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glfw/tests/peter.c

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//========================================================================
// Cursor input bug test
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
//
// This test came about as the result of bugs #1262764, #1726540 and
// #1726592, all reported by the user peterpp, hence the name
//
// The utility of this test outside of these bugs is uncertain
//
//========================================================================
#include <GL/glfw3.h>
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#include <stdio.h>
#include <stdlib.h>
static GLboolean reopen = GL_FALSE;
static GLFWwindow* window_handle = NULL;
static int cursor_x;
static int cursor_y;
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static GLboolean open_window(void);
static void toggle_cursor(GLFWwindow* window)
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{
if (glfwGetInputMode(window, GLFW_CURSOR_MODE) == GLFW_CURSOR_CAPTURED)
{
printf("Released cursor\n");
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_NORMAL);
}
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else
{
printf("Captured cursor\n");
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED);
}
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}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void cursor_position_callback(GLFWwindow* window, int x, int y)
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{
printf("Cursor moved to: %i %i (%i %i)\n", x, y, x - cursor_x, y - cursor_y);
cursor_x = x;
cursor_y = y;
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}
static void key_callback(GLFWwindow* window, int key, int action)
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{
switch (key)
{
case GLFW_KEY_SPACE:
{
if (action == GLFW_PRESS)
toggle_cursor(window);
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break;
}
case GLFW_KEY_R:
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{
if (action == GLFW_PRESS)
reopen = GL_TRUE;
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break;
}
}
}
static void window_size_callback(GLFWwindow* window, int width, int height)
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{
glViewport(0, 0, width, height);
}
static GLboolean open_window(void)
{
window_handle = glfwCreateWindow(640, 480, "Peter Detector", NULL, NULL);
if (!window_handle)
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return GL_FALSE;
glfwMakeContextCurrent(window_handle);
glfwSwapInterval(1);
glfwGetCursorPos(window_handle, &cursor_x, &cursor_y);
printf("Cursor position: %i %i\n", cursor_x, cursor_y);
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glfwSetWindowSizeCallback(window_handle, window_size_callback);
glfwSetCursorPosCallback(window_handle, cursor_position_callback);
glfwSetKeyCallback(window_handle, key_callback);
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return GL_TRUE;
}
int main(void)
{
glfwSetErrorCallback(error_callback);
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if (!glfwInit())
exit(EXIT_FAILURE);
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if (!open_window())
{
glfwTerminate();
exit(EXIT_FAILURE);
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}
glClearColor(0.f, 0.f, 0.f, 0.f);
while (!glfwGetWindowParam(window_handle, GLFW_SHOULD_CLOSE))
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{
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(window_handle);
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glfwWaitEvents();
if (reopen)
{
glfwDestroyWindow(window_handle);
if (!open_window())
{
glfwTerminate();
exit(EXIT_FAILURE);
}
reopen = GL_FALSE;
}
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}
glfwTerminate();
exit(EXIT_SUCCESS);
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}