mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 02:38:52 -05:00
Merge branch 'master' into multi-monitor
Conflicts: src/cocoa_window.m src/init.c tests/iconify.c tests/reopen.c
This commit is contained in:
commit
23c6def880
|
@ -572,17 +572,13 @@ int main( void )
|
|||
|
||||
/* Init GLFW */
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if( !glfwInit() )
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{
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fprintf( stderr, "Failed to initialize GLFW\n" );
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exit( EXIT_FAILURE );
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}
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glfwWindowHint(GLFW_DEPTH_BITS, 16);
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window = glfwCreateWindow( 400, 400, "Boing (classic Amiga demo)", NULL, NULL );
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if (!window)
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{
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fprintf( stderr, "Failed to open GLFW window\n" );
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glfwTerminate();
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exit( EXIT_FAILURE );
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}
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|
|
|
@ -10,24 +10,26 @@
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#define GLFW_INCLUDE_GLU
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#include <GL/glfw3.h>
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static void error_callback(int error, const char* description)
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{
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fprintf(stderr, "Error: %s\n", description);
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}
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int main(void)
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{
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int width, height, x;
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GLFWwindow window;
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glfwSetErrorCallback(error_callback);
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// Initialise GLFW
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if (!glfwInit())
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{
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fprintf(stderr, "Failed to initialize GLFW\n");
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exit(EXIT_FAILURE);
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}
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// Open a window and create its OpenGL context
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window = glfwCreateWindow(640, 480, "Spinning Triangle", NULL, NULL);
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if (!window)
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{
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fprintf(stderr, "Failed to open GLFW window\n");
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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|
|
|
@ -257,6 +257,16 @@ void calc_grid(void)
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}
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||||
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||||
//========================================================================
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||||
// Print errors
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||||
//========================================================================
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||||
|
||||
static void error_callback(int error, const char* description)
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||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
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||||
}
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||||
|
||||
|
||||
//========================================================================
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// Handle key strokes
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//========================================================================
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||||
|
@ -393,16 +403,15 @@ int main(int argc, char* argv[])
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double t, dt_total, t_old;
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int width, height;
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glfwSetErrorCallback(error_callback);
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|
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if (!glfwInit())
|
||||
{
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fprintf(stderr, "GLFW initialization failed\n");
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||||
exit(EXIT_FAILURE);
|
||||
}
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|
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window = glfwCreateWindow(640, 480, "Wave Simulation", NULL, NULL);
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if (!window)
|
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{
|
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fprintf(stderr, "Could not open window\n");
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glfwTerminate();
|
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exit(EXIT_FAILURE);
|
||||
}
|
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|
||||
|
|
|
@ -985,25 +985,6 @@ GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
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*/
|
||||
GLFWAPI const char* glfwGetVersionString(void);
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||||
|
||||
/*! @brief Retrieves the latest error.
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* @return The latest @link errors error code @endlink.
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* @ingroup error
|
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*
|
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* @remarks This function may be called before @ref glfwInit.
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*/
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GLFWAPI int glfwGetError(void);
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/*! @brief Retrieves a generic, human readable description of the specified error.
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* @param[in] error The @link errors error code @endlink to be described.
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* @return A UTF-8 encoded string describing the error.
|
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* @ingroup error
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||||
*
|
||||
* @remarks This function may be called before @ref glfwInit.
|
||||
*
|
||||
* @remarks This function may be called from secondary threads.
|
||||
*/
|
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GLFWAPI const char* glfwErrorString(int error);
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||||
|
||||
/*! @brief Sets the error callback.
|
||||
* @param[in] cbfun The new callback, or @c NULL to remove the currently set
|
||||
* callback.
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|
@ -1298,6 +1279,10 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, const char* title, GL
|
|||
* @note If the window's context is current on the main thread, it is
|
||||
* detached before being destroyed.
|
||||
*
|
||||
* @note On calling this function, no further callbacks will be called for
|
||||
* the specified window, even if their associated events occur during window
|
||||
* destruction.
|
||||
*
|
||||
* @warning The window's context must not be current on any other thread.
