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Wayland: Fix leaks of pointer related objects

This commit is contained in:
Camilla Löwy 2022-07-25 17:40:22 +02:00
parent 09ebf3f0bf
commit 03af6b3d4c

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@ -1854,6 +1854,12 @@ void _glfwDestroyWindowWayland(_GLFWwindow* window)
if (window->wl.idleInhibitor)
zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor);
if (window->wl.relativePointer)
zwp_relative_pointer_v1_destroy(window->wl.relativePointer);
if (window->wl.lockedPointer)
zwp_locked_pointer_v1_destroy(window->wl.lockedPointer);
if (window->context.destroy)
window->context.destroy(window);