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Begun integrating monitor and window.

This commit is contained in:
Camilla Berglund 2012-09-27 21:37:36 +02:00
parent 7aaeb6955b
commit 1be1636326
32 changed files with 106 additions and 112 deletions

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@ -581,7 +581,7 @@ int main( void )
glfwWindowHint(GLFW_DEPTH_BITS, 16); glfwWindowHint(GLFW_DEPTH_BITS, 16);
window = glfwCreateWindow( 400, 400, GLFW_WINDOWED, "Boing (classic Amiga demo)", NULL ); window = glfwCreateWindow( 400, 400, "Boing (classic Amiga demo)", NULL, NULL );
if (!window) if (!window)
{ {
fprintf( stderr, "Failed to open GLFW window\n" ); fprintf( stderr, "Failed to open GLFW window\n" );

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@ -345,7 +345,7 @@ int main(int argc, char *argv[])
glfwWindowHint(GLFW_DEPTH_BITS, 16); glfwWindowHint(GLFW_DEPTH_BITS, 16);
window = glfwCreateWindow( 300, 300, GLFW_WINDOWED, "Gears", NULL ); window = glfwCreateWindow( 300, 300, "Gears", NULL, NULL );
if (!window) if (!window)
{ {
fprintf( stderr, "Failed to open GLFW window\n" ); fprintf( stderr, "Failed to open GLFW window\n" );

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@ -587,7 +587,7 @@ int main(int argc, char** argv)
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_FALSE); glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_FALSE);
window = glfwCreateWindow(800, 600, GLFW_WINDOWED, "GLFW OpenGL3 Heightmap demo", NULL); window = glfwCreateWindow(800, 600, "GLFW OpenGL3 Heightmap demo", NULL, NULL);
if (! window ) if (! window )
{ {
fprintf(stderr, "ERROR: Unable to create the OpenGL context and associated window\n"); fprintf(stderr, "ERROR: Unable to create the OpenGL context and associated window\n");

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@ -459,7 +459,7 @@ int main(void)
glfwWindowHint(GLFW_DEPTH_BITS, 16); glfwWindowHint(GLFW_DEPTH_BITS, 16);
// Open OpenGL window // Open OpenGL window
window = glfwCreateWindow(500, 500, GLFW_WINDOWED, "Split view demo", NULL); window = glfwCreateWindow(500, 500, "Split view demo", NULL, NULL);
if (!window) if (!window)
{ {
fprintf(stderr, "Failed to open GLFW window\n"); fprintf(stderr, "Failed to open GLFW window\n");

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@ -23,7 +23,7 @@ int main(void)
} }
// Open a window and create its OpenGL context // Open a window and create its OpenGL context
window = glfwCreateWindow(640, 480, GLFW_WINDOWED, "Spinning Triangle", NULL); window = glfwCreateWindow(640, 480, "Spinning Triangle", NULL, NULL);
if (!window) if (!window)
{ {
fprintf(stderr, "Failed to open GLFW window\n"); fprintf(stderr, "Failed to open GLFW window\n");

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@ -406,7 +406,7 @@ int main(int argc, char* argv[])
glfwSetCursorPosCallback(cursor_position_callback); glfwSetCursorPosCallback(cursor_position_callback);
glfwSetScrollCallback(scroll_callback); glfwSetScrollCallback(scroll_callback);
window = glfwCreateWindow(640, 480, GLFW_WINDOWED, "Wave Simulation", NULL); window = glfwCreateWindow(640, 480, "Wave Simulation", NULL, NULL);
if (!window) if (!window)
{ {
fprintf(stderr, "Could not open window\n"); fprintf(stderr, "Could not open window\n");

