mirror of
https://github.com/gwm17/glfw.git
synced 2024-12-03 07:28:51 -05:00
Merge branch 'master' of ssh://glfw.git.sourceforge.net/gitroot/glfw/glfw
This commit is contained in:
commit
20b708541f
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@ -1,5 +1,7 @@
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project(GLFW C)
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cmake_minimum_required(VERSION 2.4)
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set(GLFW_VERSION_MAJOR "3")
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set(GLFW_VERSION_MINOR "0")
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set(GLFW_VERSION_PATCH "0")
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@ -8,27 +10,26 @@ set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
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set(GLFW_VERSION_FULL
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"${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
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cmake_minimum_required(VERSION 2.4)
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include(CheckFunctionExists)
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include(CheckSymbolExists)
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# Stuff common to all platform
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find_package(OpenGL REQUIRED)
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set(common_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/enable.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/error.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/fullscreen.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/glext.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/init.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/input.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/joystick.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/time.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/window.c
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${GLFW_SOURCE_DIR}/src/enable.c
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${GLFW_SOURCE_DIR}/src/error.c
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${GLFW_SOURCE_DIR}/src/fullscreen.c
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${GLFW_SOURCE_DIR}/src/glext.c
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${GLFW_SOURCE_DIR}/src/init.c
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${GLFW_SOURCE_DIR}/src/input.c
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${GLFW_SOURCE_DIR}/src/joystick.c
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${GLFW_SOURCE_DIR}/src/time.c
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${GLFW_SOURCE_DIR}/src/window.c
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)
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# Stuff specific to WGL on Win32
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#--------------------------------------------------------------------
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# Set up GLFW for Win32 and WGL on Windows
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#--------------------------------------------------------------------
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if (WIN32)
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message(STATUS "Building GLFW for WGL on a Win32 system")
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@ -41,7 +42,9 @@ if (WIN32)
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add_subdirectory(src/win32)
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endif (WIN32)
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# Stuff specific to GLX on Unix-like platforms
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#--------------------------------------------------------------------
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# Set up GLFW for Xlib and GLX on Unix-like systems with X Windows
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#--------------------------------------------------------------------
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if (UNIX AND NOT APPLE AND NOT CYGWIN)
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message(STATUS "Building GLFW for X11 and GLX on a Unix-like system")
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@ -52,7 +55,6 @@ if (UNIX AND NOT APPLE AND NOT CYGWIN)
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list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
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list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
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# Detect X11 extension
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include(${CMAKE_CURRENT_SOURCE_DIR}/CMake/CheckX11Extensions.cmake)
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# Check for XRandR (modern resolution switching extension)
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@ -63,7 +65,7 @@ if (UNIX AND NOT APPLE AND NOT CYGWIN)
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list(APPEND GLFW_LIBRARIES ${X11_XRANDR_LIBRARIES})
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endif(X11_XRANDR_FOUND)
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# Check for xf86vidmode (fallback legacy resolution switching extension)
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# Check for Xf86VidMode (fallback legacy resolution switching extension)
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if (NOT X11_XRANDR_FOUND)
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CHECK_X11_XF86VIDMODE()
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if (X11_XF86VIDMODE_FOUND)
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add_subdirectory(src/x11)
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endif(UNIX AND NOT APPLE AND NOT CYGWIN)
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# Stuff specific to AGL and CGL on Mac OS X
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#--------------------------------------------------------------------
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# Set up GLFW for Cocoa and NSOpenGL on Mac OS X
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#--------------------------------------------------------------------
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if (UNIX AND APPLE)
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message(STATUS "Building GLFW for Cocoa and NSOpenGL on Mac OS X")
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add_subdirectory(src/cocoa)
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endif(UNIX AND APPLE)
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#--------------------------------------------------------------------
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# Add example and test programs
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#--------------------------------------------------------------------
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add_subdirectory(examples)
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add_subdirectory(tests)
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#add_subdirectory(docs/doxygen)
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#add_subdirectory(docs/manuals)
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#--------------------------------------------------------------------
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# Create shared configuration header
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${GLFW_BINARY_DIR}/src/config.h @ONLY)
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#--------------------------------------------------------------------
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# -- Install standard files
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# Install standard files
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#--------------------------------------------------------------------
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# Install the GLFW header file
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install(DIRECTORY include/ DESTINATION include
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PATTERN ".svn" EXCLUDE
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PATTERN "include/*"
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)
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install(DIRECTORY include DESTINATION include
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PATTERN include/GL/glfw3.h)
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# Install documentation
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install(
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FILES
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COPYING.txt
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readme.html
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DESTINATION
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share/doc/glfw-${GLFW_VERSION_FULL}/
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)
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install(FILES COPYING.txt readme.html
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DESTINATION share/doc/glfw-${GLFW_VERSION_FULL}/)
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#--------------------------------------------------------------------
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# -- Additional stuff
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#--------------------------------------------------------------------
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# The respective port's CMakeLists.txt file installs the library
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#--------------------------------------------------------------------
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# -- Documentation generation
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#add_subdirectory(docs)
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#--------------------------------------------------------------------
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# -- Uninstall operation
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# -------------------------------------------------------------------
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
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"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
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# Uninstall operation
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#--------------------------------------------------------------------
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configure_file(${GLFW_SOURCE_DIR}/cmake_uninstall.cmake.in
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${GLFW_BINARY_DIR}/cmake_uninstall.cmake
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IMMEDIATE @ONLY)
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add_custom_target(uninstall
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"${CMAKE_COMMAND}" -P
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"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
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add_custom_target(uninstall
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${CMAKE_COMMAND} -P
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${GLFW_BINARY_DIR}/cmake_uninstall.cmake)
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@ -397,7 +397,7 @@ typedef void (* GLFWcharfun)(GLFWwindow,int);
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* Prototypes
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*************************************************************************/
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/* GLFW initialization, termination and version querying */
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/* Initialization, termination and version querying */
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GLFWAPI int glfwInit(void);
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GLFWAPI void glfwTerminate(void);
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GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_SOURCE_DIR}/src
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${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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set(cocoa_SOURCES
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}
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${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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set(libglfw_SOURCES
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@ -1016,6 +1016,7 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param)
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case GLFW_OPENGL_PROFILE:
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return window->glProfile;
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default:
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_glfwSetError(GLFW_INVALID_ENUM);
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return 0;
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}
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}
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${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
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include_directories(
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${CMAKE_CURRENT_BINARY_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}/..
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}
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${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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set(libglfw_SOURCES
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