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Fixed loop termination bug.

This commit is contained in:
Camilla Berglund 2011-02-27 21:42:41 +01:00
parent 3a755b99d0
commit 06a4afd7de

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@ -83,7 +83,7 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
NSArray* modes = (NSArray*) CGDisplayAvailableModes(CGMainDisplayID()); NSArray* modes = (NSArray*) CGDisplayAvailableModes(CGMainDisplayID());
unsigned int i, j = 0, n = [modes count]; unsigned int i, j = 0, n = [modes count];
for (i = 0; i < n && i < (unsigned)maxcount; i++) for (i = 0; i < n && j < (unsigned)maxcount; i++)
{ {
NSDictionary *mode = [modes objectAtIndex:i]; NSDictionary *mode = [modes objectAtIndex:i];
if (modeIsGood(mode)) if (modeIsGood(mode))