|
||||
*
|
||||
* @sa glfwCreateWindow
|
||||
|
|
|
@ -275,8 +275,7 @@ version of GLFW.</p>
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|||
<li>Added <code>GLFWwindow</code> window handle type and updated window-related functions and callbacks to take a window handle</li>
|
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<li>Added <code>glfwDefaultWindowHints</code> function for resetting all window hints to their default values</li>
|
||||
<li>Added <code>glfwMakeContextCurrent</code> function for making the context of the specified window current</li>
|
||||
<li>Added <code>glfwGetError</code> and <code>glfwErrorString</code> error reporting functions and a number of error tokens</li>
|
||||
<li>Added <code>glfwSetErrorCallback</code> function and <code>GLFWerrorfun</code> type for receiving more specific and/or nested errors</li>
|
||||
<li>Added <code>glfwSetErrorCallback</code> function and <code>GLFWerrorfun</code> type for receiving error descriptions</li>
|
||||
<li>Added <code>glfwSetWindowUserPointer</code> and <code>glfwGetWindowUserPointer</code> functions for per-window user pointers</li>
|
||||
<li>Added <code>glfwGetVersionString</code> function for determining which code paths were enabled at compile time</li>
|
||||
<li>Added <code>glfwGetWindowMonitor</code> for querying the monitor, if any, of the specified window</li>
|
||||
|
|
|
@ -118,7 +118,7 @@ int _glfwPlatformInit(void)
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|||
// Close window, if open, and shut down GLFW
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformTerminate(void)
|
||||
void _glfwPlatformTerminate(void)
|
||||
{
|
||||
// TODO: Probably other cleanup
|
||||
|
||||
|
@ -142,8 +142,6 @@ int _glfwPlatformTerminate(void)
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_glfwTerminateJoysticks();
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|
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_glfwTerminateOpenGL();
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -120,5 +120,9 @@ void _glfwRestoreVideoMode(void);
|
|||
// OpenGL support
|
||||
int _glfwInitOpenGL(void);
|
||||
void _glfwTerminateOpenGL(void);
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContext(_GLFWwindow* window);
|
||||
|
||||
#endif // _cocoa_platform_h_
|
||||
|
|
|
@ -711,166 +711,6 @@ static GLboolean createWindow(_GLFWwindow* window,
|
|||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
static GLboolean createContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
unsigned int attributeCount = 0;
|
||||
|
||||
// Mac OS X needs non-zero color size, so set resonable values
|
||||
int colorBits = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits;
|
||||
if (colorBits == 0)
|
||||
colorBits = 24;
|
||||
else if (colorBits < 15)
|
||||
colorBits = 15;
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: This API does not support OpenGL ES");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||
// Fail if any OpenGL version above 2.1 other than 3.2 was requested
|
||||
if (wndconfig->glMajor > 3 ||
|
||||
(wndconfig->glMajor == 3 && wndconfig->glMinor != 2))
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: The targeted version of Mac OS X does not "
|
||||
"support any OpenGL version above 2.1 except 3.2");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor > 2)
|
||||
{
|
||||
if (!wndconfig->glForward)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: The targeted version of Mac OS X only "
|
||||
"supports OpenGL 3.2 contexts if they are "
|
||||
"forward-compatible");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: The targeted version of Mac OS X only "
|
||||
"supports OpenGL 3.2 contexts if they use the "
|
||||
"core profile");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
#else
|
||||
// Fail if OpenGL 3.0 or above was requested
|
||||
if (wndconfig->glMajor > 2)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: The targeted version of Mac OS X does not "
|
||||
"support OpenGL version 3.0 or above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
|
||||
// Fail if a robustness strategy was requested
|
||||
if (wndconfig->glRobustness)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: Mac OS X does not support OpenGL robustness "
|
||||
"strategies");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
#define ADD_ATTR(x) { attributes[attributeCount++] = x; }
|
||||
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
|
||||
|
||||
// Arbitrary array size here
|
||||
NSOpenGLPixelFormatAttribute attributes[40];
|
||||
|
||||
ADD_ATTR(NSOpenGLPFADoubleBuffer);
|
||||
|
||||
if (wndconfig->monitor)
|
||||
{
|
||||
ADD_ATTR(NSOpenGLPFANoRecovery);
|
||||
ADD_ATTR2(NSOpenGLPFAScreenMask,
|
||||
CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()));
|
||||
}
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||
if (wndconfig->glMajor > 2)
|
||||
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
