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Merge branch 'master' into multi-monitor

Conflicts:
	src/cocoa_window.m
	src/init.c
	tests/iconify.c
	tests/reopen.c
This commit is contained in:
Camilla Berglund 2012-12-30 22:18:15 +01:00
commit 23c6def880
32 changed files with 434 additions and 402 deletions

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@ -572,17 +572,13 @@ int main( void )
/* Init GLFW */
if( !glfwInit() )
{
fprintf( stderr, "Failed to initialize GLFW\n" );
exit( EXIT_FAILURE );
}
glfwWindowHint(GLFW_DEPTH_BITS, 16);
window = glfwCreateWindow( 400, 400, "Boing (classic Amiga demo)", NULL, NULL );
if (!window)
{
fprintf( stderr, "Failed to open GLFW window\n" );
glfwTerminate();
exit( EXIT_FAILURE );
}

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@ -10,24 +10,26 @@
#define GLFW_INCLUDE_GLU
#include <GL/glfw3.h>
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
int main(void)
{
int width, height, x;
GLFWwindow window;
glfwSetErrorCallback(error_callback);
// Initialise GLFW
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW\n");
exit(EXIT_FAILURE);
}
// Open a window and create its OpenGL context
window = glfwCreateWindow(640, 480, "Spinning Triangle", NULL, NULL);
if (!window)
{
fprintf(stderr, "Failed to open GLFW window\n");
glfwTerminate();
exit(EXIT_FAILURE);
}

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@ -257,6 +257,16 @@ void calc_grid(void)
}
//========================================================================
// Print errors
//========================================================================
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
//========================================================================
// Handle key strokes
//========================================================================
@ -393,16 +403,15 @@ int main(int argc, char* argv[])
double t, dt_total, t_old;
int width, height;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "GLFW initialization failed\n");
exit(EXIT_FAILURE);
}
window = glfwCreateWindow(640, 480, "Wave Simulation", NULL, NULL);
if (!window)
{
fprintf(stderr, "Could not open window\n");
glfwTerminate();
exit(EXIT_FAILURE);
}

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@ -985,25 +985,6 @@ GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
*/
GLFWAPI const char* glfwGetVersionString(void);
/*! @brief Retrieves the latest error.
* @return The latest @link errors error code @endlink.
* @ingroup error
*
* @remarks This function may be called before @ref glfwInit.
*/
GLFWAPI int glfwGetError(void);
/*! @brief Retrieves a generic, human readable description of the specified error.
* @param[in] error The @link errors error code @endlink to be described.
* @return A UTF-8 encoded string describing the error.
* @ingroup error
*
* @remarks This function may be called before @ref glfwInit.
*
* @remarks This function may be called from secondary threads.
*/
GLFWAPI const char* glfwErrorString(int error);
/*! @brief Sets the error callback.
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
* callback.
@ -1298,6 +1279,10 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, const char* title, GL
* @note If the window's context is current on the main thread, it is
* detached before being destroyed.
*
* @note On calling this function, no further callbacks will be called for
* the specified window, even if their associated events occur during window
* destruction.
*
* @warning The window's context must not be current on any other thread.
*
* @sa glfwCreateWindow

View File

@ -275,8 +275,7 @@ version of GLFW.</p>
<li>Added <code>GLFWwindow</code> window handle type and updated window-related functions and callbacks to take a window handle</li>
<li>Added <code>glfwDefaultWindowHints</code> function for resetting all window hints to their default values</li>
<li>Added <code>glfwMakeContextCurrent</code> function for making the context of the specified window current</li>
<li>Added <code>glfwGetError</code> and <code>glfwErrorString</code> error reporting functions and a number of error tokens</li>
<li>Added <code>glfwSetErrorCallback</code> function and <code>GLFWerrorfun</code> type for receiving more specific and/or nested errors</li>
<li>Added <code>glfwSetErrorCallback</code> function and <code>GLFWerrorfun</code> type for receiving error descriptions</li>
<li>Added <code>glfwSetWindowUserPointer</code> and <code>glfwGetWindowUserPointer</code> functions for per-window user pointers</li>
<li>Added <code>glfwGetVersionString</code> function for determining which code paths were enabled at compile time</li>
<li>Added <code>glfwGetWindowMonitor</code> for querying the monitor, if any, of the specified window</li>

