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glfw/src/win32_platform.h

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//========================================================================
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// GLFW 3.3 Win32 - www.glfw.org
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//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
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//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// We don't need all the fancy stuff
#ifndef NOMINMAX
#define NOMINMAX
#endif
#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN
#endif
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#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
// example to allow applications to correctly declare a GL_ARB_debug_output
// callback) but windows.h assumes no one will define APIENTRY before it does
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#undef APIENTRY
// GLFW on Windows is Unicode only and does not work in MBCS mode
#ifndef UNICODE
#define UNICODE
#endif
// GLFW requires Windows XP or later
#if WINVER < 0x0501
#undef WINVER
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#define WINVER 0x0501
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#endif
#if _WIN32_WINNT < 0x0501
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif
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// GLFW uses DirectInput8 interfaces
#define DIRECTINPUT_VERSION 0x0800
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#include <wctype.h>
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#include <windows.h>
#include <dinput.h>
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#include <xinput.h>
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#include <dbt.h>
#if defined(_MSC_VER)
#include <malloc.h>
#define strdup _strdup
#endif
// HACK: Define macros that some windows.h variants don't
#ifndef WM_MOUSEHWHEEL
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#define WM_MOUSEHWHEEL 0x020E
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#endif
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#ifndef WM_DWMCOMPOSITIONCHANGED
#define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif
#ifndef WM_COPYGLOBALDATA
#define WM_COPYGLOBALDATA 0x0049
#endif
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#ifndef WM_UNICHAR
#define WM_UNICHAR 0x0109
#endif
#ifndef UNICODE_NOCHAR
#define UNICODE_NOCHAR 0xFFFF
#endif
#ifndef WM_DPICHANGED
#define WM_DPICHANGED 0x02E0
#endif
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#ifndef GET_XBUTTON_WPARAM
#define GET_XBUTTON_WPARAM(w) (HIWORD(w))
#endif
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#ifndef EDS_ROTATEDMODE
#define EDS_ROTATEDMODE 0x00000004
#endif
#ifndef DISPLAY_DEVICE_ACTIVE
#define DISPLAY_DEVICE_ACTIVE 0x00000001
#endif
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#if WINVER < 0x0601
typedef struct tagCHANGEFILTERSTRUCT
{
DWORD cbSize;
DWORD ExtStatus;
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} CHANGEFILTERSTRUCT, *PCHANGEFILTERSTRUCT;
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#ifndef MSGFLT_ALLOW
#define MSGFLT_ALLOW 1
#endif
#endif /*Windows 7*/
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#ifndef DPI_ENUMS_DECLARED
typedef enum PROCESS_DPI_AWARENESS
{
PROCESS_DPI_UNAWARE = 0,
PROCESS_SYSTEM_DPI_AWARE = 1,
PROCESS_PER_MONITOR_DPI_AWARE = 2
} PROCESS_DPI_AWARENESS;
#endif /*DPI_ENUMS_DECLARED*/
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
FORCEINLINE BOOL IsWindowsVersionOrGreater(WORD major, WORD minor, WORD sp)
{
OSVERSIONINFOEXW osvi = { sizeof(osvi), major, minor, 0, 0, {0}, sp };
DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR;
ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
return VerifyVersionInfoW(&osvi, mask, cond);
}
#define IsWindowsVistaOrGreater() \
IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_VISTA), \
LOBYTE(_WIN32_WINNT_VISTA), 0)
#define IsWindows7OrGreater() \
IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN7), \
LOBYTE(_WIN32_WINNT_WIN7), 0)
#define IsWindows8OrGreater() \
IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN8), \
LOBYTE(_WIN32_WINNT_WIN8), 0)
#define IsWindows8Point1OrGreater() \
IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WINBLUE), \
LOBYTE(_WIN32_WINNT_WINBLUE), 0)
// HACK: Define macros that some xinput.h variants don't
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#ifndef XINPUT_CAPS_WIRELESS
#define XINPUT_CAPS_WIRELESS 0x0002
#endif
#ifndef XINPUT_DEVSUBTYPE_WHEEL
#define XINPUT_DEVSUBTYPE_WHEEL 0x02
#endif
#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK
#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
#endif
#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
#define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04
#endif
#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD
#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
#endif
#ifndef XINPUT_DEVSUBTYPE_GUITAR
#define XINPUT_DEVSUBTYPE_GUITAR 0x06
#endif
#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT
#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
#endif
#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD
#define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13
#endif
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#ifndef XUSER_MAX_COUNT
#define XUSER_MAX_COUNT 4
#endif
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// HACK: Define macros that some dinput.h variants don't
#ifndef DIDFT_OPTIONAL
#define DIDFT_OPTIONAL 0x80000000
#endif
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// winmm.dll function pointer typedefs
typedef DWORD (WINAPI * PFN_timeGetTime)(void);
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#define timeGetTime _glfw.win32.winmm.GetTime
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// xinput.dll function pointer typedefs
typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
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#define XInputGetCapabilities _glfw.win32.xinput.GetCapabilities
#define XInputGetState _glfw.win32.xinput.GetState
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// dinput8.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN);
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#define DirectInput8Create _glfw.win32.dinput8.Create
