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readme.html
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readme.html
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<li><a href="#credits">Acknowledgements</a></li>
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</ol>
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<a name="intro">
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<a name="intro"></a>
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<h2>1. Introduction</h2>
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<p>Welcome to version 3.0 of the GLFW library. GLFW is a free, open source,
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<p><strong>Note</strong> that the threading and image loading APIs from the 2.x
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series have been removed.</p>
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<a name="compiling">
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<a name="compiling"></a>
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<h2>2. Compiling GLFW and the example programs</h2>
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<p>To compile GLFW and the accompanying example programs, you will need the
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<a href="http://www.cmake.org/">CMake</a> build system.</p>
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<a name="installing">
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<a name="installing"></a>
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<h2>3. Installing GLFW</h2>
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<p>A rudimentary installation target is provided for all supported platforms
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via the CMake build system.</p>
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<a name="using">
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<a name="using"></a>
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<h2>4. Using GLFW</h2>
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<p>There are two aspects to using GLFW:</p>
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A few rules for successfully designing GLFW-based programs are presented
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in the following sections.</p>
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<h3>4.1 Include the GLFW header file</h3>
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<p>In the files of your program where you use OpenGL or GLFW, you should
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@ -106,9 +111,9 @@ disable any <code>gl.h</code> that the GLFW header includes and GLEW will work
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as expected.</p>
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<h3>4.2 Link with the right libraries</h3>
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<h4>4.2.1 Windows static library</h4>
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<p>If you link with the static version of GLFW, it is also necessary to
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<code>-lGLU</code> to your link flags.</p>
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<h4>4.2.5 Mac OS X static library</h4>
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<p>When compiling and linking a program under Mac OS X that uses GLFW, you
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use with the X Window System, and will <em>not</em> work with the Mac OS X native
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version of GLFW.</p>
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<a name="changelog">
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<a name="changelog"></a>
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<h2>5. Version history</h2>
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<h3>v3.0</h3>
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<ul>
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<li>Added <code>GLFWwindow</code> window handle type and updated window-related functions and callbacks to take a window handle</li>
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</ul>
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<a name="structure">
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<a name="structure"></a>
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<h2>6. Directory structure of the GLFW distribution</h2>
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<p>Here is an overview of the directory structure of the GLFW distribution:
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</table>
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<a name="contact">
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<a name="contact"></a>
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<h2>7. Contacting the project</h2>
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<p>The official website for GLFW is <a href="http://www.glfw.org/">glfw.org</a>.
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or you could join us on <code>#glfw</code>.
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<a name="credits">
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<a name="credits"></a>
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<h2>8. Acknowledgements</h2>
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<p>GLFW exists because people around the world donated their time and lent
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