View File

@ -118,7 +118,7 @@ int _glfwPlatformInit(void)
// Close window, if open, and shut down GLFW
//========================================================================
int _glfwPlatformTerminate(void)
void _glfwPlatformTerminate(void)
{
// TODO: Probably other cleanup
@ -142,8 +142,6 @@ int _glfwPlatformTerminate(void)
_glfwTerminateJoysticks();
_glfwTerminateOpenGL();
return GL_TRUE;
}

View File

@ -120,5 +120,9 @@ void _glfwRestoreVideoMode(void);
// OpenGL support
int _glfwInitOpenGL(void);
void _glfwTerminateOpenGL(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
#endif // _cocoa_platform_h_

View File

@ -711,166 +711,6 @@ static GLboolean createWindow(_GLFWwindow* window,
}
//========================================================================
// Create the OpenGL context
//========================================================================
static GLboolean createContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
unsigned int attributeCount = 0;
// Mac OS X needs non-zero color size, so set resonable values
int colorBits = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits;
if (colorBits == 0)
colorBits = 24;
else if (colorBits < 15)
colorBits = 15;
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: This API does not support OpenGL ES");
return GL_FALSE;
}
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
// Fail if any OpenGL version above 2.1 other than 3.2 was requested
if (wndconfig->glMajor > 3 ||
(wndconfig->glMajor == 3 && wndconfig->glMinor != 2))
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: The targeted version of Mac OS X does not "
"support any OpenGL version above 2.1 except 3.2");
return GL_FALSE;
}
if (wndconfig->glMajor > 2)
{
if (!wndconfig->glForward)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: The targeted version of Mac OS X only "
"supports OpenGL 3.2 contexts if they are "
"forward-compatible");
return GL_FALSE;
}
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: The targeted version of Mac OS X only "
"supports OpenGL 3.2 contexts if they use the "
"core profile");
return GL_FALSE;
}
}
#else
// Fail if OpenGL 3.0 or above was requested
if (wndconfig->glMajor > 2)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: The targeted version of Mac OS X does not "
"support OpenGL version 3.0 or above");
return GL_FALSE;
}
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
// Fail if a robustness strategy was requested
if (wndconfig->glRobustness)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: Mac OS X does not support OpenGL robustness "
"strategies");
return GL_FALSE;
}
#define ADD_ATTR(x) { attributes[attributeCount++] = x; }
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
// Arbitrary array size here
NSOpenGLPixelFormatAttribute attributes[40];
ADD_ATTR(NSOpenGLPFADoubleBuffer);
if (wndconfig->monitor)
{
ADD_ATTR(NSOpenGLPFANoRecovery);
ADD_ATTR2(NSOpenGLPFAScreenMask,
CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()));
}
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
if (wndconfig->glMajor > 2)
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
if (fbconfig->alphaBits > 0)
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
if (fbconfig->depthBits > 0)
ADD_ATTR2(NSOpenGLPFADepthSize, fbconfig->depthBits);
if (fbconfig->stencilBits > 0)
ADD_ATTR2(NSOpenGLPFAStencilSize, fbconfig->stencilBits);
int accumBits = fbconfig->accumRedBits + fbconfig->accumGreenBits +
fbconfig->accumBlueBits + fbconfig->accumAlphaBits;
if (accumBits > 0)
ADD_ATTR2(NSOpenGLPFAAccumSize, accumBits);
if (fbconfig->auxBuffers > 0)
ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
if (fbconfig->stereo)
ADD_ATTR(NSOpenGLPFAStereo);
if (fbconfig->samples > 0)
{
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
}
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
// frambuffer, so there's no need (and no way) to request it
ADD_ATTR(0);
#undef ADD_ATTR
#undef ADD_ATTR2
window->NSGL.pixelFormat =
[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
if (window->NSGL.pixelFormat == nil)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"NSOpenGL: Failed to create OpenGL pixel format");
return GL_FALSE;
}
NSOpenGLContext* share = NULL;
if (wndconfig->share)
share = wndconfig->share->NSGL.context;
window->NSGL.context =
[[NSOpenGLContext alloc] initWithFormat:window->NSGL.pixelFormat
shareContext:share];
if (window->NSGL.context == nil)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"NSOpenGL: Failed to create OpenGL context");
return GL_FALSE;
}
return GL_TRUE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
@ -923,7 +763,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
if (!createWindow(window, wndconfig))
return GL_FALSE;
if (!createContext(window, wndconfig, fbconfig))
if (!_glfwCreateContext(window, wndconfig, fbconfig))
return GL_FALSE;
[window->NSGL.context setView:[window->NS.object contentView]];
@ -968,11 +808,7 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
_glfwRestoreVideoMode();
}
[window->NSGL.pixelFormat release];
window->NSGL.pixelFormat = nil;
[window->NSGL.context release];
window->NSGL.context = nil;
_glfwDestroyContext(window);
[window->NS.object setDelegate:nil];
[window->NS.delegate release];

