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105 lines
2.5 KiB
C++
105 lines
2.5 KiB
C++
#include <math.h>
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#include <iostream>
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#include "storage.h"
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namespace catima {
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Data _storage;
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EnergyTable<max_datapoints> energy_table(logEmin,logEmax);
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bool operator==(const DataPoint &a, const DataPoint &b){
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if( (a.m == b.m) && (a.p == b.p) && (a.config == b.config)){
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return true;
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}
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else{
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return false;
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}
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}
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DataPoint::~DataPoint(){
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}
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Data::Data(){
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//storage.reserve(max_storage_data); // disabled because of "circular" storage
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storage.resize(max_storage_data);
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index = storage.begin();
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}
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Data::~Data(){
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}
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void Data::Add(const Projectile &p, const Material &t, Config c){
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DataPoint dp(p,t,c);
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for(auto &e:storage){
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if(e==dp)return;
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}
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if(index==storage.end())index=storage.begin();
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#if(0)
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*index = dp;
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index->range = calculate_range(p,t,c);
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index->range_straggling = calculate_range_straggling(p,t,c);
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index->angular_variance = calculate_angular_variance(p,t,c);
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#else
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*index = calculate_DataPoint(p,t,c);
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#endif
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index++;
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}
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DataPoint& Data::Get(const Projectile &p, const Material &t, Config c){
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for(auto &e:storage){
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if( (e.p==p) && (e.m==t) && (e.config==c)){
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return e;
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}
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}
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Add(p,t,c);
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//return storage.back();
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return *std::prev(index);
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}
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//////////// Interpolator ////////////////////////////////
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Interpolator::Interpolator(const double *x, const double *y, int num,interpolation_t type){
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acc = gsl_interp_accel_alloc ();
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if(type==cspline)
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spline = gsl_spline_alloc (gsl_interp_cspline, num);
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else
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spline = gsl_spline_alloc (gsl_interp_linear, num);
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gsl_spline_init (spline, x, y, num);
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min= x[0];
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max= x[num-1];
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}
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Interpolator::Interpolator(const std::vector<double>& x, const std::vector<double>& y,interpolation_t type){
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//Interpolator(x.data(),y.data(),x.size());
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acc = gsl_interp_accel_alloc ();
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if(type==cspline)
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spline = gsl_spline_alloc (gsl_interp_cspline, x.size());
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else
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spline = gsl_spline_alloc (gsl_interp_linear, x.size());
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gsl_spline_init (spline, x.data(), y.data(), x.size());
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min= x[0];
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max= x[x.size()-1];
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}
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Interpolator::~Interpolator(){
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gsl_interp_accel_free (acc);
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gsl_spline_free (spline);
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}
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double Interpolator::eval(double x){
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if(x<min)x=min;
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if(x>max)x=max;
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return gsl_spline_eval(spline, x, acc);
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}
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double Interpolator::derivative(double x){
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if(x<min)x=min;
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if(x>max)x=max;
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return gsl_spline_eval_deriv (spline, x, acc);
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}
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}
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