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Various error system fixes.

This commit is contained in:
Camilla Berglund 2011-02-09 12:12:52 +01:00
parent 679fef3d5e
commit 1ff78d0fc9

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@ -65,6 +65,7 @@ void _glfwSetError(int error, const char* description)
//========================================================================
// Returns the current error value
// This function may be called without GLFW having been initialized
//========================================================================
GLFWAPI int glfwGetError(void)
@ -77,6 +78,7 @@ GLFWAPI int glfwGetError(void)
//========================================================================
// Returns a string representation of the specified error value
// This function may be called without GLFW having been initialized
//========================================================================
GLFWAPI const char* glfwErrorString(int error)
@ -102,8 +104,7 @@ GLFWAPI const char* glfwErrorString(int error)
case GLFW_PLATFORM_ERROR:
return "A platform-specific error occurred";
default:
// TODO: Set GLFW_INVALID_ENUM here?
return NULL;
return "ERROR: UNKNOWN ERROR TOKEN";
}
}
@ -116,9 +117,10 @@ GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun)
{
if (!_glfwInitialized)
{
// TODO: Uhm... Hmm...
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
// We can't call _glfwSetError here as _glfwLibrary is uninitialized
// This should be the only place outside of _glfwSetError where we set
// the global error status directly
_glfwError = GLFW_NOT_INITIALIZED;
return;
}