View File

@ -38,6 +38,11 @@
void (*glXGetProcAddressEXT(const GLubyte* procName))();
#ifndef GLXBadProfileARB
#define GLXBadProfileARB 13
#endif
//========================================================================
// Thread local storage attribute macro
//========================================================================
@ -48,6 +53,12 @@ void (*glXGetProcAddressEXT(const GLubyte* procName))();
#endif
//========================================================================
// The X error code as provided to the X error handler
//========================================================================
static unsigned long _glfwErrorCode = Success;
//========================================================================
// The per-thread current context/window pointer
//========================================================================
@ -207,18 +218,48 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
//========================================================================
// Error handler for BadMatch errors when requesting context with
// unavailable OpenGL versions using the GLX_ARB_create_context extension
// Error handler used when creating a context with the GLX_ARB_create_context
// extension set
//========================================================================
static int errorHandler(Display *display, XErrorEvent* event)
{
_glfwErrorCode = event->error_code;
return 0;
}
//========================================================================
// Create the actual OpenGL context
// Create the OpenGL context using legacy API
//========================================================================
static void createLegacyContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
GLXFBConfig fbconfig,
GLXContext share)
{
if (_glfwLibrary.GLX.SGIX_fbconfig)
{
window->GLX.context =
_glfwLibrary.GLX.CreateContextWithConfigSGIX(_glfwLibrary.X11.display,
fbconfig,
GLX_RGBA_TYPE,
share,
True);
}
else
{
window->GLX.context = glXCreateNewContext(_glfwLibrary.X11.display,
fbconfig,
GLX_RGBA_TYPE,
share,
True);
}
}
//========================================================================
// Create the OpenGL context
//========================================================================
#define setGLXattrib(attribName, attribValue) \
@ -386,6 +427,7 @@ static int createContext(_GLFWwindow* window,
// it because glXCreateContextAttribsARB generates a BadMatch error if
// the requested OpenGL version is unavailable (instead of a civilized
// response like returning NULL)
_glfwErrorCode = Success;
XSetErrorHandler(errorHandler);
window->GLX.context =
@ -397,36 +439,29 @@ static int createContext(_GLFWwindow* window,
// We are done, so unset the error handler again (see above)
XSetErrorHandler(NULL);
if (window->GLX.context == NULL)
{
// HACK: This is a fallback for the broken Mesa implementation of
// GLX_ARB_create_context_profile, which fails default 1.0 context
// creation with a GLXBadProfileARB error in violation of the spec
if (_glfwErrorCode == _glfwLibrary.GLX.errorBase + GLXBadProfileARB &&
wndconfig->clientAPI == GLFW_OPENGL_API &&
wndconfig->glProfile == GLFW_OPENGL_NO_PROFILE &&
wndconfig->glForward == GL_FALSE)
{
createLegacyContext(window, wndconfig, *fbconfig, share);
}
}
}
else
{
if (_glfwLibrary.GLX.SGIX_fbconfig)
{
window->GLX.context =
_glfwLibrary.GLX.CreateContextWithConfigSGIX(_glfwLibrary.X11.display,
*fbconfig,
GLX_RGBA_TYPE,
share,
True);
}
else
{
window->GLX.context = glXCreateNewContext(_glfwLibrary.X11.display,
*fbconfig,
GLX_RGBA_TYPE,
share,
True);
}
}
createLegacyContext(window, wndconfig, *fbconfig, share);
XFree(fbconfig);
if (window->GLX.context == NULL)
{
// TODO: Handle all the various error codes here
_glfwSetError(GLFW_PLATFORM_ERROR,
"GLX: Failed to create context");
_glfwSetError(GLFW_PLATFORM_ERROR, "GLX: Failed to create context");
return GL_FALSE;
}
@ -472,7 +507,9 @@ int _glfwInitOpenGL(void)
#endif
// Check if GLX is supported on this display
if (!glXQueryExtension(_glfwLibrary.X11.display, NULL, NULL))
if (!glXQueryExtension(_glfwLibrary.X11.display,
&_glfwLibrary.GLX.errorBase,
&_glfwLibrary.GLX.eventBase))
{
_glfwSetError(GLFW_API_UNAVAILABLE, "GLX: GLX support not found");
return GL_FALSE;

