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101 lines
2.3 KiB
C++
101 lines
2.3 KiB
C++
#include "structures.h"
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#include "catima/nucdata.h"
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#include <algorithm>
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namespace catima{
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bool operator==(const Projectile &a, const Projectile&b){
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if( (a.A==b.A) && (a.Z==b.Z) && (a.Q==b.Q)){
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return true;
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}
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else
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return false;
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}
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bool operator==(const Material &a, const Material&b){
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if(a.molar_mass != b.molar_mass)return false;
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if(a.density() != b.density())return false;
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if(a.ncomponents() != b.ncomponents())return false;
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for(int i=0;i<a.ncomponents();i++){
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if(a.atoms[i].stn != b.atoms[i].stn)return false;
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if(a.atoms[i].A != b.atoms[i].A)return false;
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if(a.atoms[i].Z != b.atoms[i].Z)return false;
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}
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return true;
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}
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/*
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Material::Material(const std::array<double,2> &list){
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add_element(list[0],list[1],1.0);
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}
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*/
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Material::Material(std::initializer_list<std::array<double,3>>list,double _density):rho(_density){
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std::initializer_list<std::array<double,3>>::iterator it;
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atoms.reserve(list.size());
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for ( it=list.begin(); it!=list.end(); ++it){
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add_element((*it)[0],(*it)[1],(*it)[2]);
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}
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calculate(); // calculate if needed, ie average molar mass
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}
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Material::Material(double _a, int _z, double _rho, double _th):rho(_rho),th(_th){
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add_element(_a,_z,1.0);
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}
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void Material::add_element(double _a, int _z, double _stn){
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double a = (_a>0)?_a:element_atomic_weight(_z);
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atoms.push_back({a,_z,_stn});
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molar_mass += _stn*a;
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}
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void Material::calculate(){
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if(std::all_of(atoms.begin(),atoms.end(),[](const Target &t){return t.stn<1.0;})){
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double sum = 0;
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for(auto& e: atoms){
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sum+= e.stn/e.A;
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}
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molar_mass = 1.0/sum;
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}
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}
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Layers& Layers::operator=(const Layers& other){
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materials.clear();
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for(auto&e : other.get_materials()){
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materials.push_back(e);
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}
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return *this;
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}
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void Layers::add(Material m){
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materials.push_back(m);
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}
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Layers operator+(const Layers &a, const Layers&b){
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Layers res;
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for(auto &e:a.materials){
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res.add(e);
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}
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for(auto &e:b.materials){
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res.add(e);
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}
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return res;
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}
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Layers operator+(const Layers &a, const Material &m){
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Layers res;
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for(auto &e:a.materials){
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res.add(e);
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}
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res.add(m);
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return res;
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}
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}
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