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112 lines
3.4 KiB
C
112 lines
3.4 KiB
C
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//========================================================================
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// GLFW - An OpenGL framework
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// Platform: Any
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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//========================================================================
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// Get a list of connected displays
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//========================================================================
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GLFWAPI GLFWdisplay glfwGetNextDisplay(GLFWdisplay iterator)
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{
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GLFWdisplay result = GLFW_DISPLAY_INVALID_HANDLE;
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return result;
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}
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if (iterator == GLFW_DISPLAY_INVALID_HANDLE)
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{
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result = _glfwLibrary.displayListHead;
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}
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else
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{
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result = iterator->next;
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}
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return result;
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}
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GLFWAPI int glfwGetDisplayIntegerParam(GLFWdisplay display, int param)
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{
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return 0;
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}
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if (display == GLFW_DISPLAY_INVALID_HANDLE)
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{
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_glfwSetError(GLFW_INVALID_VALUE, "Display handle is invalid.");
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return 0;
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}
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switch(param)
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{
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case GLFW_DISPLAY_PARAM_I_PHYS_WIDTH:
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return display->physicalWidth;
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case GLFW_DISPLAY_PARAM_I_PHYS_HEIGHT:
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return display->physicalHeight;
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case GLFW_DISPLAY_PARAM_I_SCREEN_X_POS:
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return display->screenXPosition;
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case GLFW_DISPLAY_PARAM_I_SCREEN_Y_POS:
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return display->screenYPosition;
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default:
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_glfwSetError(GLFW_INVALID_ENUM, "Param represents not a valid integer display attribute.");
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return 0;
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}
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}
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GLFWAPI const char* glfwGetDisplayStringParam(GLFWdisplay display, int param)
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{
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return NULL;
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}
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if (display == GLFW_DISPLAY_INVALID_HANDLE)
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{
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_glfwSetError(GLFW_INVALID_VALUE, "display handle is invalid.");
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return NULL;
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}
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switch(param)
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{
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case GLFW_DISPLAY_PARAM_S_NAME:
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return display->deviceName;
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default:
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_glfwSetError(GLFW_INVALID_ENUM, "Param represents not a valid string display attribute.");
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return NULL;
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}
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}
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