View File

@ -90,6 +90,8 @@ typedef struct _GLFWlibraryGLX
{
// Server-side GLX version
int majorVersion, minorVersion;
int eventBase;
int errorBase;
// GLX extensions
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;

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@ -50,15 +50,6 @@ GLboolean _glfwInitialized = GL_FALSE;
_GLFWlibrary _glfwLibrary;
//------------------------------------------------------------------------
// The current GLFW error code
// This is outside of _glfwLibrary so it can be initialized and usable
// before glfwInit is called, which lets that function report errors
// TODO: Make this thread-local
//------------------------------------------------------------------------
static int _glfwError = GLFW_NO_ERROR;
//------------------------------------------------------------------------
// The current error callback
// This is outside of _glfwLibrary so it can be initialized and usable
@ -67,6 +58,40 @@ static int _glfwError = GLFW_NO_ERROR;
static GLFWerrorfun _glfwErrorCallback = NULL;
//========================================================================
// Returns a generic string representation of the specified error
//========================================================================
static const char* getErrorString(int error)
{
switch (error)
{
case GLFW_NO_ERROR:
return "No error";
case GLFW_NOT_INITIALIZED:
return "The GLFW library is not initialized";
case GLFW_NO_CURRENT_CONTEXT:
return "There is no current context";
case GLFW_INVALID_ENUM:
return "Invalid argument for enum parameter";
case GLFW_INVALID_VALUE:
return "Invalid value for parameter";
case GLFW_OUT_OF_MEMORY:
return "Out of memory";
case GLFW_API_UNAVAILABLE:
return "The requested client API is unavailable";
case GLFW_VERSION_UNAVAILABLE:
return "The requested client API version is unavailable";
case GLFW_PLATFORM_ERROR:
return "A platform-specific error occurred";
case GLFW_FORMAT_UNAVAILABLE:
return "The requested format is unavailable";
}
return "ERROR: UNKNOWN ERROR TOKEN PASSED TO glfwErrorString";
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
@ -97,12 +122,10 @@ void _glfwSetError(int error, const char* format, ...)
description = buffer;
}
else
description = glfwErrorString(error);
description = getErrorString(error);
_glfwErrorCallback(error, description);
}
else
_glfwError = error;
}
@ -158,8 +181,7 @@ GLFWAPI void glfwTerminate(void)
_glfwDestroyMonitors();
if (!_glfwPlatformTerminate())
return;
_glfwPlatformTerminate();
_glfwInitialized = GL_FALSE;
}
@ -194,54 +216,6 @@ GLFWAPI const char* glfwGetVersionString(void)
}
//========================================================================
// Returns the current error value
// This function may be called without GLFW having been initialized
//========================================================================
GLFWAPI int glfwGetError(void)
{
int error = _glfwError;
_glfwError = GLFW_NO_ERROR;
return error;
}
//========================================================================
// Returns a string representation of the specified error value
// This function may be called without GLFW having been initialized
//========================================================================
GLFWAPI const char* glfwErrorString(int error)
{
switch (error)
{
case GLFW_NO_ERROR:
return "No error";
case GLFW_NOT_INITIALIZED:
return "The GLFW library is not initialized";
case GLFW_NO_CURRENT_CONTEXT:
return "There is no current context";
case GLFW_INVALID_ENUM:
return "Invalid argument for enum parameter";
case GLFW_INVALID_VALUE:
return "Invalid value for parameter";
case GLFW_OUT_OF_MEMORY:
return "Out of memory";
case GLFW_API_UNAVAILABLE:
return "The requested client API is unavailable";
case GLFW_VERSION_UNAVAILABLE:
return "The requested client API version is unavailable";
case GLFW_PLATFORM_ERROR:
return "A platform-specific error occurred";
case GLFW_FORMAT_UNAVAILABLE:
return "The requested format is unavailable";
}
return "ERROR: UNKNOWN ERROR TOKEN PASSED TO glfwErrorString";
}
//========================================================================
// Sets the callback function for GLFW errors
// This function may be called without GLFW having been initialized