// user32.dll function pointer typedefs
typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void);
typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,PCHANGEFILTERSTRUCT);
#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
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// dwmapi.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
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#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush
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// shcore.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
#define SetProcessDpiAwareness _glfw.win32.shcore.SetProcessDpiAwareness_
typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
typedef struct VkWin32SurfaceCreateInfoKHR
{
VkStructureType sType;
const void* pNext;
VkWin32SurfaceCreateFlagsKHR flags;
HINSTANCE hinstance;
HWND hwnd;
} VkWin32SurfaceCreateInfoKHR;
typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t);
#include "win32_joystick.h"
#include "wgl_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
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#define _GLFW_WNDCLASSNAME L"GLFW30"
#define _glfw_dlopen(name) LoadLibraryA(name)
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
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#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWin32 win32
#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsWin32 win32
#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexWin32 win32
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// Win32-specific per-window data
//
typedef struct _GLFWwindowWin32
{
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HWND handle;
HICON bigIcon;
HICON smallIcon;
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GLFWbool cursorTracked;
GLFWbool frameAction;
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GLFWbool iconified;
GLFWbool maximized;
// The last received cursor position, regardless of source
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int lastCursorPosX, lastCursorPosY;
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} _GLFWwindowWin32;
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// Win32-specific global data
//
typedef struct _GLFWlibraryWin32
{
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HWND helperWindowHandle;
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DWORD foregroundLockTimeout;
int acquiredMonitorCount;
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char* clipboardString;
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short int keycodes[512];
short int scancodes[GLFW_KEY_LAST + 1];
char keynames[GLFW_KEY_LAST + 1][5];
// Where to place the cursor when re-enabled
double restoreCursorPosX, restoreCursorPosY;
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// The window whose disabled cursor mode is active
_GLFWwindow* disabledCursorWindow;
RAWINPUT* rawInput;
int rawInputSize;
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struct {
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HINSTANCE instance;
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PFN_timeGetTime GetTime;
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} winmm;
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struct {
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HINSTANCE instance;
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PFN_DirectInput8Create Create;
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IDirectInput8W* api;
} dinput8;
struct {
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HINSTANCE instance;
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PFN_XInputGetCapabilities GetCapabilities;
PFN_XInputGetState GetState;
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} xinput;
struct {
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HINSTANCE instance;
PFN_SetProcessDPIAware SetProcessDPIAware_;
PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_;
} user32;
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struct {
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HINSTANCE instance;
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PFN_DwmIsCompositionEnabled IsCompositionEnabled;
PFN_DwmFlush Flush;
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} dwmapi;
struct {
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HINSTANCE instance;
PFN_SetProcessDpiAwareness SetProcessDpiAwareness_;
} shcore;
} _GLFWlibraryWin32;
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// Win32-specific per-monitor data
//
typedef struct _GLFWmonitorWin32
{
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HMONITOR handle;
// This size matches the static size of DISPLAY_DEVICE.DeviceName
WCHAR adapterName[32];
WCHAR displayName[32];
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char publicAdapterName[64];
char publicDisplayName[64];
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GLFWbool modesPruned;
GLFWbool modeChanged;
} _GLFWmonitorWin32;
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// Win32-specific per-cursor data
//
typedef struct _GLFWcursorWin32
{
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HCURSOR handle;
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} _GLFWcursorWin32;
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// Win32-specific global timer data
//
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typedef struct _GLFWtimerWin32
{
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GLFWbool hasPC;
uint64_t frequency;
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} _GLFWtimerWin32;
// Win32-specific thread local storage data
//
typedef struct _GLFWtlsWin32
{
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GLFWbool allocated;
DWORD index;
} _GLFWtlsWin32;
// Win32-specific mutex data
//
typedef struct _GLFWmutexWin32
{
GLFWbool allocated;
CRITICAL_SECTION section;
} _GLFWmutexWin32;
GLFWbool _glfwRegisterWindowClassWin32(void);
void _glfwUnregisterWindowClassWin32(void);
WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
void _glfwInputErrorWin32(int error, const char* description);
void _glfwUpdateKeyNamesWin32(void);
void _glfwInitTimerWin32(void);
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void _glfwPollMonitorsWin32(void);
GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
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