mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-26 20:28:49 -05:00
Moved public headers to the GLFW directory.
This commit is contained in:
parent
ce1e84def6
commit
15ed715f4e
|
@ -394,7 +394,7 @@ configure_file(${GLFW_SOURCE_DIR}/src/config.h.in
|
|||
# Install the public headers
|
||||
# The src directory's CMakeLists.txt file installs the library
|
||||
#--------------------------------------------------------------------
|
||||
install(DIRECTORY include/GL DESTINATION include
|
||||
install(DIRECTORY include/GLFW DESTINATION include
|
||||
FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
|
|
|
@ -107,7 +107,7 @@ The first point is covered in the WIP
|
|||
In the files of your program where you use OpenGL or GLFW, you should include
|
||||
the GLFW 3 header file, i.e.:
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
This defines all the constants, types and function prototypes of the GLFW API.
|
||||
It also includes the chosen client API header files (by default OpenGL), and
|
||||
|
@ -327,6 +327,7 @@ GLFW.
|
|||
modes for the specified monitor
|
||||
* Changed cursor position to double-precision floating-point
|
||||
* Changed default cursor mode for fullscreen to normal
|
||||
* Renamed header directory `GL` to `GLFW`
|
||||
* Renamed `glfw.h` to `glfw3.h` to avoid conflicts with 2.x series
|
||||
* Renamed `glfwOpenWindowHint` to `glfwWindowHint`
|
||||
* Renamed `GLFW_ACTIVE` to `GLFW_FOCUSED`
|
||||
|
|
|
@ -668,7 +668,7 @@ WARN_LOGFILE = @GLFW_BINARY_DIR@/docs/warnings.txt
|
|||
# directories like "/usr/src/myproject". Separate the files or directories
|
||||
# with spaces.
|
||||
|
||||
INPUT = @GLFW_DOC_HEADERS@ @GLFW_SOURCE_DIR@/include/GL/ @GLFW_SOURCE_DIR@/docs/
|
||||
INPUT = @GLFW_DOC_HEADERS@ @GLFW_SOURCE_DIR@/include/GLFW/ @GLFW_SOURCE_DIR@/docs/
|
||||
|
||||
# This tag can be used to specify the character encoding of the source files
|
||||
# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is
|
||||
|
|
|
@ -236,11 +236,11 @@ terminated and re-initialized.
|
|||
|
||||
@subsection moving_renamed_files Library and header file
|
||||
|
||||
The GLFW 3 header is named @ref glfw3.h, to avoid collisions with the GLFW 2
|
||||
`glfw.h` header, in case they are both installed. Similarly, the GLFW 3 library
|
||||
is named `glfw3,` except when it's installed as a shared library on Unix-like
|
||||
systems, where it uses the [soname](https://en.wikipedia.org/wiki/soname)
|
||||
`libglfw.so.3`.
|
||||
The GLFW 3 header is named @ref glfw3.h and moved to the `GLFW` directory, to
|
||||
avoid collisions with the headers of other major versions. Similarly, the GLFW
|
||||
3 library is named `glfw3,` except when it's installed as a shared library on
|
||||
Unix-like systems, where it uses the
|
||||
[soname](https://en.wikipedia.org/wiki/soname) `libglfw.so.3`.
|
||||
|
||||
|
||||
@subsection moving_renamed_functions Functions
|
||||
|
|
|
@ -20,7 +20,7 @@ In the files of your program where you use OpenGL or GLFW, you need to include
|
|||
the GLFW 3 header file.
|
||||
|
||||
@code
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This defines all the constants, types and function prototypes of the GLFW API.
|
||||
|
@ -50,7 +50,7 @@ inclusion of the GLFW header.
|
|||
|
||||
@code
|
||||
#define GLFW_INCLUDE_GLU
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
|
||||
|
|
|
@ -32,7 +32,7 @@
|
|||
#include <math.h>
|
||||
|
||||
#define GLFW_INCLUDE_GLU
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.141592654
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
#include <stddef.h>
|
||||
#include "getopt.h"
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
/* OpenGL function pointers */
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
//========================================================================
|
||||
//! [code]
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
//========================================================================
|
||||
|
||||
#define GLFW_INCLUDE_GLU
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#include <math.h>
|
||||
|
||||
#define GLFW_INCLUDE_GLU
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.1415926535897932384626433832795
|
||||
|
|
|
@ -7,7 +7,7 @@ if (MSVC)
|
|||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
set(common_HEADERS ${GLFW_SOURCE_DIR}/include/GL/glfw3.h internal.h)
|
||||
set(common_HEADERS ${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h internal.h)
|
||||
set(common_SOURCES clipboard.c context.c gamma.c init.c input.c joystick.c
|
||||
monitor.c time.c window.c)
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@
|
|||
// inclusion of our own, newer glext.h below
|
||||
#define GL_GLEXT_LEGACY
|
||||
|
||||
#include "../include/GL/glfw3.h"
|
||||
#include "../include/GLFW/glfw3.h"
|
||||
|
||||
#if defined(_GLFW_USE_OPENGL)
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
//========================================================================
|
||||
|
||||
#define GLFW_INCLUDE_GLU
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
//========================================================================
|
||||
|
||||
#define GLFW_INCLUDE_GLU
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
//========================================================================
|
||||
|
||||
#define GLFW_INCLUDE_GLU
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
|
||||
#include "tinycthread.h"
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
|
Loading…
Reference in New Issue
Block a user