View File

@ -289,12 +289,10 @@ extern _GLFWlibrary _glfwLibrary;
// Platform init and version
int _glfwPlatformInit(void);
int _glfwPlatformTerminate(void);
void _glfwPlatformTerminate(void);
const char* _glfwPlatformGetVersionString(void);
// Input mode support
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window);
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window);
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y);
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);

View File

@ -39,7 +39,7 @@ static pthread_key_t _glfwCurrentTLS;
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
@ -69,6 +69,184 @@ void _glfwTerminateOpenGL(void)
}
//========================================================================
// Create the OpenGL context
//========================================================================
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
unsigned int attributeCount = 0;
// Mac OS X needs non-zero color size, so set resonable values
int colorBits = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits;
if (colorBits == 0)
colorBits = 24;
else if (colorBits < 15)
colorBits = 15;
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: This API does not support OpenGL ES");
return GL_FALSE;
}
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
// Fail if any OpenGL version above 2.1 other than 3.2 was requested
if (wndconfig->glMajor > 3 ||
(wndconfig->glMajor == 3 && wndconfig->glMinor != 2))
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: The targeted version of Mac OS X does not "
"support any OpenGL version above 2.1 except 3.2");
return GL_FALSE;
}
if (wndconfig->glMajor > 2)
{
if (!wndconfig->glForward)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: The targeted version of Mac OS X only "
"supports OpenGL 3.2 contexts if they are "
"forward-compatible");
return GL_FALSE;
}
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: The targeted version of Mac OS X only "
"supports OpenGL 3.2 contexts if they use the "
"core profile");
return GL_FALSE;
}
}
#else
// Fail if OpenGL 3.0 or above was requested
if (wndconfig->glMajor > 2)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: The targeted version of Mac OS X does not "
"support OpenGL version 3.0 or above");
return GL_FALSE;
}
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
// Fail if a robustness strategy was requested
if (wndconfig->glRobustness)
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"NSOpenGL: Mac OS X does not support OpenGL robustness "
"strategies");
return GL_FALSE;
}
#define ADD_ATTR(x) { attributes[attributeCount++] = x; }
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
// Arbitrary array size here
NSOpenGLPixelFormatAttribute attributes[40];
ADD_ATTR(NSOpenGLPFADoubleBuffer);
if (wndconfig->mode == GLFW_FULLSCREEN)
{
ADD_ATTR(NSOpenGLPFANoRecovery);
ADD_ATTR2(NSOpenGLPFAScreenMask,
CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()));
}
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
if (wndconfig->glMajor > 2)
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
if (fbconfig->alphaBits > 0)
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
if (fbconfig->depthBits > 0)
ADD_ATTR2(NSOpenGLPFADepthSize, fbconfig->depthBits);
if (fbconfig->stencilBits > 0)
ADD_ATTR2(NSOpenGLPFAStencilSize, fbconfig->stencilBits);
int accumBits = fbconfig->accumRedBits + fbconfig->accumGreenBits +
fbconfig->accumBlueBits + fbconfig->accumAlphaBits;
if (accumBits > 0)
ADD_ATTR2(NSOpenGLPFAAccumSize, accumBits);
if (fbconfig->auxBuffers > 0)
ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
if (fbconfig->stereo)
ADD_ATTR(NSOpenGLPFAStereo);
if (fbconfig->samples > 0)
{
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
}
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
// frambuffer, so there's no need (and no way) to request it
ADD_ATTR(0);
#undef ADD_ATTR
#undef ADD_ATTR2
window->NSGL.pixelFormat =
[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
if (window->NSGL.pixelFormat == nil)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"NSOpenGL: Failed to create OpenGL pixel format");
return GL_FALSE;
}
NSOpenGLContext* share = NULL;
if (wndconfig->share)
share = wndconfig->share->NSGL.context;
window->NSGL.context =
[[NSOpenGLContext alloc] initWithFormat:window->NSGL.pixelFormat
shareContext:share];
if (window->NSGL.context == nil)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"NSOpenGL: Failed to create OpenGL context");
return GL_FALSE;
}
return GL_TRUE;
}
//========================================================================
// Destroy the OpenGL context
//========================================================================
void _glfwDestroyContext(_GLFWwindow* window)
{
[window->NSGL.pixelFormat release];
window->NSGL.pixelFormat = nil;
[window->NSGL.context release];
window->NSGL.context = nil;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
// Make the OpenGL context associated with the specified window current
//========================================================================

