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Added Event system basics

This commit is contained in:
Gordon McCann 2021-12-19 15:11:24 -05:00
parent 45abdd122a
commit 58a0d46009
9 changed files with 362 additions and 8 deletions

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@ -13,7 +13,18 @@ namespace Navigator {
Application::~Application() {} Application::~Application() {}
void Application::OnEvent() {} void Application::OnEvent(Event& event)
{
EventDispatcher dispatch(event);
dispatch.Dispatch<WindowCloseEvent>(BIND_EVENT_FUNCTION(Application::OnWindowCloseEvent));
}
bool Application::OnWindowCloseEvent(WindowCloseEvent& event)
{
m_runFlag = false;
NAV_WARN("Closing the window!");
return true;
}
void Application::PushLayer() {} void Application::PushLayer() {}
@ -24,7 +35,8 @@ namespace Navigator {
while(m_runFlag) while(m_runFlag)
{ {
NAV_TRACE("Doing a run."); NAV_TRACE("Doing a run.");
m_runFlag = false; WindowCloseEvent event;
OnEvent(event);
} }
} }
} }

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@ -1,6 +1,9 @@
#ifndef APPLICATION_H #ifndef APPLICATION_H
#define APPLICATION_H #define APPLICATION_H
#include "NavCore.h"
#include "Events/Event.h"
#include "Events/AppEvent.h"
namespace Navigator { namespace Navigator {
@ -12,7 +15,7 @@ namespace Navigator {
void Run(); void Run();
void OnEvent(); void OnEvent(Event& event);
void PushLayer(); void PushLayer();
void PushOverlay(); void PushOverlay();
@ -21,6 +24,7 @@ namespace Navigator {
inline void GetWindow() { return; } inline void GetWindow() { return; }
private: private:
bool OnWindowCloseEvent(WindowCloseEvent& event);
bool m_runFlag; bool m_runFlag;

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@ -0,0 +1,52 @@
#ifndef APP_EVENT_H
#define APP_EVENT_H
#include "Event.h"
namespace Navigator {
class WindowCloseEvent : public Event
{
public:
WindowCloseEvent() {};
EVENT_CATEGORY_SETUP(EventCategoryApp)
EVENT_TYPE_SETUP(WindowClose)
};
class WindowResizeEvent : public Event
{
public:
WindowResizeEvent(float x, float y) :
m_xSize(x), m_ySize(y)
{
}
inline float GetXSize() { return m_xSize; }
inline float GetYSize() { return m_ySize; }
std::string ToString() const override
{
std::stringstream ss;
ss << GetName() << " to size: (" << m_xSize << ", " << m_ySize << ")";
return ss.str();
}
EVENT_CATEGORY_SETUP(EventCategoryApp)
EVENT_TYPE_SETUP(WindowResize)
private:
float m_xSize, m_ySize;
};
class AppUpdateEvent : public Event
{
public:
AppUpdateEvent() = default;
EVENT_CATEGORY_SETUP(EventCategoryApp)
EVENT_TYPE_SETUP(AppUpdate)
};
}
#endif