|
||||
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
||||
|
||||
if (fbconfig->alphaBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
|
||||
|
||||
if (fbconfig->depthBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFADepthSize, fbconfig->depthBits);
|
||||
|
||||
if (fbconfig->stencilBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAStencilSize, fbconfig->stencilBits);
|
||||
|
||||
int accumBits = fbconfig->accumRedBits + fbconfig->accumGreenBits +
|
||||
fbconfig->accumBlueBits + fbconfig->accumAlphaBits;
|
||||
|
||||
if (accumBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAccumSize, accumBits);
|
||||
|
||||
if (fbconfig->auxBuffers > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
|
||||
|
||||
if (fbconfig->stereo)
|
||||
ADD_ATTR(NSOpenGLPFAStereo);
|
||||
|
||||
if (fbconfig->samples > 0)
|
||||
{
|
||||
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
|
||||
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
||||
}
|
||||
|
||||
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
||||
// frambuffer, so there's no need (and no way) to request it
|
||||
|
||||
ADD_ATTR(0);
|
||||
|
||||
#undef ADD_ATTR
|
||||
#undef ADD_ATTR2
|
||||
|
||||
window->NSGL.pixelFormat =
|
||||
[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||
if (window->NSGL.pixelFormat == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"NSOpenGL: Failed to create OpenGL pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
NSOpenGLContext* share = NULL;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->NSGL.context;
|
||||
|
||||
window->NSGL.context =
|
||||
[[NSOpenGLContext alloc] initWithFormat:window->NSGL.pixelFormat
|
||||
shareContext:share];
|
||||
if (window->NSGL.context == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"NSOpenGL: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
@ -923,7 +763,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|||
if (!createWindow(window, wndconfig))
|
||||
return GL_FALSE;
|
||||
|
||||
if (!createContext(window, wndconfig, fbconfig))
|
||||
if (!_glfwCreateContext(window, wndconfig, fbconfig))
|
||||
return GL_FALSE;
|
||||
|
||||
[window->NSGL.context setView:[window->NS.object contentView]];
|
||||
|
@ -968,11 +808,7 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
|||
_glfwRestoreVideoMode();
|
||||
}
|
||||
|
||||
[window->NSGL.pixelFormat release];
|
||||
window->NSGL.pixelFormat = nil;
|
||||
|
||||
[window->NSGL.context release];
|
||||
window->NSGL.context = nil;
|
||||
_glfwDestroyContext(window);
|
||||
|
||||
[window->NS.object setDelegate:nil];
|
||||
[window->NS.delegate release];
|
||||
|
|
|
@ -38,6 +38,11 @@
|
|||
void (*glXGetProcAddressEXT(const GLubyte* procName))();
|
||||
|
||||
|
||||
#ifndef GLXBadProfileARB
|
||||
#define GLXBadProfileARB 13
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Thread local storage attribute macro
|
||||
//========================================================================
|
||||
|
@ -48,6 +53,12 @@ void (*glXGetProcAddressEXT(const GLubyte* procName))();
|
|||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// The X error code as provided to the X error handler
|
||||
//========================================================================
|
||||
static unsigned long _glfwErrorCode = Success;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// The per-thread current context/window pointer
|
||||
//========================================================================
|
||||
|
@ -207,18 +218,48 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
|||
|
||||
|
||||
//========================================================================
|
||||
// Error handler for BadMatch errors when requesting context with
|
||||
// unavailable OpenGL versions using the GLX_ARB_create_context extension
|
||||
// Error handler used when creating a context with the GLX_ARB_create_context
|
||||
// extension set
|
||||
//========================================================================
|
||||
|
||||
static int errorHandler(Display *display, XErrorEvent* event)
|
||||
{
|
||||
_glfwErrorCode = event->error_code;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the actual OpenGL context
|
||||
// Create the OpenGL context using legacy API
|
||||
//========================================================================
|
||||
|
||||
static void createLegacyContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
GLXFBConfig fbconfig,
|
||||
GLXContext share)
|
||||
{
|
||||
if (_glfwLibrary.GLX.SGIX_fbconfig)
|
||||
{
|
||||
window->GLX.context =
|
||||
_glfwLibrary.GLX.CreateContextWithConfigSGIX(_glfwLibrary.X11.display,
|
||||
fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
True);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->GLX.context = glXCreateNewContext(_glfwLibrary.X11.display,
|
||||
fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