View File

@ -200,7 +200,7 @@ int _glfwPlatformInit(void)
// Close window and shut down library
//========================================================================
int _glfwPlatformTerminate(void)
void _glfwPlatformTerminate(void)
{
// Restore the original gamma ramp
if (_glfwLibrary.rampChanged)
@ -220,8 +220,6 @@ int _glfwPlatformTerminate(void)
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
UIntToPtr(_glfwLibrary.Win32.foregroundLockTimeout),
SPIF_SENDCHANGE);
return GL_TRUE;
}

View File

@ -662,7 +662,7 @@ int _glfwPlatformInit(void)
// Close window and shut down library
//========================================================================
int _glfwPlatformTerminate(void)
void _glfwPlatformTerminate(void)
{
if (_glfwLibrary.X11.cursor)
{
@ -681,8 +681,6 @@ int _glfwPlatformTerminate(void)
// Free clipboard memory
if (_glfwLibrary.X11.selection.string)
free(_glfwLibrary.X11.selection.string);
return GL_TRUE;
}

View File

@ -51,6 +51,11 @@ static void set_swap_interval(GLFWwindow window, int interval)
glfwSetWindowTitle(window, title);
}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void window_size_callback(GLFWwindow window, int width, int height)
{
window_width = width;
@ -80,18 +85,15 @@ int main(void)
GLFWwindow window;
int width, height;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
window = glfwCreateWindow(window_width, window_height, "", NULL, NULL);
if (!window)
{
glfwTerminate();
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}

View File

@ -47,6 +47,11 @@ static GLboolean control_is_down(GLFWwindow window)
glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL);
}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static int window_close_callback(GLFWwindow window)
{
closed = GL_TRUE;
@ -93,11 +98,6 @@ static void window_size_callback(GLFWwindow window, int width, int height)
glViewport(0, 0, width, height);
}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error in %s\n", description);
}
int main(int argc, char** argv)
{
int ch;

View File

@ -72,16 +72,20 @@ static ParamGLFW glfw_params[] =
{ 0, NULL }
};
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
int main(void)
{
int i, width, height;
GLFWwindow window;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
@ -89,8 +93,6 @@ int main(void)
if (!window)
{
glfwTerminate();
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}

View File

@ -218,6 +218,11 @@ static const char* get_character_string(int character)
return result;
}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void window_pos_callback(GLFWwindow window, int x, int y)
{
printf("%08x at %0.3f: Window position: %i %i\n",
@ -370,11 +375,10 @@ int main(void)
setlocale(LC_ALL, "");
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
printf("Library initialized\n");
@ -382,8 +386,6 @@ int main(void)
if (!window)
{
glfwTerminate();
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}

