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glfw/src/display.c

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//========================================================================
// GLFW - An OpenGL framework
// Platform: Any
// API version: 3.0
// WWW: http://www.glfw.org/
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
//========================================================================
// Get a list of connected displays
//========================================================================
GLFWAPI GLFWdisplay glfwGetNextDisplay(GLFWdisplay iterator)
{
GLFWdisplay result = GLFW_DISPLAY_INVALID_HANDLE;
if (!_glfwInitialized)
{
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
return result;
}
if (iterator == GLFW_DISPLAY_INVALID_HANDLE)
{
result = _glfwLibrary.displayListHead;
}
else
{
result = iterator->next;
}
return result;
}
GLFWAPI int glfwGetDisplayIntegerParam(GLFWdisplay display, int param)
{
if (!_glfwInitialized)
{
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
return 0;
}
if (display == GLFW_DISPLAY_INVALID_HANDLE)
{
_glfwSetError(GLFW_INVALID_VALUE, "Display handle is invalid.");
return 0;
}
switch(param)
{
case GLFW_DISPLAY_PARAM_I_PHYS_WIDTH:
return display->physicalWidth;
case GLFW_DISPLAY_PARAM_I_PHYS_HEIGHT:
return display->physicalHeight;
case GLFW_DISPLAY_PARAM_I_SCREEN_X_POS:
return display->screenXPosition;
case GLFW_DISPLAY_PARAM_I_SCREEN_Y_POS:
return display->screenYPosition;
default:
_glfwSetError(GLFW_INVALID_ENUM, "Param represents not a valid integer display attribute.");
return 0;
}
}
GLFWAPI const char* glfwGetDisplayStringParam(GLFWdisplay display, int param)
{
if (!_glfwInitialized)
{
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
return NULL;
}
if (display == GLFW_DISPLAY_INVALID_HANDLE)
{
_glfwSetError(GLFW_INVALID_VALUE, "display handle is invalid.");
return NULL;
}
switch(param)
{
case GLFW_DISPLAY_PARAM_S_NAME:
return display->deviceName;
default:
_glfwSetError(GLFW_INVALID_ENUM, "Param represents not a valid string display attribute.");
return NULL;
}
}