mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-26 20:28:49 -05:00
Added comment header to config.h.in, formatting.
This commit is contained in:
parent
2c851406fb
commit
2587dc45b5
|
@ -1,24 +1,60 @@
|
||||||
/* Configure build time options of GLFW */
|
//========================================================================
|
||||||
|
// GLFW - An OpenGL framework
|
||||||
|
// Platform: Any
|
||||||
|
// API version: 3.0
|
||||||
|
// WWW: http://www.glfw.org/
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
// As config.h.in, this file is used by CMake to produce the config.h shared
|
||||||
|
// configuration header file. If you are adding a feature requiring
|
||||||
|
// conditional compilation, this is the proper place to add the macros.
|
||||||
|
//========================================================================
|
||||||
|
// As config.h, this file defines compile-time build options and macros for
|
||||||
|
// all platforms supported by GLFW. As this is a generated file, don't modify
|
||||||
|
// it. Instead, you should modify the config.h.in file.
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
/* Define this to 1 if XRandR is available */
|
// Define this to 1 if XRandR is available
|
||||||
#cmakedefine _GLFW_HAS_XRANDR 1
|
#cmakedefine _GLFW_HAS_XRANDR 1
|
||||||
/* Define this to 1 if Xf86VidMode is available */
|
// Define this to 1 if Xf86VidMode is available
|
||||||
#cmakedefine _GLFW_HAS_XF86VIDMODE 1
|
#cmakedefine _GLFW_HAS_XF86VIDMODE 1
|
||||||
|
|
||||||
/* Define this to 1 if glXGetProcAddress is available */
|
// Define this to 1 if glXGetProcAddress is available
|
||||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESS 1
|
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESS 1
|
||||||
/* Define this to 1 if glXGetProcAddressARB is available */
|
// Define this to 1 if glXGetProcAddressARB is available
|
||||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSARB 1
|
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSARB 1
|
||||||
/* Define this to 1 if glXGetProcAddressEXT is available */
|
// Define this to 1 if glXGetProcAddressEXT is available
|
||||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT 1
|
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT 1
|
||||||
|
|
||||||
/* Define this to 1 if the Linux joystick API is available */
|
// Define this to 1 if the Linux joystick API is available
|
||||||
#cmakedefine _GLFW_USE_LINUX_JOYSTICKS 1
|
#cmakedefine _GLFW_USE_LINUX_JOYSTICKS 1
|
||||||
|
|
||||||
/* Define this to 1 to not load gdi32.dll dynamically */
|
// Define this to 1 to not load gdi32.dll dynamically
|
||||||
#cmakedefine _GLFW_NO_DLOAD_GDI32 1
|
#cmakedefine _GLFW_NO_DLOAD_GDI32 1
|
||||||
/* Define this to 1 to not load winmm.dll dynamically */
|
// Define this to 1 to not load winmm.dll dynamically
|
||||||
#cmakedefine _GLFW_NO_DLOAD_WINMM 1
|
#cmakedefine _GLFW_NO_DLOAD_WINMM 1
|
||||||
|
|
||||||
|
// The GLFW version as used by glfwGetVersionString
|
||||||
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"
|
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user