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Made glfwGetPrimaryMonitor always return a handle.

Replaced the primary flag with the convention of putting the primary
monitor first in the returned array.
This commit is contained in:
Camilla Berglund 2013-02-17 19:09:22 +01:00
parent eb80266d89
commit 1961cecb7c
5 changed files with 35 additions and 33 deletions

View File

@ -244,6 +244,17 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
free(displays);
for (i = 0; i < monitorCount; i++)
{
if (CGDisplayIsMain(monitors[i]->ns.displayID))
{
_GLFWmonitor* temp = monitors[0];
monitors[0] = monitors[i];
monitors[i] = temp;
break;
}
}
*count = monitorCount;
return monitors;
}

View File

@ -257,8 +257,6 @@ struct _GLFWmonitor
{
char* name;
GLboolean primary;
// Physical dimensions in millimeters.
int widthMM, heightMM;
// Logical orientation of the screen on the desktop
@ -686,7 +684,6 @@ GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig);
/*! @ingroup utility
*/
_GLFWmonitor* _glfwCreateMonitor(const char* name,
GLboolean primary,
int widthMM, int heightMM,
int x, int y);

View File

@ -156,7 +156,6 @@ void _glfwInputMonitorChange(void)
//////////////////////////////////////////////////////////////////////////
_GLFWmonitor* _glfwCreateMonitor(const char* name,
GLboolean primary,
int widthMM, int heightMM,
int x, int y)
{
@ -168,7 +167,6 @@ _GLFWmonitor* _glfwCreateMonitor(const char* name,
}
monitor->name = strdup(name);
monitor->primary = primary;
monitor->widthMM = widthMM;
monitor->heightMM = heightMM;
monitor->positionX = x;
@ -280,31 +278,13 @@ GLFWAPI GLFWmonitor** glfwGetMonitors(int* count)
GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void)
{
int i;
_GLFWmonitor* primary = NULL;
if (!_glfwInitialized)
{
_glfwInputError(GLFW_NOT_INITIALIZED, NULL);
return NULL;
}
for (i = 0; i < _glfw.monitorCount; i++)
{
if (_glfw.monitors[i]->primary)
{
primary = _glfw.monitors[i];
break;
}
}
if (!primary)
{
_glfwInputError(GLFW_PLATFORM_ERROR, NULL);
return NULL;
}
return (GLFWmonitor*) primary;
return (GLFWmonitor*) _glfw.monitors[0];
}
GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos)

View File

@ -102,6 +102,7 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
int size = 0, found = 0;
_GLFWmonitor** monitors = NULL;
DWORD adapterIndex = 0;
int primaryIndex = 0;
for (;;)
{
@ -111,7 +112,6 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
DEVMODE settings;
char* name;
HDC dc;
GLboolean primary;
ZeroMemory(&adapter, sizeof(DISPLAY_DEVICE));
adapter.cb = sizeof(DISPLAY_DEVICE);
@ -156,7 +156,8 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
EnumDisplayDevices(adapter.DeviceName, 0, &display, 0);
dc = CreateDC(L"DISPLAY", display.DeviceString, NULL, NULL);
primary = adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE;
if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)
primaryIndex = found;
name = _glfwCreateUTF8FromWideString(display.DeviceString);
if (!name)
@ -165,7 +166,7 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
return NULL;
}
monitors[found] = _glfwCreateMonitor(name, primary,
monitors[found] = _glfwCreateMonitor(name,
GetDeviceCaps(dc, HORZSIZE),
GetDeviceCaps(dc, VERTSIZE),
settings.dmPosition.x,
@ -184,6 +185,13 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
found++;
}
if (primaryIndex > 0)
{
_GLFWmonitor* temp = monitors[0];
monitors[0] = monitors[primaryIndex];
monitors[primaryIndex] = temp;
}
*count = found;
return monitors;
}

View File

@ -193,7 +193,6 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* found)
}
monitors[*found] = _glfwCreateMonitor(oi->name,
output == primary,
oi->mm_width, oi->mm_height,
ci->x, ci->y);
@ -207,6 +206,17 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* found)
}
XRRFreeScreenResources(sr);
for (i = 0; i < *found; i++)
{
if (monitors[i]->x11.output == primary)
{
_GLFWmonitor* temp = monitors[0];
monitors[0] = monitors[i];
monitors[i] = temp;
break;
}
}
}
else
{
@ -222,11 +232,7 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* found)
widthMM = DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen);
heightMM = DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen);
monitors[0] = _glfwCreateMonitor("Display",
GL_TRUE,
widthMM, heightMM,
0, 0);
monitors[0] = _glfwCreateMonitor("Display", widthMM, heightMM, 0, 0);
*found = 1;
}