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Add offscreen example to IDE folder
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@ -44,8 +44,10 @@ add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD})
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target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}")
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target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}")
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set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave)
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set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave)
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set(CONSOLE_BINARIES offscreen)
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set_target_properties(${WINDOWS_BINARIES} PROPERTIES FOLDER "GLFW3/Examples")
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set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
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FOLDER "GLFW3/Examples")
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if (MSVC)
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if (MSVC)
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# Tell MSVC to use main instead of WinMain for Windows subsystem executables
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# Tell MSVC to use main instead of WinMain for Windows subsystem executables
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