mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 02:38:52 -05:00
Removed GLFW_SYSTEM_KEYS from the GLFW API
Rationale: Disabling system commands is inherently dangerous, and should not be encouraged. Also, it's very difficult to define and implement a reliable and consistent cross-platform mechanism.
This commit is contained in:
parent
424e7c7b53
commit
1c21fc1383
|
@ -434,8 +434,7 @@ extern "C" {
|
||||||
#define GLFW_CURSOR_MODE 0x00030001
|
#define GLFW_CURSOR_MODE 0x00030001
|
||||||
#define GLFW_STICKY_KEYS 0x00030002
|
#define GLFW_STICKY_KEYS 0x00030002
|
||||||
#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
|
#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
|
||||||
#define GLFW_SYSTEM_KEYS 0x00030004
|
#define GLFW_KEY_REPEAT 0x00030004
|
||||||
#define GLFW_KEY_REPEAT 0x00030005
|
|
||||||
|
|
||||||
/* GLFW_CURSOR_MODE values */
|
/* GLFW_CURSOR_MODE values */
|
||||||
#define GLFW_CURSOR_NORMAL 0x00040001
|
#define GLFW_CURSOR_NORMAL 0x00040001
|
||||||
|
|
|
@ -13,7 +13,7 @@ set(common_SOURCES clipboard.c fullscreen.c gamma.c init.c input.c
|
||||||
if (_GLFW_COCOA_NSGL)
|
if (_GLFW_COCOA_NSGL)
|
||||||
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
|
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
|
||||||
set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
|
set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
|
||||||
cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m
|
cocoa_gamma.c cocoa_init.m cocoa_joystick.m
|
||||||
cocoa_opengl.m cocoa_time.c cocoa_window.m)
|
cocoa_opengl.m cocoa_time.c cocoa_window.m)
|
||||||
|
|
||||||
if (GLFW_NATIVE_API)
|
if (GLFW_NATIVE_API)
|
||||||
|
@ -25,7 +25,7 @@ if (_GLFW_COCOA_NSGL)
|
||||||
elseif (_GLFW_WIN32_WGL)
|
elseif (_GLFW_WIN32_WGL)
|
||||||
set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
|
set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
|
||||||
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
|
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
|
||||||
win32_gamma.c win32_init.c win32_input.c win32_joystick.c
|
win32_gamma.c win32_init.c win32_joystick.c
|
||||||
win32_opengl.c win32_time.c win32_window.c)
|
win32_opengl.c win32_time.c win32_window.c)
|
||||||
|
|
||||||
if (GLFW_NATIVE_API)
|
if (GLFW_NATIVE_API)
|
||||||
|
@ -34,7 +34,7 @@ elseif (_GLFW_WIN32_WGL)
|
||||||
elseif (_GLFW_X11_GLX)
|
elseif (_GLFW_X11_GLX)
|
||||||
set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
|
set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
|
||||||
set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
|
set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
|
||||||
x11_gamma.c x11_init.c x11_input.c x11_joystick.c
|
x11_gamma.c x11_init.c x11_joystick.c
|
||||||
x11_keysym2unicode.c x11_opengl.c x11_time.c x11_window.c)
|
x11_keysym2unicode.c x11_opengl.c x11_time.c x11_window.c)
|
||||||
|
|
||||||
if (GLFW_NATIVE_API)
|
if (GLFW_NATIVE_API)
|
||||||
|
|
|
@ -1,53 +0,0 @@
|
||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL library
|
|
||||||
// Platform: Cocoa
|
|
||||||
// API Version: 3.0
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW platform API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable and disable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
// This is checked in cocoa_window.m; no action needed here
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
// This is checked in cocoa_window.m; no action needed here
|
|
||||||
|
|
||||||
// Note that it may not be possible to disable things like Exposé
|
|
||||||
// except in full-screen mode.
