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@ -466,8 +466,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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break;
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_glfwInputCursorMotion(window,
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x - window->win32.cursorPosX,
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y - window->win32.cursorPosY);
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x - window->win32.cursorPosX,
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y - window->win32.cursorPosY);
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}
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else
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_glfwInputCursorMotion(window, x, y);
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