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@ -375,10 +375,6 @@ extern "C" {
* Other definitions * Other definitions
*************************************************************************/ *************************************************************************/
/* glfwCreateWindow modes */
#define GLFW_WINDOWED 0x00010001
#define GLFW_FULLSCREEN 0x00010002
/* glfwGetWindowParam tokens */ /* glfwGetWindowParam tokens */
#define GLFW_ACTIVE 0x00020001 #define GLFW_ACTIVE 0x00020001
#define GLFW_ICONIFIED 0x00020002 #define GLFW_ICONIFIED 0x00020002
@ -548,7 +544,7 @@ GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp);
/* Window handling */ /* Window handling */
GLFWAPI void glfwWindowHint(int target, int hint); GLFWAPI void glfwWindowHint(int target, int hint);
GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, int mode, const char* title, GLFWwindow share); GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, const char* title, GLFWmonitor monitor, GLFWwindow share);
GLFWAPI void glfwDestroyWindow(GLFWwindow window); GLFWAPI void glfwDestroyWindow(GLFWwindow window);
GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title); GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title);
GLFWAPI void glfwGetWindowSize(GLFWwindow window, int* width, int* height); GLFWAPI void glfwGetWindowSize(GLFWwindow window, int* width, int* height);

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@ -297,7 +297,6 @@ version of GLFW.</p>
<li>Changed <code>glfwGetVideoModes</code> to return a dynamic, unlimited number of video modes</li> <li>Changed <code>glfwGetVideoModes</code> to return a dynamic, unlimited number of video modes</li>
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li> <li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
<li>Renamed <code>glfwOpenWindowHint</code> to <code>glfwWindowHint</code></li> <li>Renamed <code>glfwOpenWindowHint</code> to <code>glfwWindowHint</code></li>
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_RESIZABLE</code></li> <li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_RESIZABLE</code></li>
<li>Renamed <code>GLFW_BUILD_DLL</code> to <code>_GLFW_BUILD_DLL</code></li> <li>Renamed <code>GLFW_BUILD_DLL</code> to <code>_GLFW_BUILD_DLL</code></li>
<li>Renamed <code>version</code> test to <code>glfwinfo</code></li> <li>Renamed <code>version</code> test to <code>glfwinfo</code></li>
@ -322,6 +321,7 @@ version of GLFW.</p>
<li>Removed <code>glfwGetNumberOfProcessors</code> function</li> <li>Removed <code>glfwGetNumberOfProcessors</code> function</li>
<li>Removed <code>glfwGetGLVersion</code> function</li> <li>Removed <code>glfwGetGLVersion</code> function</li>
<li>Removed <code>GLFW_OPENED</code> window parameter</li> <li>Removed <code>GLFW_OPENED</code> window parameter</li>
<li>Removed <code>GLFW_WINDOW</code> and <code>GLFW_FULLSCREEN</code></li>
<li>Removed nonsensical key actions for Unicode character input</li> <li>Removed nonsensical key actions for Unicode character input</li>
<li>Removed <code>GLFWCALL</code> and <code>GLFWAPIENTRY</code> macros for stdcall calling convention</li> <li>Removed <code>GLFWCALL</code> and <code>GLFWAPIENTRY</code> macros for stdcall calling convention</li>
<li>Removed <code>GLFW_ACCELERATED</code> window parameter</li> <li>Removed <code>GLFW_ACCELERATED</code> window parameter</li>

