diff --git a/tests/cursor.c b/tests/cursor.c index c8ca39de..4cc74ad5 100644 --- a/tests/cursor.c +++ b/tests/cursor.c @@ -47,6 +47,7 @@ #define CURSOR_FRAME_COUNT 60 static const char* vertex_shader_text = +"#version 110\n" "uniform mat4 MVP;\n" "attribute vec2 vPos;\n" "void main()\n" @@ -55,6 +56,7 @@ static const char* vertex_shader_text = "}\n"; static const char* fragment_shader_text = +"#version 110\n" "void main()\n" "{\n" " gl_FragColor = vec4(1.0);\n" diff --git a/tests/sharing.c b/tests/sharing.c index a00c56aa..e5ffadc9 100644 --- a/tests/sharing.c +++ b/tests/sharing.c @@ -38,6 +38,7 @@ #include "linmath.h" static const char* vertex_shader_text = +"#version 110\n" "uniform mat4 MVP;\n" "attribute vec2 vPos;\n" "varying vec2 texcoord;\n" @@ -48,6 +49,7 @@ static const char* vertex_shader_text = "}\n"; static const char* fragment_shader_text = +"#version 110\n" "uniform sampler2D texture;\n" "uniform vec3 color;\n" "varying vec2 texcoord;\n"