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glfw/src/wl_init.c

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//========================================================================
// GLFW 3.1 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
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#include <linux/input.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <wayland-client.h>
#include <wayland-client-protocol.h>
#include <wayland-cursor.h>
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static void handlePing(void* data,
struct wl_shell_surface* shellSurface,
uint32_t serial)
{
wl_shell_surface_pong(shellSurface, serial);
}
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static void handleConfigure(void* data,
struct wl_shell_surface* shellSurface,
uint32_t edges,
int32_t width,
int32_t height)
{
}
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static void handlePopupDone(void *data, struct wl_shell_surface *shell_surface)
{
}
static const struct wl_shell_surface_listener shellSurfaceListener = {
handlePing,
handleConfigure,
handlePopupDone
};
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static void pointerHandleEnter(void* data,
struct wl_pointer* pointer,
uint32_t serial,
struct wl_surface* surface,
wl_fixed_t sx,
wl_fixed_t sy)
{
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.pointerFocus = window;
_glfwInputCursorEnter(window, GL_TRUE);
}
static void pointerHandleLeave(void* data,
struct wl_pointer* pointer,
uint32_t serial,
struct wl_surface* surface)
{
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.pointerFocus = NULL;
_glfwInputCursorEnter(window, GL_FALSE);
}
static void pointerHandleMotion(void* data,
struct wl_pointer* pointer,
uint32_t time,
wl_fixed_t sx,
wl_fixed_t sy)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
/* TODO */
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: GLFW_CURSOR_DISABLED not supported");
return;
}
_glfwInputCursorMotion(window,
wl_fixed_to_double(sx),
wl_fixed_to_double(sy));
}
static void pointerHandleButton(void* data,
struct wl_pointer* wl_pointer,
uint32_t serial,
uint32_t time,
uint32_t button,
uint32_t state)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
int glfwButton;
/* Makes left, right and middle 0, 1 and 2. Overall order follows evdev
* codes. */
glfwButton = button - BTN_LEFT;
/* TODO: modifiers */
_glfwInputMouseClick(window,
glfwButton,
state == WL_POINTER_BUTTON_STATE_PRESSED
? GLFW_PRESS
: GLFW_RELEASE,
0);
}
static void pointerHandleAxis(void* data,
struct wl_pointer* wl_pointer,
uint32_t time,
uint32_t axis,
wl_fixed_t value)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
double scroll_factor;
double x, y;
/* Wayland scroll events are in pointer motion coordinate space (think
* two finger scroll). The factor 10 is commonly used to convert to
* "scroll step means 1.0. */
scroll_factor = 1.0/10.0;
switch (axis)
{
case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
x = wl_fixed_to_double(value) * scroll_factor;
y = 0.0;
break;
case WL_POINTER_AXIS_VERTICAL_SCROLL:
x = 0.0;
y = wl_fixed_to_double(value) * scroll_factor;
break;
default:
break;
}
_glfwInputScroll(window, x, y);
}
static const struct wl_pointer_listener pointerListener = {
pointerHandleEnter,
pointerHandleLeave,
pointerHandleMotion,
pointerHandleButton,
pointerHandleAxis,
};
static void keyboardHandleKeymap(void* data,
struct wl_keyboard* keyboard,
uint32_t format,
int fd,
uint32_t size)
{
/* TODO */
}
static void keyboardHandleEnter(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
struct wl_surface* surface,
struct wl_array* keys)
{
_glfwInputWindowFocus(wl_surface_get_user_data(surface), GL_TRUE);
}
static void keyboardHandleLeave(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
struct wl_surface* surface)
{
_glfwInputWindowFocus(wl_surface_get_user_data(surface), GL_FALSE);
}
static void keyboardHandleKey(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
uint32_t time,
uint32_t key,
uint32_t state)
{
/* TODO */
}
static void keyboardHandleModifiers(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
uint32_t modsDepressed,
uint32_t modsLatched,
uint32_t modsLocked,
uint32_t group)
{
/* TODO */
}
static const struct wl_keyboard_listener keyboardListener = {
keyboardHandleKeymap,
keyboardHandleEnter,
keyboardHandleLeave,
keyboardHandleKey,
keyboardHandleModifiers,
};
static void seatHandleCapabilities(void* data,
struct wl_seat* seat,
enum wl_seat_capability caps)
{
if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer)
{
_glfw.wl.pointer = wl_seat_get_pointer(seat);
wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL);
}
else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
{
wl_pointer_destroy(_glfw.wl.pointer);
_glfw.wl.pointer = NULL;
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard)
{
_glfw.wl.keyboard = wl_seat_get_keyboard(seat);
wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL);
}
else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
{
wl_keyboard_destroy(_glfw.wl.keyboard);
_glfw.wl.keyboard = NULL;
}
}
static const struct wl_seat_listener seatListener = {
seatHandleCapabilities
};
static void registryHandleGlobal(void* data,
struct wl_registry* registry,
uint32_t name,
const char* interface,
uint32_t version)
{
if (strcmp(interface, "wl_compositor") == 0)
{
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_glfw.wl.compositor =
wl_registry_bind(registry, name, &wl_compositor_interface, 1);
}
else if (strcmp(interface, "wl_shell") == 0)
{
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_glfw.wl.shell =
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wl_registry_bind(registry, name, &wl_shell_interface, 1);
}
else if (strcmp(interface, "wl_output") == 0)
{
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_glfwAddOutput(name, version);
}
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else if (strcmp(interface, "wl_seat") == 0)
{
if (!_glfw.wl.seat)
{
_glfw.wl.seat =
wl_registry_bind(registry, name, &wl_seat_interface, 1);
wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL);
}
}
}
static void registryHandleGlobalRemove(void *data,
struct wl_registry *registry,
uint32_t name)
{
}
static const struct wl_registry_listener registryListener = {
registryHandleGlobal,
registryHandleGlobalRemove
};
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformInit(void)
{
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_glfw.wl.display = wl_display_connect(NULL);
if (!_glfw.wl.display)
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{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to connect to display");
return GL_FALSE;
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}
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_glfw.wl.registry = wl_display_get_registry(_glfw.wl.display);
wl_registry_add_listener(_glfw.wl.registry, &registryListener, NULL);
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_glfw.wl.monitors = calloc(4, sizeof(_GLFWmonitor*));
_glfw.wl.monitorsSize = 4;
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// Sync so we got all registry objects
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wl_display_roundtrip(_glfw.wl.display);
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// Sync so we got all initial output events
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wl_display_roundtrip(_glfw.wl.display);
if (!_glfwInitContextAPI())
return GL_FALSE;
_glfwInitTimer();
_glfwInitJoysticks();
return GL_TRUE;
}
void _glfwPlatformTerminate(void)
{
_glfwTerminateContextAPI();
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if (_glfw.wl.registry)
wl_registry_destroy(_glfw.wl.registry);
if (_glfw.wl.display)
wl_display_flush(_glfw.wl.display);
if (_glfw.wl.display)
wl_display_disconnect(_glfw.wl.display);
}
const char* _glfwPlatformGetVersionString(void)
{
const char* version = _GLFW_VERSION_NUMBER " Wayland EGL "
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
" clock_gettime"
#endif
#if defined(_GLFW_BUILD_DLL)
" shared"
#endif
;
return version;
}
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