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@ -674,7 +674,9 @@ static GLboolean createWindow(_GLFWwindow* window,
{ {
unsigned int styleMask = 0; unsigned int styleMask = 0;
if (wndconfig->mode == GLFW_WINDOWED) if (wndconfig->monitor)
styleMask = NSBorderlessWindowMask;
else
{ {
styleMask = NSTitledWindowMask | NSClosableWindowMask | styleMask = NSTitledWindowMask | NSClosableWindowMask |
NSMiniaturizableWindowMask; NSMiniaturizableWindowMask;
@ -682,8 +684,6 @@ static GLboolean createWindow(_GLFWwindow* window,
if (wndconfig->resizable) if (wndconfig->resizable)
styleMask |= NSResizableWindowMask; styleMask |= NSResizableWindowMask;
} }
else
styleMask = NSBorderlessWindowMask;
window->NS.object = [[NSWindow alloc] window->NS.object = [[NSWindow alloc]
initWithContentRect:NSMakeRect(0, 0, window->width, window->height) initWithContentRect:NSMakeRect(0, 0, window->width, window->height)
@ -788,7 +788,7 @@ static GLboolean createContext(_GLFWwindow* window,
ADD_ATTR(NSOpenGLPFADoubleBuffer); ADD_ATTR(NSOpenGLPFADoubleBuffer);
if (wndconfig->mode == GLFW_FULLSCREEN) if (wndconfig->monitor)
{ {
ADD_ATTR(NSOpenGLPFANoRecovery); ADD_ATTR(NSOpenGLPFANoRecovery);
ADD_ATTR2(NSOpenGLPFAScreenMask, ADD_ATTR2(NSOpenGLPFAScreenMask,
@ -919,7 +919,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
[window->NSGL.context setView:[window->NS.object contentView]]; [window->NSGL.context setView:[window->NS.object contentView]];
if (wndconfig->mode == GLFW_FULLSCREEN) if (wndconfig->monitor)
{ {
int bpp = colorBits + fbconfig->alphaBits; int bpp = colorBits + fbconfig->alphaBits;
@ -952,7 +952,7 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{ {
[window->NS.object orderOut:nil]; [window->NS.object orderOut:nil];
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
[[window->NS.object contentView] exitFullScreenModeWithOptions:nil]; [[window->NS.object contentView] exitFullScreenModeWithOptions:nil];
@ -1121,7 +1121,7 @@ void _glfwPlatformWaitEvents( void )
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y) void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y)
{ {
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
CGPoint globalPoint = CGPointMake(x, y); CGPoint globalPoint = CGPointMake(x, y);
CGDisplayMoveCursorToPoint(CGMainDisplayID(), globalPoint); CGDisplayMoveCursorToPoint(CGMainDisplayID(), globalPoint);

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@ -129,6 +129,7 @@ struct _GLFWwndconfig
GLboolean glDebug; GLboolean glDebug;
int glProfile; int glProfile;
int glRobustness; int glRobustness;
_GLFWmonitor* monitor;
_GLFWwindow* share; _GLFWwindow* share;
}; };
@ -176,6 +177,7 @@ struct _GLFWwindow
GLboolean visible; // GL_TRUE if this window is visible GLboolean visible; // GL_TRUE if this window is visible
int refreshRate; // monitor refresh rate int refreshRate; // monitor refresh rate
void* userPointer; void* userPointer;
_GLFWmonitor* monitor;
// Window input state // Window input state
GLboolean stickyKeys; GLboolean stickyKeys;

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@ -156,12 +156,20 @@ void _glfwInputMonitorChange(void)
for (i = 0; i < _glfwLibrary.monitorCount; i++) for (i = 0; i < _glfwLibrary.monitorCount; i++)
{ {
_GLFWwindow* window;
if (_glfwLibrary.monitors[i] == NULL) if (_glfwLibrary.monitors[i] == NULL)
continue; continue;
// This monitor is no longer connected // This monitor is no longer connected
_glfwLibrary.monitorCallback(_glfwLibrary.monitors[i], _glfwLibrary.monitorCallback(_glfwLibrary.monitors[i],
GLFW_MONITOR_DISCONNECTED); GLFW_MONITOR_DISCONNECTED);
for (window = _glfwLibrary.windowListHead; window; window = window->next)
{
if (window->monitor == _glfwLibrary.monitors[i])
window->monitor = NULL;
}
} }
_glfwDestroyMonitors(); _glfwDestroyMonitors();