True);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
#define setGLXattrib(attribName, attribValue) \
|
||||
|
@ -386,6 +427,7 @@ static int createContext(_GLFWwindow* window,
|
|||
// it because glXCreateContextAttribsARB generates a BadMatch error if
|
||||
// the requested OpenGL version is unavailable (instead of a civilized
|
||||
// response like returning NULL)
|
||||
_glfwErrorCode = Success;
|
||||
XSetErrorHandler(errorHandler);
|
||||
|
||||
window->GLX.context =
|
||||
|
@ -397,36 +439,29 @@ static int createContext(_GLFWwindow* window,
|
|||
|
||||
// We are done, so unset the error handler again (see above)
|
||||
XSetErrorHandler(NULL);
|
||||
|
||||
if (window->GLX.context == NULL)
|
||||
{
|
||||
// HACK: This is a fallback for the broken Mesa implementation of
|
||||
// GLX_ARB_create_context_profile, which fails default 1.0 context
|
||||
// creation with a GLXBadProfileARB error in violation of the spec
|
||||
if (_glfwErrorCode == _glfwLibrary.GLX.errorBase + GLXBadProfileARB &&
|
||||
wndconfig->clientAPI == GLFW_OPENGL_API &&
|
||||
wndconfig->glProfile == GLFW_OPENGL_NO_PROFILE &&
|
||||
wndconfig->glForward == GL_FALSE)
|
||||
{
|
||||
createLegacyContext(window, wndconfig, *fbconfig, share);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_glfwLibrary.GLX.SGIX_fbconfig)
|
||||
{
|
||||
window->GLX.context =
|
||||
_glfwLibrary.GLX.CreateContextWithConfigSGIX(_glfwLibrary.X11.display,
|
||||
*fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
True);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->GLX.context = glXCreateNewContext(_glfwLibrary.X11.display,
|
||||
*fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
True);
|
||||
}
|
||||
}
|
||||
createLegacyContext(window, wndconfig, *fbconfig, share);
|
||||
|
||||
XFree(fbconfig);
|
||||
|
||||
if (window->GLX.context == NULL)
|
||||
{
|
||||
// TODO: Handle all the various error codes here
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to create context");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "GLX: Failed to create context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
@ -472,7 +507,9 @@ int _glfwInitOpenGL(void)
|
|||
#endif
|
||||
|
||||
// Check if GLX is supported on this display
|
||||
if (!glXQueryExtension(_glfwLibrary.X11.display, NULL, NULL))
|
||||
if (!glXQueryExtension(_glfwLibrary.X11.display,
|
||||
&_glfwLibrary.GLX.errorBase,
|
||||
&_glfwLibrary.GLX.eventBase))
|
||||
{
|
||||
_glfwSetError(GLFW_API_UNAVAILABLE, "GLX: GLX support not found");
|
||||
return GL_FALSE;
|
||||
|
|
|
@ -90,6 +90,8 @@ typedef struct _GLFWlibraryGLX
|
|||
{
|
||||
// Server-side GLX version
|
||||
int majorVersion, minorVersion;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
|
||||
// GLX extensions
|
||||
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
|
||||
|
|
98
src/init.c
98
src/init.c
|
@ -50,15 +50,6 @@ GLboolean _glfwInitialized = GL_FALSE;
|
|||
_GLFWlibrary _glfwLibrary;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// The current GLFW error code
|
||||
// This is outside of _glfwLibrary so it can be initialized and usable
|
||||
// before glfwInit is called, which lets that function report errors
|
||||
// TODO: Make this thread-local
|
||||
//------------------------------------------------------------------------
|
||||
static int _glfwError = GLFW_NO_ERROR;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// The current error callback
|
||||
// This is outside of _glfwLibrary so it can be initialized and usable
|
||||
|
@ -67,6 +58,40 @@ static int _glfwError = GLFW_NO_ERROR;
|
|||
static GLFWerrorfun _glfwErrorCallback = NULL;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns a generic string representation of the specified error
|
||||
//========================================================================
|
||||
|
||||
static const char* getErrorString(int error)
|
||||
{
|
||||
switch (error)
|
||||
{
|
||||
case GLFW_NO_ERROR:
|
||||
return "No error";
|
||||
case GLFW_NOT_INITIALIZED:
|
||||
return "The GLFW library is not initialized";
|
||||
case GLFW_NO_CURRENT_CONTEXT:
|
||||
return "There is no current context";
|
||||
case GLFW_INVALID_ENUM:
|
||||
return "Invalid argument for enum parameter";
|
||||
case GLFW_INVALID_VALUE:
|
||||
return "Invalid value for parameter";
|
||||
case GLFW_OUT_OF_MEMORY:
|
||||
return "Out of memory";
|
||||
case GLFW_API_UNAVAILABLE:
|
||||
return "The requested client API is unavailable";
|
||||
case GLFW_VERSION_UNAVAILABLE:
|
||||
return "The requested client API version is unavailable";
|
||||
case GLFW_PLATFORM_ERROR:
|
||||
return "A platform-specific error occurred";
|
||||
case GLFW_FORMAT_UNAVAILABLE:
|
||||
return "The requested format is unavailable";
|
||||
}
|
||||
|
||||
return "ERROR: UNKNOWN ERROR TOKEN PASSED TO glfwErrorString";
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
@ -97,12 +122,10 @@ void _glfwSetError(int error, const char* format, ...)