View File

@ -38,6 +38,11 @@
#include "getopt.h"
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void window_size_callback(GLFWwindow window, int width, int height)
{
glViewport(0, 0, width, height);
@ -82,11 +87,10 @@ int main(int argc, char** argv)
}
}
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
if (samples)
printf("Requesting FSAA with %i samples\n", samples);
@ -99,8 +103,6 @@ int main(int argc, char** argv)
if (!window)
{
glfwTerminate();
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
@ -113,8 +115,6 @@ int main(int argc, char** argv)
if (!glfwExtensionSupported("GL_ARB_multisample"))
{
glfwTerminate();
fprintf(stderr, "Context reports GL_ARB_multisample is not supported\n");
exit(EXIT_FAILURE);
}

View File

@ -35,6 +35,11 @@
static GLboolean running = GL_TRUE;
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void window_focus_callback(GLFWwindow window, int focused)
{
printf("%0.3f: Window %s\n",
@ -76,18 +81,15 @@ int main(void)
{
GLFWwindow window;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
window = glfwCreateWindow(640, 480, "Fullscreen focus", glfwGetPrimaryMonitor(), NULL);
if (!window)
{
glfwTerminate();
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}

View File

@ -52,6 +52,11 @@ static void set_gamma(float value)
glfwSetGamma(gamma_value);
}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static int window_close_callback(GLFWwindow window)
{
closed = GL_TRUE;
@ -118,11 +123,10 @@ int main(int argc, char** argv)
}
}
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
if (monitor)
{
@ -141,8 +145,6 @@ int main(int argc, char** argv)
if (!window)
{
glfwTerminate();
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}

View File

@ -257,10 +257,7 @@ int main(int argc, char** argv)
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
if (major != 1 || minor != 0)
{

View File

@ -42,6 +42,11 @@ static void usage(void)
printf("Usage: iconify [-h] [-f]\n");
}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static int window_close_callback(GLFWwindow window)
{
closed = GL_TRUE;
@ -95,12 +100,6 @@ int main(int argc, char** argv)
GLFWmonitor monitor = NULL;
GLFWwindow window;
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
while ((ch = getopt(argc, argv, "fh")) != -1)
{
switch (ch)
@ -119,6 +118,11 @@ int main(int argc, char** argv)
}
}
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
if (monitor)
{
GLFWvidmode mode;
@ -136,8 +140,6 @@ int main(int argc, char** argv)
if (!window)
{
glfwTerminate();
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}

View File

@ -47,6 +47,11 @@ typedef struct Joystick
static Joystick joysticks[GLFW_JOYSTICK_LAST - GLFW_JOYSTICK_1 + 1];
static int joystick_count = 0;
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void window_size_callback(GLFWwindow window, int width, int height)
{
glViewport(0, 0, width, height);
@ -185,18 +190,15 @@ int main(void)
memset(joysticks, 0, sizeof(joysticks));
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
window = glfwCreateWindow(640, 480, "Joystick Test", NULL, NULL);
if (!window)
{
glfwTerminate();
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}

View File

@ -56,6 +56,11 @@ static void toggle_cursor(GLFWwindow window)
}
}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void cursor_position_callback(GLFWwindow window, int x, int y)
{
printf("Cursor moved to: %i %i (%i %i)\n", x, y, x - cursor_x, y - cursor_y);
@ -111,16 +116,13 @@ static GLboolean open_window(void)
int main(void)
{
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
if (!open_window())
{
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
glfwTerminate();
exit(EXIT_FAILURE);
}
@ -139,8 +141,6 @@ int main(void)
glfwDestroyWindow(window_handle);
if (!open_window())
{
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
glfwTerminate();
exit(EXIT_FAILURE);
}