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@ -344,7 +344,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (window->cursorMode == GLFW_CURSOR_CAPTURED) if (window->cursorMode == GLFW_CURSOR_CAPTURED)
showCursor(window); showCursor(window);
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
if (!iconified) if (!iconified)
{ {
@ -367,7 +367,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (window->cursorMode == GLFW_CURSOR_CAPTURED) if (window->cursorMode == GLFW_CURSOR_CAPTURED)
captureCursor(window); captureCursor(window);
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
if (!_glfwLibrary.Win32.monitor.modeChanged) if (!_glfwLibrary.Win32.monitor.modeChanged)
{ {
@ -400,7 +400,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case SC_SCREENSAVE: case SC_SCREENSAVE:
case SC_MONITORPOWER: case SC_MONITORPOWER:
{ {
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
// We are running in fullscreen mode, so disallow // We are running in fullscreen mode, so disallow
// screen saver and screen blanking // screen saver and screen blanking
@ -738,7 +738,7 @@ static int createWindow(_GLFWwindow* window,
dwExStyle = WS_EX_APPWINDOW; dwExStyle = WS_EX_APPWINDOW;
// Set window style, depending on fullscreen mode // Set window style, depending on fullscreen mode
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
dwStyle |= WS_POPUP; dwStyle |= WS_POPUP;
@ -775,7 +775,7 @@ static int createWindow(_GLFWwindow* window,
// Adjust window position to working area (e.g. if the task bar is at // Adjust window position to working area (e.g. if the task bar is at
// the top of the display). Fullscreen windows are always opened in // the top of the display). Fullscreen windows are always opened in
// the upper left corner regardless of the desktop working area. // the upper left corner regardless of the desktop working area.
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
wa.left = wa.top = 0; wa.left = wa.top = 0;
else else
SystemParametersInfo(SPI_GETWORKAREA, 0, &wa, 0); SystemParametersInfo(SPI_GETWORKAREA, 0, &wa, 0);
@ -866,7 +866,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
return GL_FALSE; return GL_FALSE;
} }
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
int bpp = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits; int bpp = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits;
if (bpp < 15 || bpp >= 24) if (bpp < 15 || bpp >= 24)
@ -962,7 +962,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
return GL_FALSE; return GL_FALSE;
} }
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
// Place the window above all topmost windows // Place the window above all topmost windows
_glfwPlatformShowWindow(window); _glfwPlatformShowWindow(window);
@ -982,7 +982,7 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{ {
destroyWindow(window); destroyWindow(window);
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
if (_glfwLibrary.Win32.monitor.modeChanged) if (_glfwLibrary.Win32.monitor.modeChanged)
{ {
@ -1021,7 +1021,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{ {
GLboolean sizeChanged = GL_FALSE; GLboolean sizeChanged = GL_FALSE;
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
if (width > window->width || height > window->height) if (width > window->width || height > window->height)
{ {

