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Added glfwCreateStandardCursor.

This function allows the creation of cursor objects using one of several
standard cursor shapes from the current system cursor theme.
This commit is contained in:
Camilla Berglund 2014-09-02 16:52:16 +02:00
parent 1495134398
commit 2a1375e97c
11 changed files with 246 additions and 8 deletions

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@ -63,8 +63,8 @@ GLFW bundles a number of dependencies in the `deps/` directory.
## Changelog
- Added `GLFWcursor` custom system cursor handle
- Added `glfwCreateCursor`, `glfwDestroyCursor` and `glfwSetCursor` for
managing custom system cursors
- Added `glfwCreateCursor`, `glfwCreateStandardCursor`, `glfwDestroyCursor` and
`glfwSetCursor` for managing system cursor images
- Added `GLFWimage` struct for passing 32-bit RGBA images
- Added monitor and adapter identifier access to native API
- Added `glfwSetDropCallback` and `GLFWdropfun` for receiving dropped files

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@ -343,6 +343,20 @@ When a cursor is destroyed, it is removed from any window where it is set. This
does not affect the cursor modes of those windows.
@subsubsection input_cursor_standard Standard cursor shapes
Cursor objects with platform-specific variants of the
[standard shapes](@ref shapes) can be created with @ref
glfwCreateStandardCursor.
@code
GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR);
@endcode
These cursor objects behave in the exact same way as those created with @ref
glfwCreateCursor except that the platform provides the cursor image data.
@subsection input_cursor_enter Cursor enter/leave events
If you wish to be notified when the cursor enters or leaves the client area of

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@ -9,10 +9,9 @@
@subsection news_31_cursor Custom system cursor support
GLFW now supports creating and setting custom system cursors. They can be
created with @ref glfwCreateCursor, set with @ref glfwSetCursor and destroyed
with @ref glfwDestroyCursor. Custom cursors are only visible in normal cursor
mode.
GLFW now supports creating and setting both custom and standard system cursors.
They can be created with @ref glfwCreateCursor or @ref glfwCreateStandardCursor,
set with @ref glfwSetCursor and destroyed with @ref glfwDestroyCursor.
@subsection news_31_drop File drop event support

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@ -672,6 +672,42 @@ extern "C" {
#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
/*! @defgroup shapes Standard cursor shapes
* @ingroup input
* @{ */
/*! @brief The regular arrow cursor shape.
*
* The regular arrow cursor.
*/
#define GLFW_ARROW_CURSOR 0x00036001
/*! @brief The text input I-beam cursor shape.
*
* The text input I-beam cursor shape.
*/
#define GLFW_IBEAM_CURSOR 0x00036002
/*! @brief The crosshair shape.
*
* The crosshair shape.
*/
#define GLFW_CROSSHAIR_CURSOR 0x00036003
/*! @brief The hand shape.
*
* The hand shape.
*/
#define GLFW_HAND_CURSOR 0x00036004
/*! @brief The horizontal resize arrow shape.
*
* The horizontal resize arrow shape.
*/
#define GLFW_HRESIZE_CURSOR 0x00036005
/*! @brief The vertical resize arrow shape.
*
* The vertical resize arrow shape.
*/
#define GLFW_VRESIZE_CURSOR 0x00036006
/*! @} */
#define GLFW_CONNECTED 0x00040001
#define GLFW_DISCONNECTED 0x00040002
@ -2606,7 +2642,7 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
*/
GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
/*! @brief Creates a cursor.
/*! @brief Creates a custom cursor.
*
* Creates a new cursor that can be made the system cursor for a window with
* @ref glfwSetCursor. The cursor can be destroyed with @ref
@ -2633,6 +2669,7 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
*
* @sa @ref input_cursor
* @sa glfwDestroyCursor
* @sa glfwCreateStandardCursor
*
* @par History
* Added in GLFW 3.1.
@ -2641,6 +2678,31 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
*/
GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot);
/*! @brief Creates a cursor with a standard shape.
*
* Returns a cursor with a [standard shape](@ref shapes), which can be made the
* system cursor for a window with @ref glfwSetCursor.
*
* @param[in] shape One of the [standard shapes](@ref shapes).
*
* @return A new cursor ready to use or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @note This function may not be called from a callback.
*
* @par Thread Safety
* This function may only be called from the main thread.
*
* @sa @ref input_cursor
* @sa glfwCreateCursor
*
* @par History
* Added in GLFW 3.1.
*
* @ingroup input
*/
GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape);
/*! @brief Destroys a cursor.
*
* This function destroys a cursor previously created with @ref