|
|||
description = buffer;
|
||||
}
|
||||
else
|
||||
description = glfwErrorString(error);
|
||||
description = getErrorString(error);
|
||||
|
||||
_glfwErrorCallback(error, description);
|
||||
}
|
||||
else
|
||||
_glfwError = error;
|
||||
}
|
||||
|
||||
|
||||
|
@ -158,8 +181,7 @@ GLFWAPI void glfwTerminate(void)
|
|||
|
||||
_glfwDestroyMonitors();
|
||||
|
||||
if (!_glfwPlatformTerminate())
|
||||
return;
|
||||
_glfwPlatformTerminate();
|
||||
|
||||
_glfwInitialized = GL_FALSE;
|
||||
}
|
||||
|
@ -194,54 +216,6 @@ GLFWAPI const char* glfwGetVersionString(void)
|
|||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns the current error value
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI int glfwGetError(void)
|
||||
{
|
||||
int error = _glfwError;
|
||||
_glfwError = GLFW_NO_ERROR;
|
||||
return error;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns a string representation of the specified error value
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI const char* glfwErrorString(int error)
|
||||
{
|
||||
switch (error)
|
||||
{
|
||||
case GLFW_NO_ERROR:
|
||||
return "No error";
|
||||
case GLFW_NOT_INITIALIZED:
|
||||
return "The GLFW library is not initialized";
|
||||
case GLFW_NO_CURRENT_CONTEXT:
|
||||
return "There is no current context";
|
||||
case GLFW_INVALID_ENUM:
|
||||
return "Invalid argument for enum parameter";
|
||||
case GLFW_INVALID_VALUE:
|
||||
return "Invalid value for parameter";
|
||||
case GLFW_OUT_OF_MEMORY:
|
||||
return "Out of memory";
|
||||
case GLFW_API_UNAVAILABLE:
|
||||
return "The requested client API is unavailable";
|
||||
case GLFW_VERSION_UNAVAILABLE:
|
||||
return "The requested client API version is unavailable";
|
||||
case GLFW_PLATFORM_ERROR:
|
||||
return "A platform-specific error occurred";
|
||||
case GLFW_FORMAT_UNAVAILABLE:
|
||||
return "The requested format is unavailable";
|
||||
}
|
||||
|
||||
return "ERROR: UNKNOWN ERROR TOKEN PASSED TO glfwErrorString";
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Sets the callback function for GLFW errors
|
||||
// This function may be called without GLFW having been initialized
|
||||
|
|
|
@ -289,12 +289,10 @@ extern _GLFWlibrary _glfwLibrary;
|
|||
|
||||
// Platform init and version
|
||||
int _glfwPlatformInit(void);
|
||||
int _glfwPlatformTerminate(void);
|
||||
void _glfwPlatformTerminate(void);
|
||||
const char* _glfwPlatformGetVersionString(void);
|
||||
|
||||
// Input mode support
|
||||
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window);
|
||||
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window);
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y);
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
|
||||
|
||||
|
|
|
@ -39,7 +39,7 @@ static pthread_key_t _glfwCurrentTLS;
|
|||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
|
@ -69,6 +69,184 @@ void _glfwTerminateOpenGL(void)
|
|||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
unsigned int attributeCount = 0;
|
||||
|
||||
// Mac OS X needs non-zero color size, so set resonable values
|
||||
int colorBits = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits;
|
||||
if (colorBits == 0)
|
||||
colorBits = 24;
|
||||
else if (colorBits < 15)
|
||||
colorBits = 15;
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: This API does not support OpenGL ES");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||
// Fail if any OpenGL version above 2.1 other than 3.2 was requested
|
||||
if (wndconfig->glMajor > 3 ||
|
||||
(wndconfig->glMajor == 3 && wndconfig->glMinor != 2))
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: The targeted version of Mac OS X does not "
|
||||
"support any OpenGL version above 2.1 except 3.2");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor > 2)
|
||||
{
|
||||
if (!wndconfig->glForward)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: The targeted version of Mac OS X only "
|
||||
"supports OpenGL 3.2 contexts if they are "
|
||||
"forward-compatible");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: The targeted version of Mac OS X only "
|
||||
"supports OpenGL 3.2 contexts if they use the "
|
||||
"core profile");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
#else
|
||||
// Fail if OpenGL 3.0 or above was requested
|
||||
if (wndconfig->glMajor > 2)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: The targeted version of Mac OS X does not "
|
||||
"support OpenGL version 3.0 or above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
|
||||
// Fail if a robustness strategy was requested
|
