GLAD",
"IMPLOT_BACKEND_ENABLE_OPENGL3"
}
filter "system:linux"
defines "SPEC_LINUX"
links {
"GL",
"X11",
"dl"
}
linkoptions {
"-pthread"
}
filter "system:macosx"
defines "SPEC_APPLE"
links {
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"Cocoa.framework",
"CoreVideo.framework",
"IOKit.framework",
"OpenGL.framework",
"Carbon.framework",
"dl"
}
linkoptions{
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"-pthread",
"-undefined dynamic_lookup"
}
filter "system:windows"
links {
"opengl32.lib"
}
filter "configurations:Debug"
defines "SPEC_DEBUG"
runtime "Debug"
symbols "on"
filter "configurations:Release"
defines "SPEC_RELEASE"
runtime "Release"
optimize "on"
project "SpecProject"
location "SpecProject"
kind "ConsoleApp"
language "C++"
cppdialect "C++17"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files {
"SpecProject/src/*.h",
"SpecProject/src/*.cpp"
}
includedirs {
"Specter/src",
"Specter/src/Specter",
"Specter/vendor/spdlog/include/",
"%{IncludeDirs.ImPlot}",
"%{IncludeDirs.ImGui}",
"%{IncludeDirs.glad}",
"%{IncludeDirs.glfw}",
"%{IncludeDirs.glm}",
"%{IncludeDirs.asio}",
"%{IncludeDirs.IconFonts}"
}
links {
"Specter"
}
systemversion "latest"
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filter "system:macosx"
defines "SPEC_APPLE"
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sysincludedirs {
"Specter/vendor/spdlog/include/",
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"%{IncludeDirs.glfw}",
"%{IncludeDirs.ImGui}",
"%{IncludeDirs.glad}",
"%{IncludeDirs.ImPlot}",
"%{IncludeDirs.glm}",
"%{IncludeDirs.asio}",
"%{IncludeDirs.IconFonts}"
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}
links {
"Cocoa.framework",
"CoreVideo.framework",
"IOKit.framework",
"OpenGL.framework",
"Carbon.framework",
"GLFW",
"GLAD",
"ImGui",
"dl"
}
linkoptions {
"-pthread"
}
postbuildcommands {
(" {COPYDIR} Assets %{cfg.targetdir} ")
}
filter "system:windows"
defines "SPEC_WINDOWS"
postbuildcommands {
(" {COPYDIR} Assets %{cfg.targetdir}/Assets ")
}
filter "system:linux"
defines "SPEC_LINUX"
links {
"GL",
"X11",
"GLFW",
"GLAD",
"ImGui",
"dl"
}
linkoptions {
"-pthread"
}
postbuildcommands {
(" {COPYDIR} Assets %{cfg.targetdir} ")
}
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filter "configurations:Debug"
defines "SPEC_DEBUG"
runtime "Debug"
symbols "on"
filter "configurations:Release"
defines "SPEC_RELEASE"
runtime "Release"
optimize "on"
filter "configurations:Dist"
defines "SPEC_DIST"
runtime "Release"
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optimize "on"