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@ -224,7 +224,8 @@ void _glfwInputWindowCloseRequest(_GLFWwindow* window)
//======================================================================== //========================================================================
GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
int mode, const char* title, const char* title,
GLFWmonitor monitor,
GLFWwindow share) GLFWwindow share)
{ {
_GLFWfbconfig fbconfig; _GLFWfbconfig fbconfig;
@ -257,7 +258,6 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
fbconfig.samples = Max(_glfwLibrary.hints.samples, 0); fbconfig.samples = Max(_glfwLibrary.hints.samples, 0);
// Set up desired window config // Set up desired window config
wndconfig.mode = mode;
wndconfig.title = title; wndconfig.title = title;
wndconfig.refreshRate = Max(_glfwLibrary.hints.refreshRate, 0); wndconfig.refreshRate = Max(_glfwLibrary.hints.refreshRate, 0);
wndconfig.resizable = _glfwLibrary.hints.resizable ? GL_TRUE : GL_FALSE; wndconfig.resizable = _glfwLibrary.hints.resizable ? GL_TRUE : GL_FALSE;
@ -268,6 +268,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
wndconfig.glDebug = _glfwLibrary.hints.glDebug ? GL_TRUE : GL_FALSE; wndconfig.glDebug = _glfwLibrary.hints.glDebug ? GL_TRUE : GL_FALSE;
wndconfig.glProfile = _glfwLibrary.hints.glProfile; wndconfig.glProfile = _glfwLibrary.hints.glProfile;
wndconfig.glRobustness = _glfwLibrary.hints.glRobustness ? GL_TRUE : GL_FALSE; wndconfig.glRobustness = _glfwLibrary.hints.glRobustness ? GL_TRUE : GL_FALSE;
wndconfig.monitor = (_GLFWmonitor*) monitor;
wndconfig.share = share; wndconfig.share = share;
// Reset to default values for the next call // Reset to default values for the next call
@ -280,13 +281,6 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
// Save the currently current context so it can be restored later // Save the currently current context so it can be restored later
previous = glfwGetCurrentContext(); previous = glfwGetCurrentContext();
if (mode != GLFW_WINDOWED && mode != GLFW_FULLSCREEN)
{
_glfwSetError(GLFW_INVALID_ENUM,
"glfwCreateWindow: Invalid window mode");
return GL_FALSE;
}
// Check width & height // Check width & height
if (width > 0 && height <= 0) if (width > 0 && height <= 0)
{ {
@ -320,10 +314,10 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
// Remember window settings // Remember window settings
window->width = width; window->width = width;
window->height = height; window->height = height;
window->mode = mode;
window->resizable = wndconfig.resizable; window->resizable = wndconfig.resizable;
window->cursorMode = GLFW_CURSOR_NORMAL; window->cursorMode = GLFW_CURSOR_NORMAL;
window->systemKeys = GL_TRUE; window->systemKeys = GL_TRUE;
window->monitor = (_GLFWmonitor*) monitor;
// Open the actual window and create its context // Open the actual window and create its context
if (!_glfwPlatformCreateWindow(window, &wndconfig, &fbconfig)) if (!_glfwPlatformCreateWindow(window, &wndconfig, &fbconfig))
@ -364,10 +358,10 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
// The GLFW specification states that fullscreen windows have the cursor // The GLFW specification states that fullscreen windows have the cursor
// captured by default // captured by default
if (mode == GLFW_FULLSCREEN) if (wndconfig.monitor)
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED); glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED);
if (mode == GLFW_WINDOWED && wndconfig.visible) if (wndconfig.monitor == NULL && wndconfig.visible)
glfwShowWindow(window); glfwShowWindow(window);
return window; return window;
@ -570,7 +564,7 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow handle, int width, int height)
_glfwPlatformSetWindowSize(window, width, height); _glfwPlatformSetWindowSize(window, width, height);
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
// Refresh window parameters (may have changed due to changed video // Refresh window parameters (may have changed due to changed video
// modes) // modes)
@ -615,7 +609,7 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow handle, int xpos, int ypos)
return; return;
} }
if (window->mode == GLFW_FULLSCREEN || window->iconified) if (window->monitor || window->iconified)
{ {
// TODO: Figure out if this is an error // TODO: Figure out if this is an error
return; return;
@ -665,7 +659,7 @@ GLFWAPI void glfwRestoreWindow(GLFWwindow handle)
_glfwPlatformRestoreWindow(window); _glfwPlatformRestoreWindow(window);
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
_glfwPlatformRefreshWindowParams(window); _glfwPlatformRefreshWindowParams(window);
} }
@ -684,7 +678,7 @@ GLFWAPI void glfwShowWindow(GLFWwindow handle)
return; return;
} }
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
return; return;
_glfwPlatformShowWindow(window); _glfwPlatformShowWindow(window);
@ -705,7 +699,7 @@ GLFWAPI void glfwHideWindow(GLFWwindow handle)
return; return;
} }
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
return; return;
_glfwPlatformHideWindow(window); _glfwPlatformHideWindow(window);

