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Moved internal context function declarations.

This commit is contained in:
Camilla Berglund 2014-01-22 01:23:35 +01:00
parent 040552fcca
commit 0163bc05d6
7 changed files with 50 additions and 27 deletions

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@ -138,12 +138,4 @@ void _glfwTerminateJoysticks(void);
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
// OpenGL support
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
#endif // _cocoa_platform_h_

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@ -77,4 +77,18 @@ typedef struct _GLFWlibraryEGL
} _GLFWlibraryEGL;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
int _glfwAnalyzeContext(const _GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
#endif // _egl_platform_h_

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@ -122,4 +122,15 @@ typedef struct _GLFWlibraryGLX
} _GLFWlibraryGLX;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
#endif // _glx_platform_h_

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@ -61,4 +61,15 @@ typedef struct _GLFWlibraryNSGL
} _GLFWlibraryNSGL;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
#endif // _nsgl_platform_h_

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@ -85,4 +85,18 @@ typedef struct _GLFWlibraryWGL
} _GLFWlibraryWGL;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
int _glfwAnalyzeContext(const _GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
#endif // _wgl_platform_h_

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@ -238,17 +238,6 @@ void _glfwInitTimer(void);
void _glfwInitJoysticks(void);
void _glfwTerminateJoysticks(void);
// OpenGL support
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
int _glfwAnalyzeContext(const _GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
// Fullscreen support
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);

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@ -239,14 +239,6 @@ void _glfwInitTimer(void);
// Gamma
void _glfwInitGammaRamp(void);
// OpenGL support
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
// Fullscreen support
void _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);