From 26fc5cacda36ddc0e25b08c3d1745339ed211880 Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Mon, 7 May 2012 00:11:51 +0200 Subject: [PATCH] Formatting. --- src/win32_window.c | 86 +++++++++++++++++++++++++--------------------- 1 file changed, 46 insertions(+), 40 deletions(-) diff --git a/src/win32_window.c b/src/win32_window.c index 42b73099..9e535136 100644 --- a/src/win32_window.c +++ b/src/win32_window.c @@ -149,38 +149,44 @@ static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) { - _GLFWfbconfig* result; + _GLFWfbconfig* fbconfigs; PIXELFORMATDESCRIPTOR pfd; - int i, count; + int i, available; *found = 0; if (window->WGL.ARB_pixel_format) - count = getPixelFormatAttrib(window, 1, WGL_NUMBER_PIXEL_FORMATS_ARB); + { + available = getPixelFormatAttrib(window, + 1, + WGL_NUMBER_PIXEL_FORMATS_ARB); + } else { - count = DescribePixelFormat(window->WGL.DC, - 1, - sizeof(PIXELFORMATDESCRIPTOR), - NULL); + available = DescribePixelFormat(window->WGL.DC, + 1, + sizeof(PIXELFORMATDESCRIPTOR), + NULL); } - if (!count) + if (!available) { _glfwSetError(GLFW_OPENGL_UNAVAILABLE, "Win32/WGL: No pixel formats found"); return NULL; } - result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count); - if (!result) + fbconfigs = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * available); + if (!fbconfigs) { _glfwSetError(GLFW_OUT_OF_MEMORY, "Win32/WGL: Failed to allocate _GLFWfbconfig array"); return NULL; } - for (i = 1; i <= count; i++) + for (i = 1; i <= available; i++) { + _GLFWfbconfig* fbconfig = fbconfigs + *found; + if (window->WGL.ARB_pixel_format) { // Get pixel format attributes through WGL_ARB_pixel_format @@ -203,41 +209,41 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) continue; } - result[*found].redBits = + fbconfig->redBits = getPixelFormatAttrib(window, i, WGL_RED_BITS_ARB); - result[*found].greenBits = + fbconfig->greenBits = getPixelFormatAttrib(window, i, WGL_GREEN_BITS_ARB); - result[*found].blueBits = + fbconfig->blueBits = getPixelFormatAttrib(window, i, WGL_BLUE_BITS_ARB); - result[*found].alphaBits = + fbconfig->alphaBits = getPixelFormatAttrib(window, i, WGL_ALPHA_BITS_ARB); - result[*found].depthBits = + fbconfig->depthBits = getPixelFormatAttrib(window, i, WGL_DEPTH_BITS_ARB); - result[*found].stencilBits = + fbconfig->stencilBits = getPixelFormatAttrib(window, i, WGL_STENCIL_BITS_ARB); - result[*found].accumRedBits = + fbconfig->accumRedBits = getPixelFormatAttrib(window, i, WGL_ACCUM_RED_BITS_ARB); - result[*found].accumGreenBits = + fbconfig->accumGreenBits = getPixelFormatAttrib(window, i, WGL_ACCUM_GREEN_BITS_ARB); - result[*found].accumBlueBits = + fbconfig->accumBlueBits = getPixelFormatAttrib(window, i, WGL_ACCUM_BLUE_BITS_ARB); - result[*found].accumAlphaBits = + fbconfig->accumAlphaBits = getPixelFormatAttrib(window, i, WGL_ACCUM_ALPHA_BITS_ARB); - result[*found].auxBuffers = + fbconfig->auxBuffers = getPixelFormatAttrib(window, i, WGL_AUX_BUFFERS_ARB); - result[*found].stereo = + fbconfig->stereo = getPixelFormatAttrib(window, i, WGL_STEREO_ARB); if (window->WGL.ARB_multisample) { - result[*found].samples = + fbconfig->samples = getPixelFormatAttrib(window, i, WGL_SAMPLES_ARB); } else - result[*found].samples = 0; + fbconfig->samples = 0; } else { @@ -267,32 +273,32 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) if (pfd.iPixelType != PFD_TYPE_RGBA) continue; - result[*found].redBits = pfd.cRedBits; - result[*found].greenBits = pfd.cGreenBits; - result[*found].blueBits = pfd.cBlueBits; - result[*found].alphaBits = pfd.cAlphaBits; + fbconfig->redBits = pfd.cRedBits; + fbconfig->greenBits = pfd.cGreenBits; + fbconfig->blueBits = pfd.cBlueBits; + fbconfig->alphaBits = pfd.cAlphaBits; - result[*found].depthBits = pfd.cDepthBits; - result[*found].stencilBits = pfd.cStencilBits; + fbconfig->depthBits = pfd.cDepthBits; + fbconfig->stencilBits = pfd.cStencilBits; - result[*found].accumRedBits = pfd.cAccumRedBits; - result[*found].accumGreenBits = pfd.cAccumGreenBits; - result[*found].accumBlueBits = pfd.cAccumBlueBits; - result[*found].accumAlphaBits = pfd.cAccumAlphaBits; + fbconfig->accumRedBits = pfd.cAccumRedBits; + fbconfig->accumGreenBits = pfd.cAccumGreenBits; + fbconfig->accumBlueBits = pfd.cAccumBlueBits; + fbconfig->accumAlphaBits = pfd.cAccumAlphaBits; - result[*found].auxBuffers = pfd.cAuxBuffers; - result[*found].stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE; + fbconfig->auxBuffers = pfd.cAuxBuffers; + fbconfig->stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE; // PFD pixel formats do not support FSAA - result[*found].samples = 0; + fbconfig->samples = 0; } - result[*found].platformID = i; + fbconfig->platformID = i; (*found)++; } - return result; + return fbconfigs; }