|
|
||||||
}
|
|
||||||
|
|
|
@ -455,8 +455,7 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||||
|
|
||||||
if ([event modifierFlags] & NSCommandKeyMask)
|
if ([event modifierFlags] & NSCommandKeyMask)
|
||||||
{
|
{
|
||||||
if (window->systemKeys)
|
[super keyDown:event];
|
||||||
[super keyDown:event];
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
23
src/input.c
23
src/input.c
|
@ -115,24 +115,6 @@ static void setStickyMouseButtons(_GLFWwindow* window, int enabled)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set system keys for the specified window
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void setSystemKeys(_GLFWwindow* window, int enabled)
|
|
||||||
{
|
|
||||||
if (window->systemKeys == enabled)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (enabled)
|
|
||||||
_glfwPlatformEnableSystemKeys(window);
|
|
||||||
else
|
|
||||||
_glfwPlatformDisableSystemKeys(window);
|
|
||||||
|
|
||||||
window->systemKeys = enabled;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// Set key repeat for the specified window
|
// Set key repeat for the specified window
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
@ -295,8 +277,6 @@ GLFWAPI int glfwGetInputMode(GLFWwindow handle, int mode)
|
||||||
return window->stickyKeys;
|
return window->stickyKeys;
|
||||||
case GLFW_STICKY_MOUSE_BUTTONS:
|
case GLFW_STICKY_MOUSE_BUTTONS:
|
||||||
return window->stickyMouseButtons;
|
return window->stickyMouseButtons;
|
||||||
case GLFW_SYSTEM_KEYS:
|
|
||||||
return window->systemKeys;
|
|
||||||
case GLFW_KEY_REPEAT:
|
case GLFW_KEY_REPEAT:
|
||||||
return window->keyRepeat;
|
return window->keyRepeat;
|
||||||
default:
|
default:
|
||||||
|
@ -331,9 +311,6 @@ GLFWAPI void glfwSetInputMode(GLFWwindow handle, int mode, int value)
|
||||||
case GLFW_STICKY_MOUSE_BUTTONS:
|
case GLFW_STICKY_MOUSE_BUTTONS:
|
||||||
setStickyMouseButtons(window, value ? GL_TRUE : GL_FALSE);
|
setStickyMouseButtons(window, value ? GL_TRUE : GL_FALSE);
|
||||||
break;
|
break;
|
||||||
case GLFW_SYSTEM_KEYS:
|
|
||||||
setSystemKeys(window, value ? GL_TRUE : GL_FALSE);
|
|
||||||
break;
|
|
||||||
case GLFW_KEY_REPEAT:
|
case GLFW_KEY_REPEAT:
|
||||||
setKeyRepeat(window, value ? GL_TRUE : GL_FALSE);
|
setKeyRepeat(window, value ? GL_TRUE : GL_FALSE);
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -186,7 +186,6 @@ struct _GLFWwindow
|
||||||
GLboolean stickyKeys;
|
GLboolean stickyKeys;
|
||||||
GLboolean stickyMouseButtons;
|
GLboolean stickyMouseButtons;
|
||||||
GLboolean keyRepeat;
|
GLboolean keyRepeat;
|
||||||
GLboolean systemKeys; // system keys enabled flag
|
|
||||||
int cursorPosX, cursorPosY;
|
int cursorPosX, cursorPosY;
|
||||||
int cursorMode;
|
int cursorMode;
|
||||||
double scrollX, scrollY;
|
double scrollX, scrollY;
|
||||||
|
|
|
@ -1,132 +0,0 @@
|
||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL library
|
|
||||||
// Platform: Win32
|
|
||||||
// API version: 3.0
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Low level keyboard hook (system callback) function
|
|
||||||
// Used to disable system keys under Windows NT
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static LRESULT CALLBACK keyboardHook(int nCode, WPARAM wParam, LPARAM lParam)
|
|
||||||
{