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@ -107,7 +107,7 @@ static GLboolean createWindow(_GLFWwindow* window,
ExposureMask | FocusChangeMask | VisibilityChangeMask | ExposureMask | FocusChangeMask | VisibilityChangeMask |
EnterWindowMask | LeaveWindowMask; EnterWindowMask | LeaveWindowMask;
if (wndconfig->mode == GLFW_WINDOWED) if (!wndconfig->monitor)
{ {
// The /only/ reason for setting the background pixel here is that // The /only/ reason for setting the background pixel here is that
// otherwise our window won't get any decorations on systems using // otherwise our window won't get any decorations on systems using
@ -138,7 +138,7 @@ static GLboolean createWindow(_GLFWwindow* window,
} }
} }
if (window->mode == GLFW_FULLSCREEN && !_glfwLibrary.X11.hasEWMH) if (window->monitor && !_glfwLibrary.X11.hasEWMH)
{ {
// This is the butcher's way of removing window decorations // This is the butcher's way of removing window decorations
// Setting the override-redirect attribute on a window makes the window // Setting the override-redirect attribute on a window makes the window
@ -851,7 +851,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
} }
#endif /*_GLFW_HAS_XRANDR*/ #endif /*_GLFW_HAS_XRANDR*/
if (wndconfig->mode == GLFW_FULLSCREEN) if (wndconfig->monitor)
{ {
_glfwPlatformShowWindow(window); _glfwPlatformShowWindow(window);
enterFullscreenMode(window); enterFullscreenMode(window);
@ -887,7 +887,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
void _glfwPlatformDestroyWindow(_GLFWwindow* window) void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{ {
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
leaveFullscreenMode(window); leaveFullscreenMode(window);
_glfwDestroyContext(window); _glfwDestroyContext(window);
@ -959,7 +959,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
rate = window->refreshRate; rate = window->refreshRate;
if (window->mode == GLFW_FULLSCREEN) if (window->monitor)
{ {
// Get the closest matching video mode for the specified window size // Get the closest matching video mode for the specified window size
mode = _glfwGetClosestVideoMode(&width, &height, &rate); mode = _glfwGetClosestVideoMode(&width, &height, &rate);
@ -979,15 +979,17 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
XFree(hints); XFree(hints);
} }
// Change window size before changing fullscreen mode? if (window->monitor)
if (window->mode == GLFW_FULLSCREEN && (width > window->width))
{ {
XResizeWindow(_glfwLibrary.X11.display, window->X11.handle, width, height); // Change window size before changing fullscreen mode?
sizeChanged = GL_TRUE; if (width > window->width)
} {
XResizeWindow(_glfwLibrary.X11.display,
window->X11.handle,
width, height);
sizeChanged = GL_TRUE;
}
if (window->mode == GLFW_FULLSCREEN)
{
// Change video mode, keeping current refresh rate // Change video mode, keeping current refresh rate
_glfwSetVideoModeMODE(mode, window->refreshRate); _glfwSetVideoModeMODE(mode, window->refreshRate);
} }

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@ -90,7 +90,7 @@ int main(void)
glfwSetWindowSizeCallback(window_size_callback); glfwSetWindowSizeCallback(window_size_callback);
glfwSetKeyCallback(key_callback); glfwSetKeyCallback(key_callback);
window = glfwCreateWindow(window_width, window_height, GLFW_WINDOWED, "", NULL); window = glfwCreateWindow(window_width, window_height, "", NULL, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();

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@ -125,7 +125,7 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Clipboard Test", NULL); window = glfwCreateWindow(0, 0, "Clipboard Test", NULL, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();

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@ -85,7 +85,7 @@ int main(void)
glfwWindowHint(GLFW_VISIBLE, GL_FALSE); glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Defaults", NULL); window = glfwCreateWindow(0, 0, "Defaults", NULL, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();

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@ -399,7 +399,7 @@ int main(void)
glfwSetCharCallback(char_callback); glfwSetCharCallback(char_callback);
glfwSetMonitorCallback(monitor_callback); glfwSetMonitorCallback(monitor_callback);
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Event Linter", NULL); window = glfwCreateWindow(0, 0, "Event Linter", NULL, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();

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@ -98,7 +98,7 @@ int main(int argc, char** argv)
glfwWindowHint(GLFW_FSAA_SAMPLES, samples); glfwWindowHint(GLFW_FSAA_SAMPLES, samples);
window = glfwCreateWindow(800, 400, GLFW_WINDOWED, "Aliasing Detector", NULL); window = glfwCreateWindow(800, 400, "Aliasing Detector", NULL, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();

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@ -82,7 +82,7 @@ int main(void)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
window = glfwCreateWindow(640, 480, GLFW_FULLSCREEN, "Fullscreen focus", NULL); window = glfwCreateWindow(640, 480, "Fullscreen focus", glfwGetPrimaryMonitor(), NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();

