mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 10:48:51 -05:00
117 lines
3.4 KiB
C
117 lines
3.4 KiB
C
|
//========================================================================
|
||
|
// Win32 native handle attachment test
|
||
|
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||
|
//
|
||
|
// This software is provided 'as-is', without any express or implied
|
||
|
// warranty. In no event will the authors be held liable for any damages
|
||
|
// arising from the use of this software.
|
||
|
//
|
||
|
// Permission is granted to anyone to use this software for any purpose,
|
||
|
// including commercial applications, and to alter it and redistribute it
|
||
|
// freely, subject to the following restrictions:
|
||
|
//
|
||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||
|
// claim that you wrote the original software. If you use this software
|
||
|
// in a product, an acknowledgment in the product documentation would
|
||
|
// be appreciated but is not required.
|
||
|
//
|
||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||
|
// be misrepresented as being the original software.
|
||
|
//
|
||
|
// 3. This notice may not be removed or altered from any source
|
||
|
// distribution.
|
||
|
//
|
||
|
//========================================================================
|
||
|
|
||
|
#define UNICODE
|
||
|
|
||
|
#include <glad/glad.h>
|
||
|
#include <GLFW/glfw3.h>
|
||
|
#define GLFW_EXPOSE_NATIVE_WIN32
|
||
|
#include <GLFW/glfw3native.h>
|
||
|
|
||
|
#include <stdio.h>
|
||
|
#include <stdlib.h>
|
||
|
|
||
|
static void error_callback(int error, const char* description)
|
||
|
{
|
||
|
fprintf(stderr, "Error: %s\n", description);
|
||
|
}
|
||
|
|
||
|
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||
|
{
|
||
|
glViewport(0, 0, width, height);
|
||
|
}
|
||
|
|
||
|
static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
// This will only be used until glfwAttachWin32Window
|
||
|
return DefWindowProcW(hWnd, uMsg, wParam, lParam);
|
||
|
}
|
||
|
|
||
|
int main(void)
|
||
|
{
|
||
|
GLFWwindow* window;
|
||
|
WNDCLASSEX wc;
|
||
|
HWND handle;
|
||
|
|
||
|
ZeroMemory(&wc, sizeof(wc));
|
||
|
wc.cbSize = sizeof(wc);
|
||
|
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
|
||
|
wc.lpfnWndProc = (WNDPROC) windowProc;
|
||
|
wc.hInstance = GetModuleHandleW(NULL);
|
||
|
wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
|
||
|
wc.lpszClassName = L"SomeKindOfWindowClassName";
|
||
|
|
||
|
if (!RegisterClassExW(&wc))
|
||
|
exit(EXIT_FAILURE);
|
||
|
|
||
|
handle = CreateWindowExW(WS_EX_APPWINDOW,
|
||
|
L"SomeKindOfWindowClassName",
|
||
|
L"HWND attachment test",
|
||
|
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
||
|
CW_USEDEFAULT, CW_USEDEFAULT,
|
||
|
600, 400,
|
||
|
NULL,
|
||
|
NULL,
|
||
|
GetModuleHandleW(NULL),
|
||
|
NULL);
|
||
|
|
||
|
if (!handle)
|
||
|
exit(EXIT_FAILURE);
|
||
|
|
||
|
glfwSetErrorCallback(error_callback);
|
||
|
|
||
|
if (!glfwInit())
|
||
|
{
|
||
|
DestroyWindow(handle);
|
||
|
exit(EXIT_FAILURE);
|
||
|
}
|
||
|
|
||
|
window = glfwAttachWin32Window(handle, NULL);
|
||
|
if (!window)
|
||
|
{
|
||
|
glfwTerminate();
|
||
|
DestroyWindow(handle);
|
||
|
exit(EXIT_FAILURE);
|
||
|
}
|
||
|
|
||
|
glfwMakeContextCurrent(window);
|
||
|
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||
|
glfwSwapInterval(1);
|
||
|
|
||
|
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||
|
|
||
|
while (!glfwWindowShouldClose(window))
|
||
|
{
|
||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||
|
glfwSwapBuffers(window);
|
||
|
glfwWaitEvents();
|
||
|
}
|
||
|
|
||
|
glfwTerminate();
|
||
|
DestroyWindow(handle);
|
||
|
exit(EXIT_SUCCESS);
|
||
|
}
|
||
|
|