||||
if (wndconfig->glRobustness)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSOpenGL: Mac OS X does not support OpenGL robustness "
|
||||
"strategies");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
#define ADD_ATTR(x) { attributes[attributeCount++] = x; }
|
||||
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
|
||||
|
||||
// Arbitrary array size here
|
||||
NSOpenGLPixelFormatAttribute attributes[40];
|
||||
|
||||
ADD_ATTR(NSOpenGLPFADoubleBuffer);
|
||||
|
||||
if (wndconfig->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
ADD_ATTR(NSOpenGLPFANoRecovery);
|
||||
ADD_ATTR2(NSOpenGLPFAScreenMask,
|
||||
CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()));
|
||||
}
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||
if (wndconfig->glMajor > 2)
|
||||
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
|
||||
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
||||
|
||||
if (fbconfig->alphaBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
|
||||
|
||||
if (fbconfig->depthBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFADepthSize, fbconfig->depthBits);
|
||||
|
||||
if (fbconfig->stencilBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAStencilSize, fbconfig->stencilBits);
|
||||
|
||||
int accumBits = fbconfig->accumRedBits + fbconfig->accumGreenBits +
|
||||
fbconfig->accumBlueBits + fbconfig->accumAlphaBits;
|
||||
|
||||
if (accumBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAccumSize, accumBits);
|
||||
|
||||
if (fbconfig->auxBuffers > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
|
||||
|
||||
if (fbconfig->stereo)
|
||||
ADD_ATTR(NSOpenGLPFAStereo);
|
||||
|
||||
if (fbconfig->samples > 0)
|
||||
{
|
||||
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
|
||||
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
||||
}
|
||||
|
||||
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
||||
// frambuffer, so there's no need (and no way) to request it
|
||||
|
||||
ADD_ATTR(0);
|
||||
|
||||
#undef ADD_ATTR
|
||||
#undef ADD_ATTR2
|
||||
|
||||
window->NSGL.pixelFormat =
|
||||
[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||
if (window->NSGL.pixelFormat == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"NSOpenGL: Failed to create OpenGL pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
NSOpenGLContext* share = NULL;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->NSGL.context;
|
||||
|
||||
window->NSGL.context =
|
||||
[[NSOpenGLContext alloc] initWithFormat:window->NSGL.pixelFormat
|
||||
shareContext:share];
|
||||
if (window->NSGL.context == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"NSOpenGL: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Destroy the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
void _glfwDestroyContext(_GLFWwindow* window)
|
||||
{
|
||||
[window->NSGL.pixelFormat release];
|
||||
window->NSGL.pixelFormat = nil;
|
||||
|
||||
[window->NSGL.context release];
|
||||
window->NSGL.context = nil;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
|
|
@ -200,7 +200,7 @@ int _glfwPlatformInit(void)
|
|||
// Close window and shut down library
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformTerminate(void)
|
||||
void _glfwPlatformTerminate(void)
|
||||
{
|
||||
// Restore the original gamma ramp
|
||||
if (_glfwLibrary.rampChanged)
|
||||
|
@ -220,8 +220,6 @@ int _glfwPlatformTerminate(void)
|
|||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
UIntToPtr(_glfwLibrary.Win32.foregroundLockTimeout),
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -662,7 +662,7 @@ int _glfwPlatformInit(void)
|
|||
// Close window and shut down library
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformTerminate(void)
|
||||
void _glfwPlatformTerminate(void)
|
||||
{
|
||||
if (_glfwLibrary.X11.cursor)
|
||||
{
|
||||
|
@ -681,8 +681,6 @@ int _glfwPlatformTerminate(void)
|
|||
// Free clipboard memory
|
||||
if (_glfwLibrary.X11.selection.string)
|
||||
free(_glfwLibrary.X11.selection.string);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -51,6 +51,11 @@ static void set_swap_interval(GLFWwindow window, int interval)
|
|||
glfwSetWindowTitle(window, title);
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||
{
|
||||
window_width = width;
|
||||
|
@ -80,18 +85,15 @@ int main(void)
|
|||
GLFWwindow window;
|
||||
int width, height;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
window = glfwCreateWindow(window_width, window_height, "", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
|
|
@ -47,6 +47,11 @@ static GLboolean control_is_down(GLFWwindow window)