View File

@ -97,7 +97,7 @@ static void size_callback(GLFWwindow window, int width, int height)
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int width, height, ch; int width, height, ch;
int mode = GLFW_WINDOWED; GLFWmonitor monitor = NULL;
GLFWwindow window; GLFWwindow window;
while ((ch = getopt(argc, argv, "fh")) != -1) while ((ch = getopt(argc, argv, "fh")) != -1)
@ -109,7 +109,7 @@ int main(int argc, char** argv)
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);
case 'f': case 'f':
mode = GLFW_FULLSCREEN; monitor = glfwGetPrimaryMonitor();
break; break;
default: default:
@ -124,10 +124,10 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
if (mode == GLFW_FULLSCREEN) if (monitor)
{ {
GLFWvidmode mode; GLFWvidmode mode;
glfwGetVideoMode(glfwGetPrimaryMonitor(), &mode); glfwGetVideoMode(monitor, &mode);
width = mode.width; width = mode.width;
height = mode.height; height = mode.height;
} }
@ -137,7 +137,7 @@ int main(int argc, char** argv)
height = 0; height = 0;
} }
window = glfwCreateWindow(width, height, mode, "Gamma Test", NULL); window = glfwCreateWindow(width, height, "Gamma Test", monitor, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();

View File

@ -243,7 +243,7 @@ int main(int argc, char** argv)
// We assume here that we stand a better chance of success by leaving all // We assume here that we stand a better chance of success by leaving all
// possible details of pixel format selection to GLFW // possible details of pixel format selection to GLFW
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Version", NULL); window = glfwCreateWindow(0, 0, "Version", NULL, NULL);
if (!window) if (!window)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);

View File

@ -78,8 +78,8 @@ static void window_size_callback(GLFWwindow window, int width, int height)
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int width, height, ch; int width, height, ch;
int mode = GLFW_WINDOWED;
GLboolean active = -1, iconified = -1; GLboolean active = -1, iconified = -1;
GLFWmonitor monitor = NULL;
GLFWwindow window; GLFWwindow window;
while ((ch = getopt(argc, argv, "fh")) != -1) while ((ch = getopt(argc, argv, "fh")) != -1)
@ -91,7 +91,7 @@ int main(int argc, char** argv)
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);
case 'f': case 'f':
mode = GLFW_FULLSCREEN; monitor = glfwGetPrimaryMonitor();
break; break;
default: default:
@ -106,12 +106,12 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
if (mode == GLFW_FULLSCREEN) if (monitor)
{ {
GLFWvidmode current_mode; GLFWvidmode mode;
glfwGetVideoMode(glfwGetPrimaryMonitor(), &current_mode); glfwGetVideoMode(monitor, &mode);
width = current_mode.width; width = mode.width;
height = current_mode.height; height = mode.height;
} }
else else
{ {
@ -119,7 +119,7 @@ int main(int argc, char** argv)
height = 0; height = 0;
} }
window = glfwCreateWindow(width, height, mode, "Iconify", NULL); window = glfwCreateWindow(width, height, "Iconify", monitor, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();

View File

@ -186,7 +186,7 @@ int main(void)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Joystick Test", NULL); window = glfwCreateWindow(0, 0, "Joystick Test", NULL, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();

View File

@ -144,7 +144,8 @@ static void test_modes(GLFWmonitor monitor)
format_mode(mode)); format_mode(mode));
window_handle = glfwCreateWindow(mode->width, mode->height, window_handle = glfwCreateWindow(mode->width, mode->height,
GLFW_FULLSCREEN, "Video Mode Test", "Video Mode Test",
glfwGetPrimaryMonitor(),
NULL); NULL);
if (!window_handle) if (!window_handle)
{ {

View File

@ -92,7 +92,7 @@ static void window_size_callback(GLFWwindow window, int width, int height)
static GLboolean open_window(void) static GLboolean open_window(void)
{ {
window_handle = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Peter Detector", NULL); window_handle = glfwCreateWindow(0, 0, "Peter Detector", NULL, NULL);
if (!window_handle) if (!window_handle)
return GL_FALSE; return GL_FALSE;