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@ -0,0 +1,82 @@
#ifndef EVENT_H
#define EVENT_H
#include "NavCore.h"
#include <sstream>
namespace Navigator {
enum class EventType
{
None=0,
WindowClose, WindowResize, WindowFocus, WindowLostFocus, WindowMoved,
KeyPressed, KeyReleased, KeyTyped,
MouseButtonPressed, MouseButtonReleased, MouseScrolled, MouseMoved,
AppUpdate
};
enum EventCategory
{
EventCategoryNone=0,
EventCategoryApp=BIT(0),
EventCategoryInput=BIT(1),
EventCategoryKey=BIT(2),
EventCategoryMouse=BIT(3),
EventCategoryWindow=BIT(4)
};
//Some function generation automation to reduce code written for all events
#define EVENT_CATEGORY_SETUP(cat) virtual int GetCategoryFlags() const override { return cat; }
#define EVENT_TYPE_SETUP(type) static EventType GetStaticType() { return EventType::type; } \
virtual EventType GetEventType() const override { return GetStaticType(); } \
virtual const char* GetName() const override { return #type; }
class Event
{
friend class EventDispatcher;
public:
virtual EventType GetEventType() const = 0;
virtual const char* GetName() const = 0;
virtual int GetCategoryFlags() const = 0;
virtual std::string ToString() const { return GetName(); }
inline bool IsCategory(EventCategory cat) const { return GetCategoryFlags() & cat; }
bool handledFlag = false;
};
class EventDispatcher
{
template<typename T>
using EventFunc = std::function<bool(T&)>;
public:
EventDispatcher(Event& e) :
m_event(e)
{
}
template<typename T>
bool Dispatch(EventFunc<T> function)
{
if(m_event.GetEventType() == T::GetStaticType())
{
m_event.handledFlag = function(*(T*)&m_event);
return true;
}
else
{
return false;
}
}
private:
Event& m_event;
};
inline std::ostream& operator<<(std::ostream& os, const Event& e)
{
return os << e.ToString();
}
}
#endif

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@ -0,0 +1,88 @@
#ifndef KEY_EVENT_H
#define KEY_EVENT_H
#include "Event.h"
namespace Navigator {
class KeyEvent : public Event
{
public:
inline int GetKeycode() const { return m_keycode; }
EVENT_CATEGORY_SETUP(EventCategoryKey | EventCategoryInput)
protected:
KeyEvent(int code) :
m_keycode(code)
{
}
int m_keycode;
};
class KeyPressedEvent : public KeyEvent
{
public:
KeyPressedEvent(int code, int count) :
KeyEvent(code), m_repeatCount(count)
{
}
EVENT_TYPE_SETUP(KeyPressed)
inline int GetRepeatCount() const { return m_repeatCount; }
std::string ToString() const override
{
std::stringstream stream;
stream << GetName() << " with code "<<m_keycode << " pressed "<<m_repeatCount<<" times.";
return stream.str();
}
private:
int m_repeatCount;
};
class KeyReleasedEvent : public KeyEvent
{
public:
KeyReleasedEvent(int code) :
KeyEvent(code)
{
};
EVENT_TYPE_SETUP(KeyReleased)
std::string ToString() const override
{
std::stringstream ss;
ss << GetName() << " with code " << m_keycode;
return ss.str();
}
};
class KeyTypedEvent : public KeyEvent
{
public:
KeyTypedEvent(int code) :
KeyEvent(code)
{
};
EVENT_TYPE_SETUP(KeyTyped)
unsigned int GetCharacter() { return (unsigned int)m_keycode; }
std::string ToString() const override
{
std::stringstream ss;
ss << GetName() << " with code " << m_keycode;
return ss.str();
}
};
}
#endif

