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glfw/tests/clipboard.c

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//========================================================================
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// Clipboard test program
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
//
// This program is used to test the clipboard functionality.
//
//========================================================================
#include <GL/glfw3.h>
#include <stdio.h>
#include <stdlib.h>
#include "getopt.h"
static GLboolean closed = GL_FALSE;
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static void usage(void)
{
printf("Usage: clipboard [-h]\n");
}
static GLboolean control_is_down(GLFWwindow* window)
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{
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return glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) ||
glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL);
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}
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static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static int window_close_callback(GLFWwindow* window)
{
closed = GL_TRUE;
return GL_FALSE;
}
static void key_callback(GLFWwindow* window, int key, int action)
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{
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if (action != GLFW_PRESS)
return;
switch (key)
{
case GLFW_KEY_ESCAPE:
closed = GL_TRUE;
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break;
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case GLFW_KEY_V:
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if (control_is_down(window))
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{
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const char* string;
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string = glfwGetClipboardString(window);
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if (string)
printf("Clipboard contains \"%s\"\n", string);
else
printf("Clipboard does not contain a string\n");
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}
break;
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case GLFW_KEY_C:
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if (control_is_down(window))
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{
const char* string = "Hello GLFW World!";
glfwSetClipboardString(window, string);
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printf("Setting clipboard to \"%s\"\n", string);
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}
break;
}
}
static void window_size_callback(GLFWwindow* window, int width, int height)
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{
glViewport(0, 0, width, height);
}
int main(int argc, char** argv)
{
int ch;
GLFWwindow* window;
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while ((ch = getopt(argc, argv, "h")) != -1)
{
switch (ch)
{
case 'h':
usage();
exit(EXIT_SUCCESS);
default:
usage();
exit(EXIT_FAILURE);
}
}
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
{
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fprintf(stderr, "Failed to initialize GLFW\n");
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exit(EXIT_FAILURE);
}
window = glfwCreateWindow(200, 200, "Clipboard Test", NULL, NULL);
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if (!window)
{
glfwTerminate();
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fprintf(stderr, "Failed to open GLFW window\n");
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exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
glfwSetKeyCallback(window, key_callback);
glfwSetWindowSizeCallback(window, window_size_callback);
glfwSetWindowCloseCallback(window, window_close_callback);
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glMatrixMode(GL_PROJECTION);
glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
glMatrixMode(GL_MODELVIEW);
glClearColor(0.5f, 0.5f, 0.5f, 0);
while (!closed)
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{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.8f, 0.2f, 0.4f);
glRectf(-0.5f, -0.5f, 0.5f, 0.5f);
glfwSwapBuffers(window);
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glfwWaitEvents();
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}
glfwTerminate();
exit(EXIT_SUCCESS);
}