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Merge branch 'master' into multi-monitor

Conflicts:
	src/CMakeLists.txt
	src/fullscreen.c
This commit is contained in:
Camilla Berglund 2012-09-12 21:42:21 +02:00
commit 1071966d55
8 changed files with 26 additions and 65 deletions

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@ -22,7 +22,7 @@ elseif (_GLFW_WIN32_WGL)
set(glfw_HEADERS ${common_HEADERS} win32_platform.h) set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_gamma.c set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_gamma.c
win32_init.c win32_input.c win32_joystick.c win32_monitor.c win32_init.c win32_input.c win32_joystick.c win32_monitor.c
win32_opengl.c win32_time.c win32_window.c win32_dllmain.c) win32_opengl.c win32_time.c win32_window.c)
if (GLFW_NATIVE_API) if (GLFW_NATIVE_API)
list(APPEND glfw_SOURCES win32_native.c) list(APPEND glfw_SOURCES win32_native.c)

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@ -61,18 +61,15 @@ GLFWAPI void glfwSetGamma(float gamma)
for (i = 0; i < size; i++) for (i = 0; i < size; i++)
{ {
float value = (float) i / ((float) (size - 1)); float value;
// Apply gamma // Calculate intensity
value = (float) i / (float) (size - 1);
// Apply gamma curve
value = (float) pow(value, 1.f / gamma) * 65535.f + 0.5f; value = (float) pow(value, 1.f / gamma) * 65535.f + 0.5f;
// Clamp to value range
value = (float) fmax(fmin(value, 65535.f), 0.f);
// Clamp values
if (value < 0.f)
value = 0.f;
else if (value > 65535.f)
value = 65535.f;
// Set the gamma ramp values
ramp.red[i] = (unsigned short) value; ramp.red[i] = (unsigned short) value;
ramp.green[i] = (unsigned short) value; ramp.green[i] = (unsigned short) value;
ramp.blue[i] = (unsigned short) value; ramp.blue[i] = (unsigned short) value;

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@ -32,7 +32,7 @@
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
#if _WIN32 #if defined(_MSC_VER)
#include <malloc.h> #include <malloc.h>
#endif #endif

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@ -1,49 +0,0 @@
//========================================================================
// GLFW - An OpenGL library
// Platform: Win32
// API version: 3.0
// WWW: http://www.glfw.org/
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#if defined(_GLFW_BUILD_DLL)
//========================================================================
// GLFW DLL entry point
//========================================================================
BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
{
// NOTE: Some compilers complains about instance and x never being used -
// never mind that (we don't want to use them)!
return TRUE;
}
#endif // _GLFW_BUILD_DLL

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@ -39,6 +39,18 @@
#endif // __BORLANDC__ #endif // __BORLANDC__
//========================================================================
// GLFW DLL entry point
//========================================================================
#if defined(_GLFW_BUILD_DLL)
BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
{
return TRUE;
}
#endif // _GLFW_BUILD_DLL
//======================================================================== //========================================================================
// Load necessary libraries (DLLs) // Load necessary libraries (DLLs)
//======================================================================== //========================================================================

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@ -32,6 +32,7 @@
#include <stdlib.h> #include <stdlib.h>
#include <malloc.h> #include <malloc.h>
#include <windowsx.h>
//======================================================================== //========================================================================
// Hide mouse cursor // Hide mouse cursor
@ -558,8 +559,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
int newCursorX, newCursorY; int newCursorX, newCursorY;
// Get signed (!) cursor position // Get signed (!) cursor position
newCursorX = (int)((short)LOWORD(lParam)); newCursorX = GET_X_LPARAM(lParam);
newCursorY = (int)((short)HIWORD(lParam)); newCursorY = GET_Y_LPARAM(lParam);
if (newCursorX != window->Win32.oldCursorX || if (newCursorX != window->Win32.oldCursorX ||
newCursorY != window->Win32.oldCursorY) newCursorY != window->Win32.oldCursorY)

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@ -33,7 +33,7 @@
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
#if _WIN32 #if defined(_MSC_VER)
#include <malloc.h> #include <malloc.h>
#endif #endif

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@ -672,12 +672,12 @@ int _glfwPlatformTerminate(void)
_glfwTerminateGammaRamp(); _glfwTerminateGammaRamp();
terminateDisplay();
_glfwTerminateJoysticks(); _glfwTerminateJoysticks();
_glfwTerminateOpenGL(); _glfwTerminateOpenGL();
terminateDisplay();
// Free clipboard memory // Free clipboard memory
if (_glfwLibrary.X11.selection.string) if (_glfwLibrary.X11.selection.string)
free(_glfwLibrary.X11.selection.string); free(_glfwLibrary.X11.selection.string);