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Build documentation improvements.
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README.md
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README.md
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@ -89,27 +89,38 @@ compilation *will not* tie your binaries to the Mesa implementation of OpenGL.
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### Generating with CMake
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Once you have all necessary dependencies, it is time to generate the project
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files or makefiles for your development environment. If you are using the
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command-line version of CMake, the easiest way is to make an in-tree build.
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Enter the root directory of the GLFW source tree and do
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files or makefiles for your development environment. CMake needs to know two
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paths for this: the path to the source directory and the target path for the
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generated files and compiled binaries. If these are the same, it is called an
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in-tree build, otherwise it is called an out-of-tree build.
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One of several advantages of out-of-tree builds is that you can generate files
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and compile for different development environments using a single source tree.
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#### Using CMake from the command-line
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To make an in-tree build, enter the root directory of the GLFW source tree and
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run CMake. The current directory is used as target path, while the path
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provided as an argument is used to find the source tree.
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cd <glfw-root-dir>
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cmake .
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The dot is an argument telling CMake where the root of the source tree is
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located, while the current directory is used as the target for binaries. If
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you prefer to do an out-of-tree build, make another directory, enter it and
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run CMake with the (relative or absolute) path to the root directory.
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To make an out-of-tree build, make another directory, enter it and run CMake
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with the (relative or absolute) path to the root of the source tree as an
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argument.
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cd <glfw-root-dir>
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mkdir build
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cd build
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cmake ..
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#### Using the CMake GUI
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If you are using the GUI version, choose the root of the GLFW source tree as
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source location and the same directory or another, empty directory as the
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destination for binaries. Choose *Configure*, change any options you wish to,
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*Configure* again and then *Generate*.
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*Configure* again to let the changes take effect and then *Generate*.
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### CMake options
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