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@ -32,6 +32,29 @@
#include <crt_externs.h>
// Returns the specified standard cursor
//
static NSCursor* getStandardCursor(int shape)
{
switch (shape)
{
case GLFW_ARROW_CURSOR:
return [NSCursor arrowCursor];
case GLFW_IBEAM_CURSOR:
return [NSCursor IBeamCursor];
case GLFW_CROSSHAIR_CURSOR:
return [NSCursor crosshairCursor];
case GLFW_HAND_CURSOR:
return [NSCursor pointingHandCursor];
case GLFW_HRESIZE_CURSOR:
return [NSCursor resizeLeftRightCursor];
case GLFW_VRESIZE_CURSOR:
return [NSCursor resizeUpDownCursor];
}
return nil;
}
// Center the cursor in the view of the window
//
static void centerCursor(_GLFWwindow *window)
@ -1161,6 +1184,19 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
return GL_TRUE;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{
cursor->ns.object = getStandardCursor(shape);
if (!cursor->ns.object)
{
_glfwInputError(GLFW_INVALID_ENUM, "Cocoa: Invalid standard cursor");
return GL_FALSE;
}
[cursor->ns.object retain];
return GL_TRUE;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{
if (cursor->ns.object)

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@ -382,6 +382,25 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
return (GLFWcursor*) cursor;
}
GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
{
_GLFWcursor* cursor;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
cursor = calloc(1, sizeof(_GLFWcursor));
cursor->next = _glfw.cursorListHead;
_glfw.cursorListHead = cursor;
if (!_glfwPlatformCreateStandardCursor(cursor, shape))
{
glfwDestroyCursor((GLFWcursor*) cursor);
return NULL;
}
return (GLFWcursor*) cursor;
}
GLFWAPI void glfwDestroyCursor(GLFWcursor* handle)
{
_GLFWcursor* cursor = (_GLFWcursor*) handle;

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@ -625,6 +625,11 @@ GLFWglproc _glfwPlatformGetProcAddress(const char* procname);
*/
int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
/*! @copydoc glfwCreateStandardCursor
* @ingroup platform
*/
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
/*! @copydoc glfwDestroyCursor
* @ingroup platform
*/

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@ -610,6 +610,14 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
return GL_FALSE;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Mir: Unsupported Function %s!", __PRETTY_FUNCTION__);
return GL_FALSE;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{
_glfwInputError(GLFW_PLATFORM_ERROR,

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@ -112,6 +112,29 @@ static void restoreCursor(_GLFWwindow* window)
}
}
// Translates a GLFW standard cursor to a resource ID
//
static LPWSTR translateCursorShape(int shape)
{
switch (shape)
{
case GLFW_ARROW_CURSOR:
return IDC_ARROW;
case GLFW_IBEAM_CURSOR:
return IDC_IBEAM;
case GLFW_CROSSHAIR_CURSOR:
return IDC_CROSS;
case GLFW_HAND_CURSOR:
return IDC_HAND;
case GLFW_HRESIZE_CURSOR:
return IDC_SIZEWE;
case GLFW_VRESIZE_CURSOR:
return IDC_SIZENS;
}
return NULL;
}
// Retrieves and translates modifier keys
//
static int getKeyMods(void)
@ -1176,6 +1199,26 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
return GL_TRUE;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{
LPCWSTR native = translateCursorShape(shape);
if (!native)
{
_glfwInputError(GLFW_INVALID_ENUM, "Win32: Invalid standard cursor");
return GL_FALSE;
}
cursor->win32.handle = CopyCursor(LoadCursorW(NULL, native));
if (!cursor->win32.handle)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to retrieve shared cursor");
return GL_FALSE;
}
return GL_TRUE;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{
if (cursor->win32.handle)

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@ -422,6 +422,13 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
return GL_TRUE;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{
// TODO
fprintf(stderr, "_glfwPlatformCreateStandardCursor not implemented yet\n");
return GL_FALSE;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{
wl_buffer_destroy(cursor->wl.buffer);

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@ -27,6 +27,8 @@
#include "internal.h"
#include <X11/cursorfont.h>
#include <sys/select.h>
#include <string.h>
@ -66,6 +68,29 @@ static Bool isFrameExtentsEvent(Display* display, XEvent* event, XPointer pointe
event->xproperty.atom == _glfw.x11.NET_FRAME_EXTENTS;
}
// Translates a GLFW standard cursor to a font cursor shape
//
static int translateCursorShape(int shape)
{
switch (shape)
{
case GLFW_ARROW_CURSOR:
return XC_arrow;
case GLFW_IBEAM_CURSOR:
return XC_xterm;
case GLFW_CROSSHAIR_CURSOR:
return XC_crosshair;
case GLFW_HAND_CURSOR:
return XC_hand1;
case GLFW_HRESIZE_CURSOR:
return XC_sb_h_double_arrow;
case GLFW_VRESIZE_CURSOR:
return XC_sb_v_double_arrow;
}
return 0;
}
// Translates an X event modifier state mask
//
static int translateState(int state)
@ -1731,12 +1756,32 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
int xhot, int yhot)
{
cursor->x11.handle = _glfwCreateCursor(image, xhot, yhot);
if (cursor->x11.handle == None)
if (!cursor->x11.handle)
return GL_FALSE;
return GL_TRUE;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{
const unsigned int native = translateCursorShape(shape);
if (!native)
{
_glfwInputError(GLFW_INVALID_ENUM, "X11: Invalid standard cursor");
return GL_FALSE;
}
cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);
if (!cursor->x11.handle)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"X11: Failed to create standard cursor");
return GL_FALSE;
}
return GL_TRUE;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{
if (cursor->x11.handle)