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@ -0,0 +1,104 @@
#ifndef MOUSE_EVENT_H
#define MOUSE_EVENT_H
#include "Event.h"
namespace Navigator {
class MouseMovedEvent : public Event
{
public:
MouseMovedEvent(float x, float y) :
m_xPos(x), m_yPos(y)
{
}
inline float GetXPosition() { return m_xPos; }
inline float GetYPosition() { return m_yPos; }
std::string ToString() const override
{
std::stringstream ss;
ss << GetName() << " to position (" << m_xPos << ", " << m_yPos << ")";
return ss.str();
}
EVENT_CATEGORY_SETUP(EventCategoryMouse | EventCategoryInput)
EVENT_TYPE_SETUP(MouseMoved)
private:
float m_xPos, m_yPos;
};
class MouseScrolledEvent : public Event
{
public:
MouseScrolledEvent(float x, float y) :
m_xOffset(x), m_yOffset(y)
{
}
inline float GetXOffset() { return m_xOffset; }
inline float GetYOffset() { return m_yOffset; }
std::string ToString() const override
{
std::stringstream ss;
ss << GetName() << " to offset (" << m_xOffset << ", " << m_yOffset << ")";
return ss.str();
}
EVENT_CATEGORY_SETUP(EventCategoryMouse | EventCategoryInput)
EVENT_TYPE_SETUP(MouseScrolled)
private:
float m_xOffset, m_yOffset;
};
class MouseButtonPressedEvent : public Event
{
public:
MouseButtonPressedEvent(int code) :
m_buttonCode(code)
{
}
inline int GetButtonCode() { return m_buttonCode; }
std::string ToString() const override
{
std::stringstream ss;
ss << GetName() << " with button code " << m_buttonCode;
return ss.str();
}
EVENT_CATEGORY_SETUP(EventCategoryMouse | EventCategoryInput)
EVENT_TYPE_SETUP(MouseButtonPressed)
private:
int m_buttonCode;
};
class MouseButtonReleasedEvent : public Event
{
public:
MouseButtonReleasedEvent(int code) :
m_buttonCode(code)
{
}
inline int GetButtonCode() { return m_buttonCode; }
std::string ToString() const override
{
std::stringstream ss;
ss << GetName() << " with button code " << m_buttonCode;
return ss.str();
}
EVENT_CATEGORY_SETUP(EventCategoryMouse | EventCategoryInput)
EVENT_TYPE_SETUP(MouseButtonReleased)
private:
int m_buttonCode;
};
}
#endif

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@ -0,0 +1,9 @@
#ifndef NAVCORE_H
#define NAVCORE_H
//Bit field setter
#define BIT(x) (1<<x)
#define BIND_EVENT_FUNCTION(x) std::bind(&x, this, std::placeholders::_1)
#endif

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@ -7,6 +7,6 @@
], ],
"settings": "settings":
{ {
"SublimeLinter.linters.g++.args": ["-c","-Wall","-fsyntax-only","-std=c++17","-include${folder}/src/navpch.h","-Isrc/", "-Isrc/vendor/spdlog/include"] "SublimeLinter.linters.g++.args": ["-c","-Wall","-fsyntax-only","-std=c++17","-include${folder}/Navigator/src/navpch.h","-INavigator/src/", "-INavigator/src/Navigator/","-INavigator/vendor/spdlog/include"]
} }
} }

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@ -24,23 +24,25 @@ project "Navigator"
staticruntime "on" staticruntime "on"
targetdir ("lib/" .. outputdir .. "/%{prj.name}") targetdir ("lib/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}") objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
pchheader "navpch.h"
pchsource "Navigator/src/navpch.cpp"
filter "system:windows" filter "system:windows"
defines "NAV_WINDOWS" defines "NAV_WINDOWS"
pchheader "navpch.h"
pchsource "Navigator/src/navpch.cpp"
forceincludes {"navpch.h"} forceincludes {"navpch.h"}
includedirs { includedirs {
"%{prj.name}/src/", "%{prj.name}/src/",
"%{prj.name}/src/%{prj.name}/",
"%{prj.name}/vendor/spdlog/include/", "%{prj.name}/vendor/spdlog/include/",
"%{IncludeDirs.glfw}", "%{IncludeDirs.glfw}",
"%{IncludeDirs.ImGui}", "%{IncludeDirs.ImGui}",
} }
filter "system:linux or macosx" filter "system:linux or macosx"
defines "NAV_UNIX" defines "NAV_UNIX"
defines "NAV_PCH" pchheader "%{prj.name}/src/navpch.h"
includedirs { includedirs {
"%{prj.name}/vendor/spdlog/include/", "%{prj.name}/vendor/spdlog/include/",
"%{prj.name}/src/%{prj.name}/",
"%{IncludeDirs.glfw}", "%{IncludeDirs.glfw}",
"%{IncludeDirs.ImGui}", "%{IncludeDirs.ImGui}",
} }
@ -93,6 +95,7 @@ project "NavProject"
includedirs { includedirs {
"Navigator/src", "Navigator/src",
"Navigator/src/Navigator",
"Navigator/vendor/spdlog/include/", "Navigator/vendor/spdlog/include/",
"Navigator/vendor" "Navigator/vendor"
} }