View File

@ -41,6 +41,11 @@
static GLFWwindow window_handle = NULL;
static GLboolean closed = GL_FALSE;
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void window_size_callback(GLFWwindow window, int width, int height)
{
glViewport(0, 0, width, height);
@ -71,16 +76,14 @@ static GLboolean open_window(int width, int height, GLFWmonitor monitor)
{
double base;
if (!glfwInit())
return GL_FALSE;
base = glfwGetTime();
window_handle = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL);
if (!window_handle)
{
fprintf(stderr, "Failed to open %s mode GLFW window: %s\n",
monitor ? "fullscreen" : "windowed",
glfwErrorString(glfwGetError()));
return GL_FALSE;
}
glfwMakeContextCurrent(window_handle);
glfwSwapInterval(1);
@ -110,11 +113,7 @@ int main(int argc, char** argv)
{
int count = 0;
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
return GL_FALSE;
}
glfwSetErrorCallback(error_callback);
for (;;)
{

View File

@ -39,6 +39,11 @@
static GLFWwindow windows[2];
static GLboolean closed = GL_FALSE;
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void key_callback(GLFWwindow window, int key, int action)
{
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
@ -128,17 +133,14 @@ int main(int argc, char** argv)
{
GLuint texture;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
windows[0] = open_window("First", NULL, 0, 0);
if (!windows[0])
{
fprintf(stderr, "Failed to open first GLFW window: %s\n", glfwErrorString(glfwGetError()));
glfwTerminate();
exit(EXIT_FAILURE);
}
@ -152,8 +154,6 @@ int main(int argc, char** argv)
windows[1] = open_window("Second", windows[0], WIDTH + 50, 0);
if (!windows[1])
{
fprintf(stderr, "Failed to open second GLFW window: %s\n", glfwErrorString(glfwGetError()));
glfwTerminate();
exit(EXIT_FAILURE);
}

View File

@ -48,6 +48,11 @@ static void set_swap_interval(GLFWwindow window, int interval)
glfwSetWindowTitle(window, title);
}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void window_size_callback(GLFWwindow window, int width, int height)
{
glViewport(0, 0, width, height);
@ -64,17 +69,14 @@ int main(void)
float position;
GLFWwindow window;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
window = glfwCreateWindow(640, 480, "", NULL, NULL);
if (!window)
{
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
glfwTerminate();
exit(EXIT_FAILURE);
}

View File

@ -47,6 +47,11 @@ typedef struct
static volatile GLboolean running = GL_TRUE;
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static int thread_main(void* data)
{
const Thread* thread = (const Thread*) data;
@ -80,12 +85,10 @@ int main(void)
};
const int count = sizeof(threads) / sizeof(Thread);
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n",
glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
for (i = 0; i < count; i++)
{
@ -96,8 +99,7 @@ int main(void)
NULL, NULL);
if (!threads[i].window)
{
fprintf(stderr, "Failed to open GLFW window: %s\n",
glfwErrorString(glfwGetError()));
glfwTerminate();
exit(EXIT_FAILURE);
}
@ -105,6 +107,8 @@ int main(void)
thrd_success)
{
fprintf(stderr, "Failed to create secondary thread\n");
glfwTerminate();
exit(EXIT_FAILURE);
}
}

View File

@ -32,6 +32,11 @@
#include <stdio.h>
#include <stdlib.h>
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void window_size_callback(GLFWwindow window, int width, int height)
{
glViewport(0, 0, width, height);
@ -41,17 +46,14 @@ int main(void)
{
GLFWwindow window;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
window = glfwCreateWindow(400, 400, "English 日本語 русский язык 官話", NULL, NULL);
if (!window)
{
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
glfwTerminate();
exit(EXIT_FAILURE);
}

View File

@ -40,18 +40,21 @@ static const char* titles[] =
"Quux"
};
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
int main(void)
{
int i;
GLboolean running = GL_TRUE;
GLFWwindow windows[4];
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW: %s\n",
glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
}
for (i = 0; i < 4; i++)
{
@ -60,9 +63,6 @@ int main(void)
windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL);
if (!windows[i])
{
fprintf(stderr, "Failed to open GLFW window: %s\n",
glfwErrorString(glfwGetError()));
glfwTerminate();
exit(EXIT_FAILURE);
}