|
|
||||||
BOOL syskeys = FALSE;
|
|
||||||
PKBDLLHOOKSTRUCT p;
|
|
||||||
|
|
||||||
// We are only looking for keyboard events - interpret lParam as a
|
|
||||||
// pointer to a KBDLLHOOKSTRUCT
|
|
||||||
p = (PKBDLLHOOKSTRUCT) lParam;
|
|
||||||
|
|
||||||
if (nCode == HC_ACTION)
|
|
||||||
{
|
|
||||||
// We have a keyboard event
|
|
||||||
|
|
||||||
switch (wParam)
|
|
||||||
{
|
|
||||||
case WM_KEYDOWN:
|
|
||||||
case WM_SYSKEYDOWN:
|
|
||||||
case WM_KEYUP:
|
|
||||||
case WM_SYSKEYUP:
|
|
||||||
// Detect: ALT+TAB, ALT+ESC, ALT+F4, CTRL+ESC,
|
|
||||||
// LWIN, RWIN, APPS (mysterious menu key)
|
|
||||||
syskeys = (p->vkCode == VK_TAB &&
|
|
||||||
p->flags & LLKHF_ALTDOWN) ||
|
|
||||||
(p->vkCode == VK_ESCAPE &&
|
|
||||||
p->flags & LLKHF_ALTDOWN) ||
|
|
||||||
(p->vkCode == VK_F4 &&
|
|
||||||
p->flags & LLKHF_ALTDOWN) ||
|
|
||||||
(p->vkCode == VK_ESCAPE &&
|
|
||||||
(GetKeyState(VK_CONTROL) & 0x8000)) ||
|
|
||||||
p->vkCode == VK_LWIN ||
|
|
||||||
p->vkCode == VK_RWIN ||
|
|
||||||
p->vkCode == VK_APPS;
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Was it a system key combination (e.g. ALT+TAB)?
|
|
||||||
if (syskeys)
|
|
||||||
{
|
|
||||||
_GLFWwindow* window = _glfwLibrary.activeWindow;
|
|
||||||
|
|
||||||
// Pass the key event to our window message loop
|
|
||||||
if (window)
|
|
||||||
PostMessage(window->Win32.handle, (UINT) wParam, p->vkCode, 0);
|
|
||||||
|
|
||||||
// We've taken care of it - don't let the system know about this
|
|
||||||
// key event
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// It's a harmless key press, let the system deal with it
|
|
||||||
return CallNextHookEx(_glfwLibrary.Win32.keyboardHook, nCode, wParam, lParam);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW platform API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
UNREFERENCED_PARAMETER(window);
|
|
||||||
|
|
||||||
if (_glfwLibrary.Win32.keyboardHook != NULL)
|
|
||||||
{
|
|
||||||
UnhookWindowsHookEx(_glfwLibrary.Win32.keyboardHook);
|
|
||||||
_glfwLibrary.Win32.keyboardHook = NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
UNREFERENCED_PARAMETER(window);
|
|
||||||
|
|
||||||
_glfwLibrary.Win32.keyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL,
|
|
||||||
keyboardHook,
|
|
||||||
_glfwLibrary.Win32.instance,
|
|
||||||
0);
|
|
||||||
}
|
|
||||||
|
|
|
@ -176,7 +176,6 @@ typedef struct _GLFWlibraryWin32
|
||||||
{
|
{
|
||||||
HINSTANCE instance; // Instance of the application
|
HINSTANCE instance; // Instance of the application
|
||||||
ATOM classAtom; // Window class atom
|
ATOM classAtom; // Window class atom
|
||||||
HHOOK keyboardHook; // Keyboard hook handle
|
|
||||||
DWORD foregroundLockTimeout;
|
DWORD foregroundLockTimeout;
|
||||||
char* clipboardString;
|
char* clipboardString;
|
||||||
|
|
||||||
|
|
|
@ -297,7 +297,6 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
|
||||||
window->mode = mode;
|
window->mode = mode;
|
||||||
window->resizable = wndconfig.resizable;
|
window->resizable = wndconfig.resizable;
|
||||||
window->cursorMode = GLFW_CURSOR_NORMAL;
|
window->cursorMode = GLFW_CURSOR_NORMAL;
|
||||||
window->systemKeys = GL_TRUE;
|
|
||||||
|
|
||||||
// Open the actual window and create its context
|
