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OSMesa: Context creation compliance fixes
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62012e3c68
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@ -200,6 +200,13 @@ GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
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fbconfig->accumBlueBits +
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fbconfig->accumAlphaBits;
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if (ctxconfig->client == GLFW_OPENGL_ES_API)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"OSMesa: OpenGL ES is not available on OSMesa");
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return GLFW_FALSE;
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}
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if (ctxconfig->share)
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share = ctxconfig->share->context.osmesa.handle;
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@ -227,6 +234,13 @@ GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
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setAttrib(OSMESA_CONTEXT_MINOR_VERSION, ctxconfig->minor);
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}
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if (ctxconfig->forward)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"OSMesa: Foward-compatible contexts not supported");
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return GLFW_FALSE;
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}
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setAttrib(0, 0);
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window->context.osmesa.handle =
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@ -47,18 +47,25 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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{
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if (!_glfwInitOSMesa())
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if (!createNativeWindow(window, wndconfig))
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return GLFW_FALSE;
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if (ctxconfig->client != GLFW_NO_API)
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{
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API)
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{
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if (!_glfwInitOSMesa())
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return GLFW_FALSE;
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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return GLFW_FALSE;
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}
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else
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "OSMesa: EGL not available");
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return GLFW_FALSE;
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}
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}
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if (!createNativeWindow(window, wndconfig))
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return GLFW_FALSE;
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return GLFW_TRUE;
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}
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