|
|||
glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL);
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static int window_close_callback(GLFWwindow window)
|
||||
{
|
||||
closed = GL_TRUE;
|
||||
|
@ -93,11 +98,6 @@ static void window_size_callback(GLFWwindow window, int width, int height)
|
|||
glViewport(0, 0, width, height);
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error in %s\n", description);
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int ch;
|
||||
|
|
|
@ -72,16 +72,20 @@ static ParamGLFW glfw_params[] =
|
|||
{ 0, NULL }
|
||||
};
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
int i, width, height;
|
||||
GLFWwindow window;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
|
||||
|
||||
|
@ -89,8 +93,6 @@ int main(void)
|
|||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
|
|
@ -218,6 +218,11 @@ static const char* get_character_string(int character)
|
|||
return result;
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_pos_callback(GLFWwindow window, int x, int y)
|
||||
{
|
||||
printf("%08x at %0.3f: Window position: %i %i\n",
|
||||
|
@ -370,11 +375,10 @@ int main(void)
|
|||
|
||||
setlocale(LC_ALL, "");
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
printf("Library initialized\n");
|
||||
|
||||
|
@ -382,8 +386,6 @@ int main(void)
|
|||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
|
14
tests/fsaa.c
14
tests/fsaa.c
|
@ -38,6 +38,11 @@
|
|||
|
||||
#include "getopt.h"
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
|
@ -82,11 +87,10 @@ int main(int argc, char** argv)
|
|||
}
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (samples)
|
||||
printf("Requesting FSAA with %i samples\n", samples);
|
||||
|
@ -99,8 +103,6 @@ int main(int argc, char** argv)
|
|||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
@ -113,8 +115,6 @@ int main(int argc, char** argv)
|
|||
if (!glfwExtensionSupported("GL_ARB_multisample"))
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Context reports GL_ARB_multisample is not supported\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
|
|
@ -35,6 +35,11 @@
|
|||
|
||||
static GLboolean running = GL_TRUE;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_focus_callback(GLFWwindow window, int focused)
|
||||
{
|
||||
printf("%0.3f: Window %s\n",
|
||||
|
@ -76,18 +81,15 @@ int main(void)
|
|||
{
|
||||
GLFWwindow window;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Fullscreen focus", glfwGetPrimaryMonitor(), NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
|
|
@ -52,6 +52,11 @@ static void set_gamma(float value)
|
|||
glfwSetGamma(gamma_value);
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static int window_close_callback(GLFWwindow window)
|
||||
{
|
||||
closed = GL_TRUE;
|
||||
|
@ -118,11 +123,10 @@ int main(int argc, char** argv)
|
|||
}
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (monitor)
|
||||
{
|
||||
|
@ -141,8 +145,6 @@ int main(int argc, char** argv)
|
|||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
|
|
@ -257,10 +257,7 @@ int main(int argc, char** argv)
|
|||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (major != 1 || minor != 0)
|
||||
{
|
||||
|
|
|
@ -42,6 +42,11 @@ static void usage(void)
|
|||
printf("Usage: iconify [-h] [-f]\n");
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static int window_close_callback(GLFWwindow window)
|
||||
{
|
||||
closed = GL_TRUE;
|
||||
|
@ -95,12 +100,6 @@ int main(int argc, char** argv)
|
|||
GLFWmonitor monitor = NULL;
|
||||
GLFWwindow window;
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
while ((ch = getopt(argc, argv, "fh")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
|
@ -119,6 +118,11 @@ int main(int argc, char** argv)
|
|||
}
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
if (monitor)
|
||||
{
|
||||
GLFWvidmode mode;
|
||||
|
@ -136,8 +140,6 @@ int main(int argc, char** argv)
|
|||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
|
|
@ -47,6 +47,11 @@ typedef struct Joystick
|
|||
static Joystick joysticks[GLFW_JOYSTICK_LAST - GLFW_JOYSTICK_1 + 1];
|
||||
static int joystick_count = 0;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
|
@ -185,18 +190,15 @@ int main(void)
|
|||
|
||||
memset(joysticks, 0, sizeof(joysticks));
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Joystick Test", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
|
|
@ -56,6 +56,11 @@ static void toggle_cursor(GLFWwindow window)
|
|||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void cursor_position_callback(GLFWwindow window, int x, int y)