// Open the actual window and create its context
|
||||||
if (!_glfwPlatformCreateWindow(window, &wndconfig, &fbconfig))
|
if (!_glfwPlatformCreateWindow(window, &wndconfig, &fbconfig))
|
||||||
|
|
|
@ -1,65 +0,0 @@
|
||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL library
|
|
||||||
// Platform: X11
|
|
||||||
// API version: 3.0
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW platform API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
if (window->X11.keyboardGrabbed)
|
|
||||||
{
|
|
||||||
XUngrabKeyboard(_glfwLibrary.X11.display, CurrentTime);
|
|
||||||
window->X11.keyboardGrabbed = GL_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
if (XGrabKeyboard(_glfwLibrary.X11.display, window->X11.handle,
|
|
||||||
True, GrabModeAsync, GrabModeAsync, CurrentTime)
|
|
||||||
== GrabSuccess)
|
|
||||||
{
|
|
||||||
window->X11.keyboardGrabbed = GL_TRUE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
|
@ -135,7 +135,6 @@ typedef struct _GLFWwindowX11
|
||||||
|
|
||||||
// Various platform specific internal variables
|
// Various platform specific internal variables
|
||||||
GLboolean overrideRedirect; // True if window is OverrideRedirect
|
GLboolean overrideRedirect; // True if window is OverrideRedirect
|
||||||
GLboolean keyboardGrabbed; // True if keyboard is currently grabbed
|
|
||||||
GLboolean cursorGrabbed; // True if cursor is currently grabbed
|
GLboolean cursorGrabbed; // True if cursor is currently grabbed
|
||||||
GLboolean cursorHidden; // True if cursor is currently hidden
|
GLboolean cursorHidden; // True if cursor is currently hidden
|
||||||
GLboolean cursorCentered; // True if cursor was moved since last poll
|
GLboolean cursorCentered; // True if cursor was moved since last poll
|
||||||
|
|
|
@ -42,7 +42,6 @@
|
||||||
|
|
||||||
// These must match the input mode defaults
|
// These must match the input mode defaults
|
||||||
static GLboolean keyrepeat = GL_FALSE;
|
static GLboolean keyrepeat = GL_FALSE;
|
||||||
static GLboolean systemkeys = GL_TRUE;
|
|
||||||
static GLboolean closeable = GL_TRUE;
|
static GLboolean closeable = GL_TRUE;
|
||||||
|
|
||||||
// Event index
|
// Event index
|
||||||
|
@ -320,15 +319,6 @@ static void key_callback(GLFWwindow window, int key, int action)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case GLFW_KEY_S:
|
|
||||||
{
|
|
||||||
systemkeys = !systemkeys;
|
|
||||||
glfwSetInputMode(window, GLFW_SYSTEM_KEYS, systemkeys);
|
|
||||||
|
|
||||||
printf("(( system keys %s ))\n", systemkeys ? "enabled" : "disabled");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
case GLFW_KEY_C:
|
case GLFW_KEY_C:
|
||||||
{
|
{
|
||||||
closeable = !closeable;
|
closeable = !closeable;
|
||||||
|
@ -393,7 +383,6 @@ int main(void)
|
||||||
printf("Window size should be %ix%i\n", width, height);
|
printf("Window size should be %ix%i\n", width, height);
|
||||||
|
|
||||||
printf("Key repeat should be %s\n", keyrepeat ? "enabled" : "disabled");
|
printf("Key repeat should be %s\n", keyrepeat ? "enabled" : "disabled");
|
||||||
printf("System keys should be %s\n", systemkeys ? "enabled" : "disabled");
|
|
||||||
|
|
||||||
printf("Main loop starting\n");
|
printf("Main loop starting\n");
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user