From 29b72c59f3fb35238300b860acc646aa5764cad7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Camilla=20L=C3=B6wy?= Date: Fri, 25 Nov 2016 12:43:15 +0100 Subject: [PATCH] Documentation work Related to #902. [ci skip] --- docs/window.dox | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/docs/window.dox b/docs/window.dox index d725106a..b75a4de0 100644 --- a/docs/window.dox +++ b/docs/window.dox @@ -173,15 +173,16 @@ context, but are ignored when requesting an OpenGL ES context: `GLFW_RESIZABLE` specifies whether the windowed mode window will be resizable _by the user_. The window will still be resizable using the @ref -glfwSetWindowSize function. This hint is ignored for full screen windows. +glfwSetWindowSize function. This hint is ignored for full screen and +undecorated windows. `GLFW_VISIBLE` specifies whether the windowed mode window will be initially visible. This hint is ignored for full screen windows. `GLFW_DECORATED` specifies whether the windowed mode window will have window -decorations such as a border, a close widget, etc. An undecorated window may -still allow the user to generate close events on some platforms. This hint is -ignored for full screen windows. +decorations such as a border, a close widget, etc. An undecorated window will +not be resizable by the user but will still allow the user to generate close +events on some platforms. This hint is ignored for full screen windows. `GLFW_FOCUSED` specifies whether the windowed mode window will be given input focus when created. This hint is ignored for full screen and initially hidden