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Add gamepad information to events test output

This commit is contained in:
Camilla Löwy 2019-09-26 19:27:09 +02:00
parent 20e522cdf4
commit 08f01c31a0

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@ -503,6 +503,20 @@ static void joystick_callback(int jid, int event)
axisCount, axisCount,
buttonCount, buttonCount,
hatCount); hatCount);
if (glfwJoystickIsGamepad(jid))
{
printf(" Joystick %i (%s) has a gamepad mapping (%s)\n",
jid,
glfwGetJoystickGUID(jid),
glfwGetGamepadName(jid));
}
else
{
printf(" Joystick %i (%s) has no gamepad mapping\n",
jid,
glfwGetJoystickGUID(jid));
}
} }
else else
{ {