|
||||
{
|
||||
printf("Cursor moved to: %i %i (%i %i)\n", x, y, x - cursor_x, y - cursor_y);
|
||||
|
@ -111,16 +116,13 @@ static GLboolean open_window(void)
|
|||
|
||||
int main(void)
|
||||
{
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (!open_window())
|
||||
{
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
@ -139,8 +141,6 @@ int main(void)
|
|||
glfwDestroyWindow(window_handle);
|
||||
if (!open_window())
|
||||
{
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
|
|
@ -41,6 +41,11 @@
|
|||
static GLFWwindow window_handle = NULL;
|
||||
static GLboolean closed = GL_FALSE;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
|
@ -71,16 +76,14 @@ static GLboolean open_window(int width, int height, GLFWmonitor monitor)
|
|||
{
|
||||
double base;
|
||||
|
||||
if (!glfwInit())
|
||||
return GL_FALSE;
|
||||
|
||||
base = glfwGetTime();
|
||||
|
||||
window_handle = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL);
|
||||
if (!window_handle)
|
||||
{
|
||||
fprintf(stderr, "Failed to open %s mode GLFW window: %s\n",
|
||||
monitor ? "fullscreen" : "windowed",
|
||||
glfwErrorString(glfwGetError()));
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window_handle);
|
||||
glfwSwapInterval(1);
|
||||
|
@ -110,11 +113,7 @@ int main(int argc, char** argv)
|
|||
{
|
||||
int count = 0;
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
return GL_FALSE;
|
||||
}
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
|
|
|
@ -39,6 +39,11 @@
|
|||
static GLFWwindow windows[2];
|
||||
static GLboolean closed = GL_FALSE;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow window, int key, int action)
|
||||
{
|
||||
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
|
||||
|
@ -128,17 +133,14 @@ int main(int argc, char** argv)
|
|||
{
|
||||
GLuint texture;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
windows[0] = open_window("First", NULL, 0, 0);
|
||||
if (!windows[0])
|
||||
{
|
||||
fprintf(stderr, "Failed to open first GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
@ -152,8 +154,6 @@ int main(int argc, char** argv)
|
|||
windows[1] = open_window("Second", windows[0], WIDTH + 50, 0);
|
||||
if (!windows[1])
|
||||
{
|
||||
fprintf(stderr, "Failed to open second GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
|
|
@ -48,6 +48,11 @@ static void set_swap_interval(GLFWwindow window, int interval)
|
|||
glfwSetWindowTitle(window, title);
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
|
@ -64,17 +69,14 @@ int main(void)
|
|||
float position;
|
||||
GLFWwindow window;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
window = glfwCreateWindow(640, 480, "", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
|
|
@ -47,6 +47,11 @@ typedef struct
|
|||
|
||||
static volatile GLboolean running = GL_TRUE;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static int thread_main(void* data)
|
||||
{
|
||||
const Thread* thread = (const Thread*) data;
|
||||
|
@ -80,12 +85,10 @@ int main(void)
|
|||
};
|
||||
const int count = sizeof(threads) / sizeof(Thread);
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n",
|
||||
glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
|
@ -96,8 +99,7 @@ int main(void)
|
|||
NULL, NULL);
|
||||
if (!threads[i].window)
|
||||
{
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n",
|
||||
glfwErrorString(glfwGetError()));
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
@ -105,6 +107,8 @@ int main(void)
|
|||
thrd_success)
|
||||
{
|
||||
fprintf(stderr, "Failed to create secondary thread\n");
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -32,6 +32,11 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
|
@ -41,17 +46,14 @@ int main(void)
|
|||
{
|
||||
GLFWwindow window;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
window = glfwCreateWindow(400, 400, "English 日本語 русский язык 官話", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
|
|
@ -40,18 +40,21 @@ static const char* titles[] =
|
|||
"Quux"
|
||||
};
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
int i;
|
||||
GLboolean running = GL_TRUE;
|
||||
GLFWwindow windows[4];
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW: %s\n",
|
||||
glfwErrorString(glfwGetError()));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
|
@ -60,9 +63,6 @@ int main(void)
|
|||
windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL);
|
||||
if (!windows[i])
|
||||
{
|
||||
fprintf(stderr, "Failed to open GLFW window: %s\n",
|
||||
glfwErrorString(glfwGetError()));
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user