View File

@ -41,19 +41,6 @@
static GLFWwindow window_handle = NULL; static GLFWwindow window_handle = NULL;
static GLboolean closed = GL_FALSE; static GLboolean closed = GL_FALSE;
static const char* get_mode_name(int mode)
{
switch (mode)
{
case GLFW_WINDOWED:
return "windowed";
case GLFW_FULLSCREEN:
return "fullscreen";
default:
return "unknown";
}
}
static void window_size_callback(GLFWwindow window, int width, int height) static void window_size_callback(GLFWwindow window, int width, int height)
{ {
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
@ -80,22 +67,18 @@ static void key_callback(GLFWwindow window, int key, int action)
} }
} }
static GLboolean open_window(int width, int height, int mode) static GLboolean open_window(int width, int height, GLFWmonitor monitor)
{ {
double base; double base;
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
return GL_FALSE;
}
base = glfwGetTime(); base = glfwGetTime();
window_handle = glfwCreateWindow(width, height, mode, "Window Re-opener", NULL); window_handle = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL);
if (!window_handle) if (!window_handle)
{ {
fprintf(stderr, "Failed to open %s mode GLFW window: %s\n", get_mode_name(mode), glfwErrorString(glfwGetError())); fprintf(stderr, "Failed to open %s mode GLFW window: %s\n",
monitor ? "fullscreen" : "windowed",
glfwErrorString(glfwGetError()));
return GL_FALSE; return GL_FALSE;
} }
@ -107,7 +90,7 @@ static GLboolean open_window(int width, int height, int mode)
glfwSetKeyCallback(key_callback); glfwSetKeyCallback(key_callback);
printf("Opening %s mode window took %0.3f seconds\n", printf("Opening %s mode window took %0.3f seconds\n",
get_mode_name(mode), monitor ? "fullscreen" : "windowed",
glfwGetTime() - base); glfwGetTime() - base);
return GL_TRUE; return GL_TRUE;
@ -121,17 +104,26 @@ static void close_window(void)
window_handle = NULL; window_handle = NULL;
printf("Closing window took %0.3f seconds\n", glfwGetTime() - base); printf("Closing window took %0.3f seconds\n", glfwGetTime() - base);
glfwTerminate();
} }
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int count = 0; int count = 0;
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
return GL_FALSE;
}
for (;;) for (;;)
{ {
if (!open_window(640, 480, (count & 1) ? GLFW_FULLSCREEN : GLFW_WINDOWED)) GLFWmonitor monitor = NULL;
if (count & 1)
monitor = glfwGetPrimaryMonitor();
if (!open_window(640, 480, monitor))
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
glMatrixMode(GL_PROJECTION); glMatrixMode(GL_PROJECTION);

View File

@ -55,7 +55,7 @@ static GLFWwindow open_window(const char* title, GLFWwindow share)
{ {
GLFWwindow window; GLFWwindow window;
window = glfwCreateWindow(WIDTH, HEIGHT, GLFW_WINDOWED, title, share); window = glfwCreateWindow(WIDTH, HEIGHT, title, NULL, share);
if (!window) if (!window)
return NULL; return NULL;

View File

@ -70,7 +70,7 @@ int main(void)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "", NULL); window = glfwCreateWindow(0, 0, "", NULL, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();

View File

@ -90,9 +90,8 @@ int main(void)
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {
threads[i].window = glfwCreateWindow(200, 200, threads[i].window = glfwCreateWindow(200, 200,
GLFW_WINDOWED,
threads[i].title, threads[i].title,
NULL); NULL, NULL);
if (!threads[i].window) if (!threads[i].window)
{ {
fprintf(stderr, "Failed to open GLFW window: %s\n", fprintf(stderr, "Failed to open GLFW window: %s\n",

View File

@ -47,7 +47,7 @@ int main(void)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "English 日本語 русский язык 官話", NULL); window = glfwCreateWindow(0, 0, "English 日本語 русский язык 官話", NULL, NULL);
if (!window) if (!window)
{ {
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError())); fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));

View File

@ -55,7 +55,7 @@ int main(void)
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {
windows[i] = glfwCreateWindow(200, 200, GLFW_WINDOWED, titles[i], NULL); windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL);
if (!windows[i]) if (!windows[i])
{ {
fprintf(stderr, "Failed to open GLFW window: %s\n", fprintf(stderr, "Failed to open GLFW window: %s\n",