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Added explicit non-support for sRGB on EGL.
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@ -157,6 +157,10 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window,
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f->samples = getConfigAttrib(configs[i], EGL_SAMPLES);
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f->samples = getConfigAttrib(configs[i], EGL_SAMPLES);
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// NOTE: There does not appear to be any way to request sRGB
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// framebuffers for OpenGL or GLES contexts; only for OpenVG ones
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f->sRGB = GL_FALSE;
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f->platformID = (GLFWintptr) getConfigAttrib(configs[i], EGL_CONFIG_ID);
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f->platformID = (GLFWintptr) getConfigAttrib(configs[i], EGL_CONFIG_ID);
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(*found)++;
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(*found)++;
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