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This commit is contained in:
Camilla Berglund 2012-04-22 12:58:05 +02:00
parent 322ddff5f8
commit 2ac8da7465

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@ -1168,7 +1168,7 @@ void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y)
// calculating the maximum y coordinate of all screens, since Cocoa's
// "global coordinates" are upside down from CG's...
NSPoint localPoint = NSMakePoint(x, y);
NSPoint localPoint = NSMakePoint(x, window->height - y);
NSPoint globalPoint = [window->NS.object convertBaseToScreen:localPoint];
CGPoint mainScreenOrigin = CGDisplayBounds(CGMainDisplayID()).origin;
double mainScreenHeight = CGDisplayBounds(CGMainDisplayID()).size.height;