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glfw/tests/CMakeLists.txt

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CMake
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set(STATIC_DEPS libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
set(SHARED_DEPS libglfwShared ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
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include_directories(${GLFW_SOURCE_DIR}/include
${GLFW_SOURCE_DIR}/support
${OPENGL_INCLUDE_DIR})
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add_executable(defaults defaults.c)
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target_link_libraries(defaults ${STATIC_DEPS})
add_executable(dynamic dynamic.c)
target_link_libraries(dynamic ${SHARED_DEPS})
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add_executable(events events.c)
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target_link_libraries(events ${STATIC_DEPS})
add_executable(fsaa fsaa.c getopt.c)
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target_link_libraries(fsaa ${STATIC_DEPS})
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add_executable(fsfocus fsfocus.c)
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target_link_libraries(fsfocus ${STATIC_DEPS})
add_executable(gamma gamma.c getopt.c)
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target_link_libraries(gamma ${STATIC_DEPS})
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add_executable(glfwinfo glfwinfo.c getopt.c)
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target_link_libraries(glfwinfo ${STATIC_DEPS})
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add_executable(iconify iconify.c getopt.c)
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target_link_libraries(iconify ${STATIC_DEPS})
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add_executable(joysticks joysticks.c)
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target_link_libraries(joysticks ${STATIC_DEPS})
add_executable(listmodes listmodes.c)
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target_link_libraries(listmodes ${STATIC_DEPS})
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add_executable(modes modes.c getopt.c)
target_link_libraries(modes ${STATIC_DEPS})
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add_executable(peter peter.c)
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target_link_libraries(peter ${STATIC_DEPS})
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add_executable(reopen reopen.c)
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target_link_libraries(reopen ${STATIC_DEPS})
add_executable(accuracy WIN32 MACOSX_BUNDLE accuracy.c)
target_link_libraries(accuracy ${STATIC_DEPS})
set_target_properties(accuracy PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Accuracy")
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add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c)
target_link_libraries(sharing ${STATIC_DEPS})
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
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add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c)
target_link_libraries(tearing ${STATIC_DEPS})
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
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add_executable(title WIN32 MACOSX_BUNDLE title.c)
target_link_libraries(title ${STATIC_DEPS})
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
target_link_libraries(windows ${STATIC_DEPS})
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
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set(WINDOWS_BINARIES accuracy sharing tearing title windows)
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set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma glfwinfo iconify
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joysticks listmodes modes peter reopen)
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if (MSVC)
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# Tell MSVC to use main instead of WinMain for Windows subsystem executables
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
LINK_FLAGS "/ENTRY:mainCRTStartup")
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endif()
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if (APPLE)
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set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL})
endif()